Player Matchup

Nemesis
Nemesis
Gold III
 
Nemesis
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ah Puch
Ah Puch
Gold V
Carnage20XX
Ah Puch
Gold V
Level 104
God Stats
0W - 1L
1,640 SR
Queue Stats
101W - 110L
1,362 MMR
Solo
Chernobog
Chernobog
Gold V
Mx-Prince-
Chernobog
Gold V
Level 87
God Stats
27W - 21L
1,630 SR
Queue Stats
186W - 208L
1,405 MMR
Solo
Chaac
Chaac
Gold IV
TRUTHSETUFREE30
Chaac
Gold IV
Level 159
God Stats
7W - 8L
1,622 SR
Queue Stats
94W - 96L
1,392 MMR
Party 1
Artio
Artio
Gold IV
malicious inten
Artio
Gold IV
Level 159
God Stats
9W - 8L
1,566 SR
Queue Stats
132W - 142L
1,327 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,592 SR
1,397 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 129
1,590 SR
1,380 MMR
Sol
Sol
Gold III
Fracryzio
Sol
Gold III
Level 155
God Stats
7W - 2L
1,760 SR
Queue Stats
309W - 318L
1,427 MMR
Solo
Anhur
Anhur
Gold II
Im Optimal
Anhur
Gold II
Level 138
God Stats
5W - 2L
1,500 SR
Queue Stats
204W - 204L
1,410 MMR
Solo
Hercules
Hercules
Gold V
LAFLAMESPONGE8
Hercules
Gold V
Level 133
God Stats
43W - 46L
1,519 SR
Queue Stats
750W - 756L
1,345 MMR
Solo
Awilix
Awilix
Gold IV
Murda OmG
Awilix
Gold IV
Level 88
God Stats
38W - 28L
1,658 SR
Queue Stats
188W - 173L
1,346 MMR
Solo
Cthulhu
Cthulhu
Gold V
PsychxKing
Cthulhu
Gold V
Level 132
God Stats
11W - 6L
1,514 SR
Queue Stats
148W - 166L
1,375 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
14
2 / 4 / 1
8,123
508
7,749
13,642
5,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Ah Puch
Carnage20XX
Ah Puch
12
0 / 6 / 1
7,179
449
6,817
10,003
3,442
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
Mx-Prince-
Chernobog
14
3 / 3 / 0
8,407
525
6,817
11,100
3,821
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+25
Physical Power
+7%
Attack Speed

15
0 / 1 / 2
8,322
520
10,005
10,776
10,294
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Breastplate

Silver Breastplate

+35
Physical Protection
+200
Mana
+10
Mp 5

10
0 / 5 / 1
6,650
416
3,262
16,248
12,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
Morgan Le FayAthenaGilgameshArachneBakasura

VS

Bans
IzanamiDiscordiaOdinNu WaBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 10
8,899
556
14,091
10,204
3,339
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Anhur
14
1 / 2 / 1
8,579
536
5,097
9,478
2,639
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Hercules
16
0 / 1 / 2
9,105
569
4,454
12,872
11,175
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Awilix
Murda OmG
Awilix
17
13 / 0 / 4
10,472
655
14,535
11,482
4,567
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 30% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds. This item is only available to Assassins and Warriors.

Mace

Mace

+10
Physical Power

Cthulhu
PsychxKing
Cthulhu
13
3 / 2 / 8
7,704
482
5,680
12,195
9,480
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
44
5
Kills
19
19
Deaths
5
5
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
2
4
1
0.63
L
Ah Puch
Carnage20XX
Ah Puch
0
6
1
0.08
W
2
0
10
7
W
Anhur
1
2
1
0.75
W
Hercules
0
1
2
1
W
Awilix
Murda OmG
Awilix
13
0
4
15
L
Chernobog
Mx-Prince-
Chernobog
3
3
0
1
W
Cthulhu
PsychxKing
Cthulhu
3
2
8
3.5
L
0
1
2
1
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,650
Damage
43,857
61,769
Taken
56,231
35,908
Mitigated
31,200
19,373
Healing
24,979
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
7,749
2,795
0
6,268
13,642
5,479
0
4,862
8,780
0
61,913
L
Ah Puch
Carnage20XX
Ah Puch
6,817
104
0
1,562
10,003
3,442
0
3,639
6,364
41,561
0
W
14,091
3,411
0
7,676
10,204
3,339
484
4,057
6,104
61,669
0
W
Anhur
5,097
1,958
0
2,382
9,478
2,639
0
1,614
7,864
0
61,119
W
Hercules
4,454
1,427
0
6,775
12,872
11,175
0
1,399
10,066
0
60,685
W
Awilix
Murda OmG
Awilix
14,535
5,476
0
5,437
11,482
4,567
0
2,243
9,190
0
76,771
L
Chernobog
Mx-Prince-
Chernobog
6,817
3,660
0
2,804
11,100
3,821
634
2,834
8,266
0
59,991
W
Cthulhu
PsychxKing
Cthulhu
5,680
749
382
2,327
12,195
9,480
8
2,485
9,661
31,060
0
L
10,005
1,062
0
4,934
10,776
10,294
230
836
9,940
6,916
52,692
L
3,262
620
200
3,605
16,248
12,872
0
7,764
8,484
20,382
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,681
Gold Earned
44,759
469
Minions Killed
557
0
Camps Cleared
0
1,569,688
Distance Traveled
1,614,187
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,123
508
113
7
0
376,814
2
L
Ah Puch
7,179
449
88
6
0
279,573
2
W
Sol
8,899
556
121
8
0
304,644
0
W
Anhur
8,579
536
113
7
0
291,639
6
W
Hercules
9,105
569
152
10
0
303,505
5
W
Awilix
10,472
655
121
8
0
382,713
1
L
Chernobog
8,407
525
127
8
0
302,060
4
W
Cthulhu
7,704
482
50
3
0
331,686
4
L
Chaac
8,322
520
122
8
0
308,247
3
L
Artio
6,650
416
19
1
0
302,994
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role