Player Matchup

Discordia
Discordia
Clan Idler
Discordia
Level 98
God Stats
4W - 1L
1,710 SR
Queue Stats
321W - 335L
1,448 Elo+
Party 2
Sylvanus
Sylvanus
KotaCMF
Sylvanus
Level 83
God Stats
1W - 2L
1,534 SR
Queue Stats
138W - 137L
1,478 Elo+
Party 2
Artio
Artio
LETHAL PAROXYSM
Artio
Level 119
God Stats
3W - 1L
1,875 SR
Queue Stats
183W - 166L
1,415 Elo+
Party 1
The Morrigan
The Morrigan
kiri is neat
The Morrigan
Level 42
God Stats
3W - 3L
1,701 SR
Queue Stats
101W - 112L
1,375 Elo+
Party 1
Fenrir
Fenrir
poonjobber
Fenrir
Level 59
God Stats
1W - 4L
1,183 SR
Queue Stats
489W - 493L
1,420 Elo+
Solo
Team Averages
Level 80
1,601 SR
1,427 Elo+

VS

Team Averages
Level 105
1,584 SR
1,388 Elo+
Kumbhakarna
Kumbhakarna
Prime ll DRAGO
Kumbhakarna
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 14L
1,453 Elo+
Party 4
Izanami
Izanami
PrimellD3M0N
Izanami
Level 147
God Stats
1W - 0L
1,948 SR
Queue Stats
10W - 12L
1,359 Elo+
Party 4
Jormungandr
Jormungandr
Reinlieve
Jormungandr
Level 34
God Stats
6W - 1L
1,756 SR
Queue Stats
52W - 47L
1,355 Elo+
Party 3
Hun Batz
Hun Batz
SerenadeOfWater
Hun Batz
Level 121
God Stats
2W - 2L
1,217 SR
Queue Stats
74W - 68L
1,395 Elo+
Party 3
Terra
Terra
TyrJRG2002
Terra
Level 102
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,376 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Clan Idler
Discordia
18
1 / 4 / 10
10,245
683
20,650
9,633
3,848
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
KotaCMF
Sylvanus
15
2 / 7 / 3
9,117
608
9,415
16,316
17,257
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
2 / 4 / 8
9,378
625
7,207
17,859
19,491
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
kiri is neat
The Morrigan
17
6 / 6 / 5
10,653
710
12,242
12,525
5,322
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
poonjobber
Fenrir
16
1 / 5 / 8
9,872
658
13,514
23,092
11,045
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Prime ll DRAGO
Kumbhakarna
16
2 / 2 / 17
9,880
659
4,922
12,260
16,724
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Izanami
PrimellD3M0N
Izanami
20
11 / 3 / 14
12,892
859
28,753
11,206
6,306
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
Reinlieve
Jormungandr
19
9 / 2 / 15
12,556
837
18,157
18,845
29,614
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hun Batz
18
3 / 4 / 15
10,813
721
12,328
14,206
7,562
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Terra
17
1 / 1 / 23
11,112
741
6,371
19,110
19,288
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
110
12
Kills
26
26
Deaths
12
34
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Discordia
Clan Idler
Discordia
1
4
10
1.5
L
Sylvanus
KotaCMF
Sylvanus
2
7
3
0.5
L
2
4
8
1.5
W
Kumbhakarna
Prime ll DRAGO
Kumbhakarna
2
2
17
5.25
W
Izanami
PrimellD3M0N
Izanami
11
3
14
6
W
Jormungandr
Reinlieve
Jormungandr
9
2
15
8.25
W
Hun Batz
3
4
15
2.63
W
Terra
1
1
23
12.5
L
The Morrigan
kiri is neat
The Morrigan
6
6
5
1.42
L
Fenrir
poonjobber
Fenrir
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,028
Damage
70,531
79,425
Taken
75,627
56,963
Mitigated
79,494
29,485
Healing
40,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Clan Idler
Discordia
20,650
1,077
827
1,281
9,633
3,848
518
2,802
6,831
43,135
0
L
Sylvanus
KotaCMF
Sylvanus
9,415
2,949
4,131
3,538
16,316
17,257
540
6,630
9,686
20,803
3,574
L
7,207
598
2,642
5,360
17,859
19,491
56
6,401
11,458
16,737
0
W
Kumbhakarna
Prime ll DRAGO
Kumbhakarna
4,922
343
573
1,157
12,260
16,724
315
6,253
5,916
13,957
0
W
Izanami
PrimellD3M0N
Izanami
28,753
14,435
2,252
1,347
11,206
6,306
2,997
8,293
2,827
0
73,187
W
Jormungandr
Reinlieve
Jormungandr
18,157
3,329
1,871
3,968
18,845
29,614
434
10,842
7,703
30,587
0
W
Hun Batz
12,328
3,433
5,280
2,266
14,206
7,562
922
8,948
5,136
0
24,973
W
Terra
6,371
605
12,706
9,471
19,110
19,288
371
12,207
6,697
11,836
0
L
The Morrigan
kiri is neat
The Morrigan
12,242
1,650
726
1,231
12,525
5,322
0
3,452
9,064
19,423
831
L
Fenrir
poonjobber
Fenrir
13,514
778
1,402
8,347
23,092
11,045
403
10,156
12,936
0
21,070

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,265
Gold Earned
57,253
131
Minions Killed
168
0
Camps Cleared
0
1,209,151
Distance Traveled
1,360,819
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,245
683
50
3
0
259,234
0
L
Sylvanus
9,117
608
31
2
0
205,550
0
L
Artio
9,378
625
15
1
0
259,440
0
W
Kumbhakarna
9,880
659
9
1
0
270,736
0
W
Izanami
12,892
859
97
6
0
233,367
0
W
Jormungandr
12,556
837
32
2
0
259,707
1
W
Hun Batz
10,813
721
23
2
0
297,640
3
W
Terra
11,112
741
7
0
0
299,369
2
L
The Morrigan
10,653
710
23
2
0
228,698
0
L
Fenrir
9,872
658
12
1
0
256,229
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role