Player Matchup

Arachne
Arachne
Gold I
 
Arachne
Gold I
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Apollo
Apollo
Platinum V
 
Apollo
Platinum V
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Bronze III
KingKrab1323
Chaac
Bronze III
Level 33
God Stats
0W - 1L
1,180 SR
Queue Stats
0W - 2L
1,500 MMR
Party 1
Nu Wa
Nu Wa
Bronze III
appawitachoppa
Nu Wa
Bronze III
Level 83
God Stats
1W - 1L
1,679 SR
Queue Stats
6W - 4L
1,446 MMR
Party 1
Yemoja
Yemoja
Gold III
lMwahl
Yemoja
Gold III
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 60L
1,497 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,472 SR
1,489 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 131
1,554 SR
1,580 MMR
Scylla
Scylla
Platinum V
Firetwerx
Scylla
Platinum V
Level 142
God Stats
103W - 79L
1,625 SR
Queue Stats
433W - 444L
1,676 MMR
Solo
Bellona
Bellona
Silver III
Gerardben
Bellona
Silver III
Level 75
God Stats
2W - 0L
1,451 SR
Queue Stats
9W - 10L
1,491 MMR
Solo
Odin
Odin
Gold III
ImNotNathaniel
Odin
Gold III
Level 156
God Stats
7W - 5L
1,717 SR
Queue Stats
169W - 181L
1,455 MMR
Solo
Hou Yi
Hou Yi
Gold III
KroxxMega
Hou Yi
Gold III
Level 126
God Stats
2W - 2L
1,483 SR
Queue Stats
291W - 300L
1,604 MMR
Solo
Fafnir
Fafnir
Platinum II
XenoShino
Fafnir
Platinum II
Level 158
God Stats
74W - 87L
1,492 SR
Queue Stats
366W - 346L
1,673 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
12
2 / 6 / 0
7,064
471
5,633
14,962
5,411
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

Apollo
 
Apollo
11
2 / 7 / 1
6,876
458
5,135
10,272
2,972
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 6 / 2
6,447
430
6,521
11,801
7,388
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

10
2 / 6 / 0
6,510
434
6,227
9,976
3,156
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
lMwahl
Yemoja
10
0 / 3 / 0
6,146
410
4,237
11,183
5,632
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
AthenaGilgameshSetMorgan Le FayAnhur

VS

Bans
ArtioSobekTsukuyomiOsirisNemesis
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Firetwerx
Scylla
16
14 / 1 / 3
9,936
662
12,774
7,427
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Bellona
Gerardben
Bellona
14
5 / 2 / 2
8,584
572
8,124
12,991
11,461
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
1 / 1 / 7
7,213
481
3,349
9,370
7,115
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Hou Yi
KroxxMega
Hou Yi
13
3 / 2 / 4
7,862
524
5,974
8,953
2,985
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Fafnir
XenoShino
Fafnir
14
5 / 0 / 7
8,837
589
11,364
9,968
7,558
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
51
6
Kills
28
28
Deaths
6
3
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
6
0
0.33
L
Apollo
 
Apollo
2
7
1
0.36
W
Scylla
Firetwerx
Scylla
14
1
3
15.5
W
Bellona
Gerardben
Bellona
5
2
2
3
W
1
1
7
4.5
L
0
6
2
0.17
W
Hou Yi
KroxxMega
Hou Yi
3
2
4
2.5
W
Fafnir
XenoShino
Fafnir
5
0
7
8.5
L
2
6
0
0.33
L
Yemoja
lMwahl
Yemoja
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,753
Damage
41,585
58,194
Taken
48,709
24,559
Mitigated
31,585
13,584
Healing
15,207
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,633
3,946
0
4,323
14,962
5,411
0
7,539
7,423
0
47,336
L
Apollo
 
Apollo
5,135
2,910
0
1,385
10,272
2,972
0
2,769
7,503
0
36,570
W
Scylla
Firetwerx
Scylla
12,774
1,699
0
1,727
7,427
2,466
148
3,240
4,142
74,844
0
W
Bellona
Gerardben
Bellona
8,124
3,940
0
6,353
12,991
11,461
524
542
11,559
0
49,911
W
3,349
656
40
1,139
9,370
7,115
0
3,896
5,474
0
25,533
L
6,521
1,663
0
4,103
11,801
7,388
448
1,128
10,673
0
29,560
W
Hou Yi
KroxxMega
Hou Yi
5,974
2,159
0
2,875
8,953
2,985
482
1,337
7,616
0
46,120
W
Fafnir
XenoShino
Fafnir
11,364
3,452
0
3,073
9,968
7,558
0
1,449
8,519
50,559
8,527
L
6,227
1,202
0
1,059
9,976
3,156
0
5,752
4,224
31,818
0
L
Yemoja
lMwahl
Yemoja
4,237
1,535
738
1,976
11,183
5,632
0
6,464
4,719
23,424
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
42,432
297
Minions Killed
491
0
Camps Cleared
0
1,243,041
Distance Traveled
1,431,771
15
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
7,064
471
86
6
0
295,852
1
L
Apollo
6,876
458
71
5
0
227,087
5
W
Scylla
9,936
662
127
8
0
289,659
4
W
Bellona
8,584
572
98
7
0
274,446
3
W
Odin
7,213
481
49
3
0
304,589
5
L
Chaac
6,447
430
58
4
0
239,886
3
W
Hou Yi
7,862
524
101
7
0
261,800
6
W
Fafnir
8,837
589
116
8
0
301,277
5
L
Nu Wa
6,510
434
47
3
0
223,413
4
L
Yemoja
6,146
410
35
2
0
256,803
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role