Player Matchup

Ullr
Ullr
DrunkenSaiIor15
Ullr
Level 104
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 23L
1,423 Elo+
Party 2
Ymir
Ymir
JudgeMagister214
Ymir
Level 30
God Stats
4W - 1L
1,806 SR
Queue Stats
50W - 30L
1,609 Elo+
Party 1
Kukulkan
Kukulkan
OpHelix-_-
Kukulkan
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,501 Elo+
Party 2
Awilix
Awilix
ReflexHiijack
Awilix
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 4L
1,792 Elo+
Party 2
Medusa
Medusa
SecretInEffect
Medusa
Level 29
God Stats
27W - 13L
1,688 SR
Queue Stats
41W - 19L
1,628 Elo+
Party 1
Team Averages
Level 35
1,647 SR
1,590 Elo+

VS

Team Averages
Level 24
1,605 SR
1,478 Elo+
Chernobog
Chernobog
GOLDENSKULLXx
Chernobog
Level 27
God Stats
80W - 91L
1,510 SR
Queue Stats
92W - 112L
1,495 Elo+
Solo
Loki
Loki
PuclabuXD
Loki
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,288 Elo+
Solo
Ares
Ares
TheDestroyer27x
Ares
Level 28
God Stats
2W - 3L
1,625 SR
Queue Stats
41W - 40L
1,444 Elo+
Party 3
Sylvanus
Sylvanus
inVexxed
Sylvanus
Level 27
God Stats
6W - 7L
1,559 SR
Queue Stats
114W - 104L
1,474 Elo+
Solo
Nu Wa
Nu Wa
slenderman123546
Nu Wa
Level 24
God Stats
11W - 9L
1,833 SR
Queue Stats
22W - 30L
1,686 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 3
7,451
532
4,040
7,274
2,832
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 2 / 6
7,354
525
2,652
8,139
7,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
OpHelix-_-
Kukulkan
11
2 / 5 / 4
7,030
502
3,456
6,072
1,804
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
8 / 2 / 2
8,549
611
8,759
8,764
3,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

12
6 / 2 / 2
7,533
538
10,479
6,084
1,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
GOLDENSKULLXx
Chernobog
9
2 / 4 / 1
6,099
436
3,550
8,960
2,720
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
9
3 / 4 / 0
6,513
465
1,638
6,621
2,459
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 4 / 2
5,920
423
4,269
10,161
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sylvanus
inVexxed
Sylvanus
12
2 / 3 / 0
7,397
528
5,121
10,382
13,817
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

12
5 / 5 / 1
7,924
566
5,047
7,039
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
16
18
Kills
12
13
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
0
2
3
0.75
L
Chernobog
GOLDENSKULLXx
Chernobog
2
4
1
0.63
W
2
2
6
2.5
W
Kukulkan
OpHelix-_-
Kukulkan
2
5
4
0.8
L
Loki
3
4
0
0.75
W
8
2
2
4.5
W
6
2
2
3.5
L
0
4
2
0.25
L
Sylvanus
inVexxed
Sylvanus
2
3
0
0.67
L
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,386
Damage
19,625
36,333
Taken
43,163
16,876
Mitigated
28,472
9,473
Healing
9,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,040
1,688
0
2,580
7,274
2,832
46
3,487
3,787
0
34,901
L
Chernobog
GOLDENSKULLXx
Chernobog
3,550
1,714
0
2,392
8,960
2,720
196
1,424
7,536
0
35,612
W
2,652
619
0
1,803
8,139
7,161
459
2,035
6,104
17,574
0
W
Kukulkan
OpHelix-_-
Kukulkan
3,456
1,108
0
0
6,072
1,804
705
3,808
2,264
22,448
0
L
Loki
1,638
192
0
914
6,621
2,459
0
419
6,162
0
30,177
W
8,759
3,798
0
3,056
8,764
3,182
0
2,680
6,084
0
54,286
W
10,479
4,763
0
2,034
6,084
1,897
3,042
2,170
3,914
0
54,386
L
4,269
68
0
1,992
10,161
7,609
66
1,203
8,958
15,604
0
L
Sylvanus
inVexxed
Sylvanus
5,121
795
0
3,305
10,382
13,817
0
775
9,555
30,000
10,778
L
5,047
1,792
0
740
7,039
1,867
240
2,368
4,559
25,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,917
Gold Earned
33,853
336
Minions Killed
268
0
Camps Cleared
0
1,308,704
Distance Traveled
1,176,026
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
7,451
532
89
6
0
253,036
0
L
Chernobog
6,099
436
73
5
0
209,996
4
W
Ymir
7,354
525
23
2
0
250,373
3
W
Kukulkan
7,030
502
42
3
0
245,660
0
L
Loki
6,513
465
51
4
0
256,311
0
W
Awilix
8,549
611
88
6
0
312,126
2
W
Medusa
7,533
538
94
7
0
247,509
1
L
Ares
5,920
423
15
1
0
259,807
5
L
Sylvanus
7,397
528
84
6
0
221,042
4
L
Nu Wa
7,924
566
45
3
0
228,870
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role