Player Matchup

Pele
Pele
Anton__Chigur
Pele
Level 154
God Stats
1W - 2L
1,428 SR
Queue Stats
154W - 124L
1,559 Elo+
Party 2
Sobek
Sobek
JohnnyAR15
Sobek
Level 160
God Stats
8W - 5L
1,615 SR
Queue Stats
230W - 228L
1,413 Elo+
Solo
Anhur
Anhur
Nihkoute
Anhur
Level 148
God Stats
2W - 9L
1,170 SR
Queue Stats
160W - 151L
1,439 Elo+
Party 2
Thoth
Thoth
Zidane2195
Thoth
Level 149
God Stats
16W - 14L
1,568 SR
Queue Stats
728W - 688L
1,514 Elo+
Party 1
Chaac
Chaac
iclapunow
Chaac
Level 96
God Stats
4W - 6L
1,487 SR
Queue Stats
492W - 500L
1,526 Elo+
Party 1
Team Averages
Level 141
1,454 SR
1,490 Elo+

VS

Team Averages
Level 123
1,630 SR
1,493 Elo+
Sun Wukong
Sun Wukong
G-StringKiller69
Sun Wukong
Level 144
God Stats
2W - 1L
1,559 SR
Queue Stats
297W - 308L
1,433 Elo+
Solo
Nemesis
Nemesis
TopDamageSupport
Nemesis
Level 149
God Stats
7W - 6L
1,679 SR
Queue Stats
264W - 249L
1,541 Elo+
Party 3
Izanami
Izanami
WildcatFreak1
Izanami
Level 124
God Stats
1W - 0L
1,820 SR
Queue Stats
59W - 61L
1,550 Elo+
Party 3
Tiamat
Tiamat
csavage183
Tiamat
Level 129
God Stats
39W - 32L
1,531 SR
Queue Stats
608W - 558L
1,529 Elo+
Solo
Cerberus
Cerberus
xxLiEUTENANTxx_
Cerberus
Level 68
God Stats
4W - 5L
1,564 SR
Queue Stats
834W - 967L
1,412 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 6 / 1
8,370
380
6,734
11,211
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Sobek
14
1 / 2 / 2
9,322
424
6,318
17,127
17,381
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
Nihkoute
Anhur
17
1 / 3 / 0
10,158
462
3,412
10,191
2,792
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thoth
15
0 / 7 / 3
9,719
442
6,132
12,905
4,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chaac
iclapunow
Chaac
12
1 / 8 / 1
8,471
385
8,369
18,082
8,521
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
G-StringKiller69
Sun Wukong
20
13 / 1 / 3
14,466
658
19,381
18,788
9,304
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

20
10 / 1 / 6
13,985
636
12,649
14,451
9,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Izanami
20
1 / 1 / 2
13,694
622
3,813
9,439
3,657
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tiamat
csavage183
Tiamat
19
2 / 3 / 6
13,246
602
9,384
10,956
5,992
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
17
0 / 1 / 7
10,787
490
3,041
18,549
18,717
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
50
7
Kills
26
26
Deaths
7
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Sun Wukong
G-StringKiller69
Sun Wukong
13
1
3
14.5
L
Sobek
1
2
2
1
L
Anhur
Nihkoute
Anhur
1
3
0
0.33
W
10
1
6
13
W
Izanami
1
1
2
2
L
Thoth
0
7
3
0.21
W
Tiamat
csavage183
Tiamat
2
3
6
1.67
L
Chaac
iclapunow
Chaac
1
8
1
0.19
W
Cerberus
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,965
Damage
48,268
69,516
Taken
72,183
36,048
Mitigated
46,851
18,799
Healing
26,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,734
2,105
0
2,717
11,211
3,077
0
2,130
8,939
0
37,104
W
Sun Wukong
G-StringKiller69
Sun Wukong
19,381
5,740
0
5,341
18,788
9,304
293
4,464
13,559
0
91,673
L
Sobek
6,318
153
1,993
5,580
17,127
17,381
0
5,443
11,424
27,247
0
L
Anhur
Nihkoute
Anhur
3,412
1,158
0
768
10,191
2,792
0
756
9,391
0
84,889
W
12,649
5,426
0
4,010
14,451
9,181
5,392
1,816
12,635
0
117,822
W
Izanami
3,813
3,053
0
4,494
9,439
3,657
6,157
1,120
8,319
0
125,761
L
Thoth
6,132
181
0
1,718
12,905
4,277
0
2,870
9,817
64,994
0
W
Tiamat
csavage183
Tiamat
9,384
1,212
190
5,742
10,956
5,992
2,608
2,011
8,945
84,550
0
L
Chaac
iclapunow
Chaac
8,369
2,371
0
6,023
18,082
8,521
0
542
17,520
0
48,154
W
Cerberus
3,041
415
561
5,979
18,549
18,717
1,015
3,110
15,439
54,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
66,178
542
Minions Killed
798
0
Camps Cleared
0
1,678,638
Distance Traveled
2,078,065
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,370
380
75
3
0
259,994
5
W
Sun Wukong
14,466
658
161
7
0
438,624
4
L
Sobek
9,322
424
35
2
0
427,366
3
L
Anhur
10,158
462
178
8
0
330,879
5
W
Nemesis
13,985
636
136
6
0
471,923
2
W
Izanami
13,694
622
232
11
0
383,850
0
L
Thoth
9,719
442
157
7
0
319,304
1
W
Tiamat
13,246
602
170
8
0
392,961
2
L
Chaac
8,471
385
97
4
0
341,095
2
W
Cerberus
10,787
490
99
5
0
390,707
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role