Player Matchup

Fenrir
Fenrir
A-Danger-Tree
Fenrir
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 127L
1,397 Elo+
Solo
Amaterasu
Amaterasu
ShinobiCuz
Amaterasu
Level 74
God Stats
1W - 3L
1,473 SR
Queue Stats
324W - 322L
1,420 Elo+
Party 1
Neith
Neith
TheMayneTitan
Neith
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 94L
1,500 Elo+
Party 1
King Arthur
King Arthur
TheRaumSaga
King Arthur
Level 107
God Stats
29W - 28L
1,462 SR
Queue Stats
343W - 365L
1,399 Elo+
Party 1
Anubis
Anubis
eatmochicken
Anubis
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,507 Elo+
Solo
Team Averages
Level 54
1,487 SR
1,445 Elo+

VS

Team Averages
Level 71
1,706 SR
1,539 Elo+
Tiamat
Tiamat
Anonymouse8
Tiamat
Level 107
God Stats
3W - 2L
1,444 SR
Queue Stats
97W - 74L
1,550 Elo+
Party 2
Arachne
Arachne
AskFatal
Arachne
Level 43
God Stats
3W - 0L
1,693 SR
Queue Stats
107W - 109L
1,421 Elo+
Solo
Heimdallr
Heimdallr
TheS1lentSn1per
Heimdallr
Level 21
God Stats
10W - 2L
1,901 SR
Queue Stats
81W - 60L
1,617 Elo+
Party 2
Sylvanus
Sylvanus
max365
Sylvanus
Level 107
God Stats
33W - 14L
1,760 SR
Queue Stats
166W - 111L
1,612 Elo+
Party 2
Chaac
Chaac
staryer101
Chaac
Level 75
God Stats
14W - 6L
1,733 SR
Queue Stats
55W - 52L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 1
5,609
510
1,410
6,982
2,199
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Amaterasu
ShinobiCuz
Amaterasu
8
0 / 2 / 1
4,977
452
1,849
6,490
2,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

7
0 / 2 / 0
4,436
403
595
2,486
592
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

King Arthur
TheRaumSaga
King Arthur
10
3 / 2 / 1
5,613
510
3,550
8,258
4,528
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Anubis
9
0 / 4 / 1
4,974
452
2,792
6,353
2,342
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
12
7 / 0 / 1
7,464
679
5,462
4,412
1,936
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
AskFatal
Arachne
9
1 / 3 / 2
5,706
519
455
6,282
1,755
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Heimdallr
TheS1lentSn1per
Heimdallr
10
3 / 0 / 1
6,070
552
2,623
4,635
1,370
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Sylvanus
max365
Sylvanus
10
1 / 1 / 6
5,789
526
2,955
4,946
1,845
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chaac
11
1 / 1 / 4
6,585
599
7,632
6,476
5,115
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
27
4
Kills
13
13
Deaths
5
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Tiamat
7
0
1
7.5
W
Arachne
AskFatal
Arachne
1
3
2
0.67
L
Amaterasu
ShinobiCuz
Amaterasu
0
2
1
0.25
L
0
2
0
0
L
King Arthur
TheRaumSaga
King Arthur
3
2
1
1.75
W
Heimdallr
TheS1lentSn1per
Heimdallr
3
0
1
3.5
L
Anubis
0
4
1
0.13
W
Sylvanus
max365
Sylvanus
1
1
6
4
W
Chaac
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,196
Damage
19,127
30,569
Taken
26,751
12,512
Mitigated
12,021
8,590
Healing
8,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,410
504
140
2,780
6,982
2,199
0
1,719
5,163
0
27,017
W
Tiamat
5,462
933
0
1,506
4,412
1,936
0
1,368
3,044
33,004
0
W
Arachne
AskFatal
Arachne
455
334
0
917
6,282
1,755
240
0
6,282
0
19,885
L
Amaterasu
ShinobiCuz
Amaterasu
1,849
344
100
1,759
6,490
2,851
0
1,273
5,217
0
14,473
L
595
202
0
47
2,486
592
369
40
2,446
0
10,783
L
King Arthur
TheRaumSaga
King Arthur
3,550
235
0
2,260
8,258
4,528
0
636
7,597
0
21,074
W
Heimdallr
TheS1lentSn1per
Heimdallr
2,623
1,003
0
1,608
4,635
1,370
620
221
4,414
0
29,357
L
Anubis
2,792
261
0
1,504
6,353
2,342
58
4,020
2,125
26,101
0
W
Sylvanus
max365
Sylvanus
2,955
1,104
282
1,563
4,946
1,845
100
876
4,070
22,323
8,859
W
Chaac
7,632
1,010
0
2,528
6,476
5,115
195
548
5,928
0
40,415

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,609
Gold Earned
31,614
222
Minions Killed
320
0
Camps Cleared
0
1,042,004
Distance Traveled
1,030,230
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,609
510
68
6
0
209,293
1
W
Tiamat
7,464
679
86
8
0
213,868
2
W
Arachne
5,706
519
44
4
0
179,729
0
L
Amaterasu
4,977
452
26
2
0
245,312
2
L
Neith
4,436
403
25
2
0
221,816
3
L
King Arthur
5,613
510
55
5
0
175,300
0
W
Heimdallr
6,070
552
48
4
0
201,668
2
L
Anubis
4,974
452
48
4
0
190,283
0
W
Sylvanus
5,789
526
56
5
0
204,620
2
W
Chaac
6,585
599
86
8
0
230,345
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role