Player Matchup

Kukulkan
Kukulkan
Gold V
Aestora
Kukulkan
Gold V
Level 67
God Stats
37W - 25L
1,560 SR
Queue Stats
179W - 164L
1,273 MMR
Party 2
Cerberus
Cerberus
Gold V
DementedHilbily
Cerberus
Gold V
Level 80
God Stats
14W - 12L
1,660 SR
Queue Stats
319W - 321L
1,371 MMR
Solo
Thanatos
Thanatos
Gold V
Zoviks
Thanatos
Gold V
Level 76
God Stats
3W - 2L
1,789 SR
Queue Stats
179W - 167L
1,273 MMR
Party 2
Skadi
Skadi
Silver IV
knqi bananas
Skadi
Silver IV
Level 105
God Stats
2W - 0L
1,466 SR
Queue Stats
10W - 11L
1,329 MMR
Solo
Ra
Ra
Gold III
slumbrosmars
Ra
Gold III
Level 156
God Stats
6W - 6L
1,571 SR
Queue Stats
398W - 384L
1,335 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 97
1,609 SR
1,316 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 90
1,641 SR
1,315 MMR
Tyr
Tyr
Gold V
Big_O_Casey
Tyr
Gold V
Level 104
God Stats
1W - 1L
1,745 SR
Queue Stats
208W - 201L
1,267 MMR
Party 3
Apollo
Apollo
Silver III
CosmosEP
Apollo
Silver III
Level 48
God Stats
9W - 8L
1,587 SR
Queue Stats
16W - 22L
1,417 MMR
Party 1
Persephone
Persephone
Gold V
Ima Throw IG
Persephone
Gold V
Level 59
God Stats
1W - 1L
1,741 SR
Queue Stats
42W - 46L
1,250 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Slim_-_Casey
Sylvanus
Gold V
Level 96
God Stats
3W - 2L
1,655 SR
Queue Stats
140W - 148L
1,264 MMR
Party 3
Ravana
Ravana
Gold III
sheneverwantedme
Ravana
Gold III
Level 142
God Stats
1W - 2L
1,478 SR
Queue Stats
129W - 124L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Aestora
Kukulkan
19
1 / 6 / 20
13,492
540
13,292
14,072
5,568
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
20
3 / 2 / 12
14,143
566
13,990
23,262
25,309
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
Zoviks
Thanatos
20
12 / 7 / 12
15,164
607
16,442
26,188
12,084
Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
9 / 8 / 14
14,506
580
19,246
21,162
7,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
14 / 7 / 12
15,053
602
24,746
21,937
8,011
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaMorgan Le FayOdinTiamatGilgamesh

VS

Bans
ArtioGebTerraTsukuyomiAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
4 / 4 / 3
12,724
509
15,729
21,609
28,945
Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
CosmosEP
Apollo
19
1 / 8 / 8
12,276
491
7,699
20,588
7,872
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Persephone
Ima Throw IG
Persephone
19
8 / 7 / 6
13,717
549
19,502
18,170
5,820
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
Slim_-_Casey
Sylvanus
15
3 / 10 / 10
10,442
418
11,879
24,593
31,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

19
14 / 10 / 9
13,998
560
20,707
24,039
13,381
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
66
39
Kills
30
30
Deaths
39
70
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Aestora
Kukulkan
1
6
20
1.83
L
4
4
3
1.38
L
Apollo
CosmosEP
Apollo
1
8
8
0.63
W
Cerberus
3
2
12
4.5
L
Persephone
Ima Throw IG
Persephone
8
7
6
1.57
L
Sylvanus
Slim_-_Casey
Sylvanus
3
10
10
0.8
W
Thanatos
Zoviks
Thanatos
12
7
12
2.57
W
9
8
14
2
L
14
10
9
1.85
W
14
7
12
2.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,716
Damage
75,516
106,621
Taken
108,999
57,995
Mitigated
87,951
52,792
Healing
19,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Aestora
Kukulkan
13,292
826
0
2,105
14,072
5,568
249
5,841
8,099
94,453
0
L
15,729
1,868
0
3,414
21,609
28,945
496
12,033
9,576
0
88,040
L
Apollo
CosmosEP
Apollo
7,699
4,727
0
5,450
20,588
7,872
4,578
7,078
13,510
0
90,193
W
Cerberus
13,990
1,246
0
9,315
23,262
25,309
393
4,375
18,833
89,519
0
L
Persephone
Ima Throw IG
Persephone
19,502
286
104
2,639
18,170
5,820
78
9,923
8,240
82,151
0
L
Sylvanus
Slim_-_Casey
Sylvanus
11,879
2,174
641
5,137
24,593
31,933
0
13,089
11,504
35,784
12,922
W
Thanatos
Zoviks
Thanatos
16,442
5,997
0
18,066
26,188
12,084
3,100
7,962
18,036
0
91,448
W
19,246
9,801
551
6,973
21,162
7,023
1,332
5,254
15,804
0
112,387
L
20,707
5,995
0
2,321
24,039
13,381
0
9,903
14,136
0
76,438
W
24,746
1,634
5,831
9,951
21,937
8,011
764
8,874
12,815
79,898
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,358
Gold Earned
63,157
685
Minions Killed
598
0
Camps Cleared
0
2,349,493
Distance Traveled
2,266,239
16
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,492
540
166
7
0
473,610
3
L
Tyr
12,724
509
152
6
0
487,983
4
L
Apollo
12,276
491
141
6
0
474,996
5
W
Cerberus
14,143
566
183
7
0
461,586
1
L
Persephone
13,717
549
141
6
0
456,721
10
L
Sylvanus
10,442
418
59
2
0
410,664
10
W
Thanatos
15,164
607
107
4
0
534,616
6
W
Skadi
14,506
580
138
6
0
434,984
1
L
Ravana
13,998
560
105
4
0
435,875
3
W
Ra
15,053
602
91
4
0
444,697
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role