Player Matchup

Charybdis
Charybdis
AACV67
Charybdis
Level 19
God Stats
2W - 3L
1,713 SR
Queue Stats
34W - 51L
1,278 Elo+
Party 2
Da Ji
Da Ji
Arasutaru
Da Ji
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Scylla
Scylla
CatalonSoldier
Scylla
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
89W - 77L
1,254 Elo+
Solo
Mercury
Mercury
JTToruSato
Mercury
Level 39
God Stats
3W - 4L
1,719 SR
Queue Stats
198W - 249L
1,349 Elo+
Party 2
Ymir
Ymir
Pistachlo
Ymir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
109W - 118L
1,414 Elo+
Solo
Team Averages
Level 20
1,586 SR
1,359 Elo+

VS

Team Averages
Level 14
1,569 SR
1,448 Elo+
Bellona
Bellona
BeeSterNSSF13
Bellona
Level 24
God Stats
29W - 28L
1,588 SR
Queue Stats
105W - 114L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
ElJacxkal
Baron Samedi
Level 22
God Stats
4W - 0L
1,730 SR
Queue Stats
55W - 48L
1,411 Elo+
Solo
Arachne
Arachne
SheridanFlynn
Arachne
Level 7
God Stats
2W - 1L
1,526 SR
Queue Stats
7W - 7L
1,323 Elo+
Solo
Cupid
Cupid
guishu
Cupid
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
你们的神回来了
Merlin
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AACV67
Charybdis
6
1 / 3 / 0
4,444
444
413
4,623
1,026
Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Da Ji
Arasutaru
Da Ji
6
0 / 4 / 1
4,391
439
1,220
5,628
2,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

10
1 / 2 / 0
5,727
573
3,104
4,834
1,390
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
JTToruSato
Mercury
7
1 / 2 / 1
4,759
476
2,291
6,548
1,618
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
9
0 / 3 / 2
5,392
539
1,915
7,174
4,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
2 / 1 / 0
5,797
580
2,205
4,598
3,461
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
ElJacxkal
Baron Samedi
10
2 / 0 / 2
6,010
601
1,944
4,007
1,455
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
10
8 / 3 / 1
6,964
696
7,579
6,918
2,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cupid
guishu
Cupid
10
1 / 0 / 2
6,183
618
2,266
2,375
675
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

9
0 / 2 / 2
5,312
531
945
3,031
847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
20
3
Kills
13
14
Deaths
6
4
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
AACV67
Charybdis
1
3
0
0.33
L
Da Ji
Arasutaru
Da Ji
0
4
1
0.13
W
Bellona
2
1
0
2
L
1
2
0
0.5
W
Baron Samedi
ElJacxkal
Baron Samedi
2
0
2
3
L
Mercury
JTToruSato
Mercury
1
2
1
0.75
L
Ymir
0
3
2
0.33
W
Arachne
8
3
1
2.83
W
Cupid
guishu
Cupid
1
0
2
2
W
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,943
Damage
14,939
28,807
Taken
20,929
10,158
Mitigated
9,078
5,096
Healing
5,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
AACV67
Charybdis
413
223
0
0
4,623
1,026
0
205
4,418
0
12,263
L
Da Ji
Arasutaru
Da Ji
1,220
179
0
878
5,628
2,051
0
891
4,737
0
14,055
W
Bellona
2,205
684
0
1,334
4,598
3,461
866
383
4,215
0
23,266
L
3,104
363
0
875
4,834
1,390
0
426
4,408
33,743
0
W
Baron Samedi
ElJacxkal
Baron Samedi
1,944
454
211
1,800
4,007
1,455
685
1,598
2,291
21,350
0
L
Mercury
JTToruSato
Mercury
2,291
1,204
0
2,124
6,548
1,618
0
301
6,247
0
15,265
L
Ymir
1,915
802
0
1,219
7,174
4,073
0
1,066
6,108
22,177
0
W
Arachne
7,579
5,834
0
876
6,918
2,640
109
1,842
5,028
0
28,149
W
Cupid
guishu
Cupid
2,266
959
253
1,244
2,375
675
2,581
826
1,521
0
22,296
W
945
263
0
0
3,031
847
725
176
2,855
14,545
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,713
Gold Earned
30,266
202
Minions Killed
216
0
Camps Cleared
0
911,628
Distance Traveled
990,505
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
4,444
444
22
2
0
154,788
1
L
Da Ji
4,391
439
25
3
0
192,215
0
W
Bellona
5,797
580
57
6
0
197,054
2
L
Scylla
5,727
573
73
7
0
180,256
2
W
Baron Samedi
6,010
601
39
4
0
194,036
2
L
Mercury
4,759
476
33
3
0
203,141
0
L
Ymir
5,392
539
49
5
0
181,228
1
W
Arachne
6,964
696
41
4
0
222,953
2
W
Cupid
6,183
618
56
6
0
212,703
5
W
Merlin
5,312
531
23
2
0
163,759
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role