Player Matchup

Hou Yi
Hou Yi
Backpack_KY
Hou Yi
Level 15
God Stats
2W - 0L
1,697 SR
Queue Stats
76W - 60L
1,754 Elo+
Solo
Set
Set
Freyuh
Set
Level 107
God Stats
7W - 5L
1,581 SR
Queue Stats
266W - 117L
1,766 Elo+
Party 2
Hercules
Hercules
Ninope
Hercules
Level 123
God Stats
85W - 23L
1,877 SR
Queue Stats
340W - 142L
1,760 Elo+
Party 2
Baron Samedi
Baron Samedi
VILABAZ
Baron Samedi
Level 46
God Stats
48W - 12L
1,760 SR
Queue Stats
266W - 83L
1,795 Elo+
Party 2
Geb
Geb
hazydoom69
Geb
Level 81
God Stats
33W - 11L
1,796 SR
Queue Stats
54W - 35L
1,583 Elo+
Solo
Team Averages
Level 74
1,742 SR
1,732 Elo+

VS

Team Averages
Level 61
1,628 SR
1,481 Elo+
Cthulhu
Cthulhu
DaBirbalist
Cthulhu
Level 88
God Stats
2W - 4L
1,676 SR
Queue Stats
37W - 36L
1,592 Elo+
Party 1
Thanatos
Thanatos
MisseRoberto
Thanatos
Level 109
God Stats
1W - 3L
1,584 SR
Queue Stats
27W - 23L
1,546 Elo+
Party 1
Neith
Neith
Sevenssss
Neith
Level 21
God Stats
2W - 6L
1,530 SR
Queue Stats
3W - 6L
1,393 Elo+
Party 1
Jormungandr
Jormungandr
Sigmavore
Jormungandr
Level 25
God Stats
1W - 2L
1,691 SR
Queue Stats
4W - 10L
1,368 Elo+
Party 1
Artemis
Artemis
vSevenZv
Artemis
Level 62
God Stats
3W - 4L
1,659 SR
Queue Stats
44W - 44L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
20
7 / 1 / 10
13,663
854
18,828
10,545
4,790
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Set
Freyuh
Set
20
9 / 6 / 9
13,436
840
19,366
17,284
7,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hercules
Ninope
Hercules
19
10 / 1 / 11
14,059
879
20,523
23,998
25,566
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Baron Samedi
VILABAZ
Baron Samedi
18
3 / 4 / 11
11,824
739
15,036
12,279
5,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

15
0 / 4 / 10
10,683
668
5,813
17,640
17,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DaBirbalist
Cthulhu
16
0 / 6 / 10
10,516
657
11,639
25,487
31,724
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
MisseRoberto
Thanatos
19
9 / 4 / 3
13,644
853
15,679
17,675
7,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Neith
Sevenssss
Neith
17
2 / 5 / 3
9,977
624
9,668
11,793
5,036
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jormungandr
Sigmavore
Jormungandr
17
2 / 5 / 7
10,833
677
12,970
18,452
13,048
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Artemis
vSevenZv
Artemis
14
2 / 9 / 2
9,056
566
8,725
15,463
5,789
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
40
29
Kills
15
16
Deaths
29
51
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
7
1
10
12
L
Cthulhu
DaBirbalist
Cthulhu
0
6
10
0.83
W
Set
Freyuh
Set
9
6
9
2.25
L
Thanatos
MisseRoberto
Thanatos
9
4
3
2.63
W
Hercules
Ninope
Hercules
10
1
11
15.5
L
Neith
Sevenssss
Neith
2
5
3
0.7
L
Jormungandr
Sigmavore
Jormungandr
2
5
7
1.1
W
Baron Samedi
VILABAZ
Baron Samedi
3
4
11
2.13
W
0
4
10
1.25
L
Artemis
vSevenZv
Artemis
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,566
Damage
58,681
81,746
Taken
88,870
61,396
Mitigated
63,035
25,604
Healing
15,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
18,828
7,507
0
2,420
10,545
4,790
5,049
4,547
5,998
0
70,333
L
Cthulhu
DaBirbalist
Cthulhu
11,639
813
504
2,091
25,487
31,724
2
8,832
16,008
34,054
0
W
Set
Freyuh
Set
19,366
8,587
0
3,720
17,284
7,710
2,130
4,840
12,444
0
66,841
L
Thanatos
MisseRoberto
Thanatos
15,679
3,014
0
9,086
17,675
7,438
726
3,845
13,471
0
29,150
W
Hercules
Ninope
Hercules
20,523
3,503
0
10,459
23,998
25,566
103
7,292
16,706
10,227
19,932
L
Neith
Sevenssss
Neith
9,668
4,432
0
1,801
11,793
5,036
456
2,511
9,045
0
35,657
L
Jormungandr
Sigmavore
Jormungandr
12,970
1,958
121
1,783
18,452
13,048
289
5,475
12,606
38,550
0
W
Baron Samedi
VILABAZ
Baron Samedi
15,036
1,040
2,331
3,883
12,279
5,671
350
2,618
9,661
38,410
0
W
5,813
233
177
2,614
17,640
17,659
27
5,679
11,961
19,107
0
L
Artemis
vSevenZv
Artemis
8,725
4,368
0
466
15,463
5,789
0
3,677
11,315
0
20,463

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,665
Gold Earned
54,026
351
Minions Killed
248
12
Camps Cleared
3
1,521,207
Distance Traveled
1,306,557
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
13,663
854
133
8
4
291,546
3
L
Cthulhu
10,516
657
45
3
0
260,148
0
W
Set
13,436
840
129
8
6
301,846
3
L
Thanatos
13,644
853
43
3
1
317,732
0
W
Hercules
14,059
879
23
1
0
324,451
0
L
Neith
9,977
624
67
4
0
282,031
0
L
Jormungandr
10,833
677
57
4
1
243,767
3
W
Baron Samedi
11,824
739
53
3
1
276,898
0
W
Geb
10,683
668
13
1
1
326,466
3
L
Artemis
9,056
566
36
2
1
202,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role