Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Yemoja
Yemoja
KogarasumaruxxX
Yemoja
Level 159
God Stats
10W - 10L
1,444 SR
Queue Stats
185W - 219L
1,435 Elo+
Party 2
Anubis
Anubis
Linemennelson
Anubis
Level 154
God Stats
16W - 6L
1,685 SR
Queue Stats
450W - 368L
1,463 Elo+
Party 2
Rama
Rama
Nlcknam3HD
Rama
Level 145
God Stats
1W - 0L
1,617 SR
Queue Stats
113W - 70L
1,739 Elo+
Party 2
Ravana
Ravana
Rûsh
Ravana
Level 128
God Stats
14W - 6L
1,761 SR
Queue Stats
525W - 481L
1,627 Elo+
Party 2
Team Averages
Level 141
1,601 SR
1,553 Elo+

VS

Team Averages
Level 86
1,554 SR
1,467 Elo+
Sol
Sol
 
Sol
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
Bobs Barricade
Thanatos
Level 158
God Stats
1W - 2L
1,776 SR
Queue Stats
193W - 182L
1,558 Elo+
Party 1
Da Ji
Da Ji
NillatheWafer
Da Ji
Level 62
God Stats
7W - 5L
1,500 SR
Queue Stats
53W - 76L
1,377 Elo+
Solo
Sylvanus
Sylvanus
Satanfingersme
Sylvanus
Level 67
God Stats
3W - 9L
1,397 SR
Queue Stats
278W - 335L
1,375 Elo+
Solo
Izanami
Izanami
yourGR4NDM0TH3R
Izanami
Level 64
God Stats
7W - 6L
1,594 SR
Queue Stats
78W - 81L
1,523 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
15
3 / 1 / 3
8,943
688
4,181
5,336
1,986
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 2 / 3
6,887
530
1,543
6,703
3,440
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
4 / 2 / 2
7,933
610
7,628
9,086
3,201
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
1 / 3 / 2
6,802
523
5,413
8,880
1,666
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ravana
Rûsh
Ravana
15
7 / 1 / 2
8,896
684
7,110
4,463
1,277
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 3 / 1
6,732
518
1,436
6,103
2,011
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Thanatos
12
1 / 6 / 1
6,937
534
3,099
8,764
3,139
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

9
0 / 2 / 1
5,517
424
1,340
5,911
2,086
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
8
0 / 2 / 5
5,680
437
4,375
8,464
5,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
7 / 3 / 0
8,158
628
9,590
7,755
1,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
17
16
Kills
9
9
Deaths
16
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
3
1
3
4.5
L
Sol
 
Sol
1
3
1
0.5
L
Thanatos
1
6
1
0.25
W
1
2
3
1.25
W
4
2
2
2.5
L
0
2
1
0.25
W
1
3
2
0.67
W
Ravana
Rûsh
Ravana
7
1
2
8
L
Sylvanus
0
2
5
1.25
L
7
3
0
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,875
Damage
19,840
34,468
Taken
36,997
11,570
Mitigated
14,461
13,361
Healing
12,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
4,181
603
0
2,186
5,336
1,986
0
677
4,617
65,027
8,092
L
Sol
 
Sol
1,436
186
0
1,976
6,103
2,011
0
2,314
3,789
36,078
3,069
L
Thanatos
3,099
1,206
0
4,748
8,764
3,139
0
4,781
3,983
0
40,543
W
1,543
279
895
1,686
6,703
3,440
0
1,501
5,202
14,937
0
W
7,628
518
0
4,875
9,086
3,201
0
776
8,310
45,677
0
L
1,340
419
0
1,091
5,911
2,086
0
1,884
4,027
0
26,034
W
5,413
3,683
0
1,724
8,880
1,666
0
1,405
7,475
0
50,665
W
Ravana
Rûsh
Ravana
7,110
1,728
0
1,995
4,463
1,277
308
858
3,605
0
55,872
L
Sylvanus
4,375
1,661
622
1,791
8,464
5,307
0
2,644
5,820
13,716
5,036
L
9,590
5,330
0
2,152
7,755
1,918
0
1,613
6,142
0
52,158

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,461
Gold Earned
33,024
453
Minions Killed
354
0
Camps Cleared
0
1,307,037
Distance Traveled
1,170,584
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
8,943
688
140
11
0
263,897
3
L
Sol
6,732
518
89
7
0
255,104
2
L
Thanatos
6,937
534
83
6
0
233,923
0
W
Yemoja
6,887
530
28
2
0
226,135
5
W
Anubis
7,933
610
79
6
0
238,526
1
L
Da Ji
5,517
424
41
3
0
245,278
0
W
Rama
6,802
523
92
7
0
250,308
0
W
Ravana
8,896
684
114
9
0
328,171
3
L
Sylvanus
5,680
437
33
3
0
210,696
2
L
Izanami
8,158
628
108
8
0
225,583
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role