Player Matchup

Danzaburou
Danzaburou
Platinum IV
NekoKwaii
Danzaburou
Platinum IV
Level 153
God Stats
3W - 1L
1,591 SR
Queue Stats
120W - 108L
1,638 MMR
Party 1
Terra
Terra
Platinum IV
SoppyOne
Terra
Platinum IV
Level 124
God Stats
6W - 9L
1,520 SR
Queue Stats
120W - 108L
1,637 MMR
Party 1
Baron Samedi
Baron Samedi
Platinum IV
iMrToxicTaco
Baron Samedi
Platinum IV
Level 143
God Stats
1W - 2L
1,504 SR
Queue Stats
116W - 104L
1,646 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 140
1,538 SR
1,640 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 88
1,500 SR
1,412 MMR
Fenrir
Fenrir
Gold V
InnateHAND
Fenrir
Gold V
Level 47
God Stats
4W - 5L
1,539 SR
Queue Stats
44W - 49L
1,393 MMR
Solo
Chang'e
Chang'e
Gold V
cyborgss
Chang'e
Gold V
Level 88
God Stats
3W - 3L
1,529 SR
Queue Stats
24W - 34L
1,396 MMR
Solo
Nike
Nike
Silver I
jell21
Nike
Silver I
Level 129
God Stats
3W - 3L
1,433 SR
Queue Stats
47W - 70L
1,446 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
NekoKwaii
Danzaburou
16
7 / 4 / 15
13,234
778
19,357
20,126
8,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Terra
SoppyOne
Terra
17
14 / 2 / 8
13,621
801
20,073
19,032
9,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Baron Samedi
iMrToxicTaco
Baron Samedi
15
4 / 8 / 17
12,138
714
11,950
17,406
6,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
AthenaGilgameshMorgan Le FayPersephoneTiamat

VS

Bans
ChaacCupidGebOdinKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
InnateHAND
Fenrir
16
7 / 11 / 4
12,994
764
17,925
24,611
23,004
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chang'e
cyborgss
Chang'e
14
4 / 9 / 4
10,856
639
14,116
17,574
5,247
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
jell21
Nike
15
3 / 5 / 6
11,583
681
13,377
20,216
21,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
28
25
Kills
14
14
Deaths
25
40
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Fenrir
InnateHAND
Fenrir
7
11
4
0.82
W
Danzaburou
NekoKwaii
Danzaburou
7
4
15
3.63
W
Terra
SoppyOne
Terra
14
2
8
9
L
Chang'e
cyborgss
Chang'e
4
9
4
0.67
W
Baron Samedi
iMrToxicTaco
Baron Samedi
4
8
17
1.56
L
Nike
jell21
Nike
3
5
6
1.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,380
Damage
45,418
56,564
Taken
62,401
24,706
Mitigated
49,641
24,904
Healing
16,476
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
InnateHAND
Fenrir
17,925
3,600
369
4,862
24,611
23,004
146
11,962
12,649
0
33,162
W
Danzaburou
NekoKwaii
Danzaburou
19,357
10,997
0
4,811
20,126
8,818
2,438
5,852
13,476
0
55,064
W
Terra
SoppyOne
Terra
20,073
1,850
5,424
8,710
19,032
9,073
517
5,085
12,996
44,208
0
L
Chang'e
cyborgss
Chang'e
14,116
772
1,976
4,679
17,574
5,247
0
9,488
8,086
40,906
0
W
Baron Samedi
iMrToxicTaco
Baron Samedi
11,950
1,561
1,981
3,978
17,406
6,815
864
4,161
12,384
39,988
0
L
Nike
jell21
Nike
13,377
704
0
4,590
20,216
21,390
78
11,034
9,182
0
34,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,993
Gold Earned
35,433
156
Minions Killed
153
8
Camps Cleared
5
880,459
Distance Traveled
828,951
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,994
764
38
2
2
255,593
1
W
Danzaburou
13,234
778
58
3
4
279,062
4
W
Terra
13,621
801
55
3
3
341,808
3
L
Chang'e
10,856
639
69
4
2
260,786
1
W
Baron Samedi
12,138
714
43
3
1
259,589
3
L
Nike
11,583
681
46
3
1
312,572
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role