Player Matchup

King Arthur
King Arthur
ChillAssDee
King Arthur
Level 145
God Stats
0W - 1L
1,458 SR
Queue Stats
0W - 3L
1,291 Elo+
Party 2
Izanami
Izanami
Heartsight
Izanami
Level 141
God Stats
1W - 1L
1,966 SR
Queue Stats
124W - 75L
1,737 Elo+
Solo
Ne Zha
Ne Zha
L0stXT0ne
Ne Zha
Level 127
God Stats
0W - 1L
1,439 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 2
Nu Wa
Nu Wa
MeshellMoon
Nu Wa
Level 55
God Stats
0W - 1L
1,280 SR
Queue Stats
0W - 2L
1,291 Elo+
Party 2
Team Averages
Level 117
1,536 SR
1,392 Elo+

VS

Team Averages
Level 141
1,516 SR
1,671 Elo+
Nox
Nox
 
Nox
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bacchus
Bacchus
 
Bacchus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Resignedbrian
Sun Wukong
Level 148
God Stats
1W - 0L
1,302 SR
Queue Stats
49W - 13L
1,855 Elo+
Party 1
Danzaburou
Danzaburou
zaclet
Danzaburou
Level 129
God Stats
3W - 0L
1,762 SR
Queue Stats
52W - 21L
1,830 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ChillAssDee
King Arthur
13
0 / 6 / 1
7,950
612
3,880
17,090
15,341
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
Heartsight
Izanami
17
5 / 5 / 1
10,716
824
9,923
12,793
5,423
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ne Zha
L0stXT0ne
Ne Zha
14
2 / 7 / 2
9,118
701
6,078
13,791
6,147
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

13
0 / 4 / 2
8,246
634
4,469
7,992
2,923
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
17
5 / 1 / 11
10,981
845
7,697
6,593
3,126
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bacchus
 
Bacchus
15
2 / 2 / 16
10,087
776
6,499
11,195
13,234
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Resignedbrian
Sun Wukong
16
3 / 0 / 10
10,615
817
10,569
12,932
12,369
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Danzaburou
zaclet
Danzaburou
18
12 / 4 / 4
12,433
956
17,051
10,596
3,974
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
63
7
Kills
22
22
Deaths
7
6
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Nox
 
Nox
5
1
11
10.5
W
Bacchus
 
Bacchus
2
2
16
5
L
King Arthur
ChillAssDee
King Arthur
0
6
1
0.08
L
Izanami
Heartsight
Izanami
5
5
1
1.1
L
Ne Zha
L0stXT0ne
Ne Zha
2
7
2
0.43
L
0
4
2
0.25
W
Sun Wukong
Resignedbrian
Sun Wukong
3
0
10
8
W
Danzaburou
zaclet
Danzaburou
12
4
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,350
Damage
41,816
51,666
Taken
41,316
29,834
Mitigated
32,703
5,803
Healing
8,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nox
 
Nox
7,697
1,178
233
1,614
6,593
3,126
780
1,004
5,589
35,606
0
W
Bacchus
 
Bacchus
6,499
742
0
2,185
11,195
13,234
212
1,339
9,856
14,438
0
L
King Arthur
ChillAssDee
King Arthur
3,880
349
930
1,656
17,090
15,341
0
3,999
12,775
0
19,571
L
Izanami
Heartsight
Izanami
9,923
5,655
0
1,737
12,793
5,423
1,281
4,544
7,777
0
59,770
L
Ne Zha
L0stXT0ne
Ne Zha
6,078
1,829
32
1,112
13,791
6,147
0
5,530
7,989
0
25,752
L
4,469
527
46
290
7,992
2,923
0
1,790
6,202
21,374
0
W
Sun Wukong
Resignedbrian
Sun Wukong
10,569
1,834
0
2,051
12,932
12,369
376
959
11,973
2,923
30,857
W
Danzaburou
zaclet
Danzaburou
17,051
8,343
0
2,526
10,596
3,974
5,823
1,772
8,824
0
62,778

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,030
Gold Earned
44,116
196
Minions Killed
221
11
Camps Cleared
12
833,529
Distance Traveled
1,004,548
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,981
845
72
6
5
243,916
2
W
Bacchus
10,087
776
17
1
0
249,028
2
L
King Arthur
7,950
612
26
2
1
208,539
0
L
Izanami
10,716
824
107
8
3
212,320
3
L
Ne Zha
9,118
701
32
2
4
217,493
0
L
Nu Wa
8,246
634
31
2
3
195,177
0
W
Sun Wukong
10,615
817
47
4
1
304,189
1
W
Danzaburou
12,433
956
85
7
6
207,415
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role