Player Matchup

Tiamat
Tiamat
Flinchypoo
Tiamat
Level 29
God Stats
23W - 16L
1,590 SR
Queue Stats
117W - 86L
1,527 Elo+
Solo
Arachne
Arachne
Garsome
Arachne
Level 11
God Stats
3W - 2L
1,589 SR
Queue Stats
19W - 27L
1,318 Elo+
Party 1
Ullr
Ullr
JazzFirre
Ullr
Level 65
God Stats
1W - 1L
1,320 SR
Queue Stats
74W - 75L
1,410 Elo+
Party 1
Hel
Hel
PrincessGarbo
Hel
Level 5
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Izanami
Izanami
Sickskillz92
Izanami
Level 25
God Stats
8W - 7L
1,653 SR
Queue Stats
50W - 33L
1,623 Elo+
Solo
Team Averages
Level 27
1,530 SR
1,476 Elo+

VS

Team Averages
Level 18
1,464 SR
1,510 Elo+
Agni
Agni
 
Agni
Level 19
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Mcbutta
Medusa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
287W - 280L
1,539 Elo+
Solo
Odin
Odin
chris219219
Odin
Level 8
God Stats
7W - 7L
1,506 SR
Queue Stats
9W - 14L
1,358 Elo+
Party 2
Freya
Freya
imakulitijakulit
Freya
Level 6
God Stats
0W - 2L
1,313 SR
Queue Stats
2W - 5L
1,500 Elo+
Solo
Izanami
Izanami
p0is0nesspyth0n
Izanami
Level 30
God Stats
3W - 3L
1,498 SR
Queue Stats
12W - 4L
1,652 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Flinchypoo
Tiamat
19
8 / 0 / 33
11,376
1,264
21,503
8,631
6,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Garsome
Arachne
17
8 / 4 / 18
10,483
1,165
11,665
10,968
5,208
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Ullr
16
3 / 5 / 20
9,413
1,046
6,043
11,660
5,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
14 / 3 / 27
12,223
1,358
24,780
13,090
5,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Izanami
Sickskillz92
Izanami
19
14 / 0 / 23
12,807
1,423
22,281
13,361
5,330
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

277

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
15
0 / 12 / 7
8,514
946
5,420
18,303
6,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Mcbutta
Medusa
15
1 / 6 / 7
8,920
991
9,406
13,747
4,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 11 / 6
10,613
1,179
15,784
24,637
20,391
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
1 / 10 / 6
9,439
1,049
8,945
17,087
6,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
5 / 8 / 2
9,620
1,069
14,165
17,746
5,849
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

168
Kill Participation
40
47
Kills
12
12
Deaths
47
121
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
12
7
0.29
W
Tiamat
Flinchypoo
Tiamat
8
0
33
24.5
W
Arachne
Garsome
Arachne
8
4
18
4.25
W
Ullr
3
5
20
2.6
L
Medusa
Mcbutta
Medusa
1
6
7
0.75
W
14
3
27
9.17
W
Izanami
Sickskillz92
Izanami
14
0
23
25.5
L
5
11
6
0.73
L
1
10
6
0.4
L
5
8
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,272
Damage
53,720
57,710
Taken
91,520
28,328
Mitigated
43,541
26,007
Healing
2,880
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
5,420
623
0
485
18,303
6,273
0
7,374
10,929
20,867
0
W
Tiamat
Flinchypoo
Tiamat
21,503
811
289
3,624
8,631
6,760
0
2,877
5,754
31,953
0
W
Arachne
Garsome
Arachne
11,665
8,181
0
1,821
10,968
5,208
0
3,671
7,297
0
15,306
W
Ullr
6,043
2,850
0
182
11,660
5,090
0
2,700
8,960
559
9,650
L
Medusa
Mcbutta
Medusa
9,406
3,721
0
0
13,747
4,974
0
7,456
6,291
0
24,002
W
24,780
879
7,617
6,317
13,090
5,940
0
4,293
8,797
36,905
0
W
Izanami
Sickskillz92
Izanami
22,281
17,793
0
6,157
13,361
5,330
0
5,347
8,014
0
69,512
L
15,784
1,858
0
0
24,637
20,391
0
11,285
13,352
8,384
16,521
L
8,945
3,015
0
1,288
17,087
6,054
0
10,752
6,335
33,469
0
L
14,165
10,696
0
1,107
17,746
5,849
0
9,975
7,771
0
28,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,302
Gold Earned
47,106
184
Minions Killed
153
4
Camps Cleared
4
887,135
Distance Traveled
811,761
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
8,514
946
27
3
0
156,936
1
W
Tiamat
11,376
1,264
25
3
3
217,550
0
W
Arachne
10,483
1,165
12
1
1
164,479
0
W
Ullr
9,413
1,046
5
1
0
151,688
0
L
Medusa
8,920
991
15
2
0
145,298
0
W
Hel
12,223
1,358
31
3
0
193,142
1
W
Izanami
12,807
1,423
111
12
0
160,276
0
L
Odin
10,613
1,179
27
3
2
196,533
0
L
Freya
9,439
1,049
56
6
0
137,635
0
L
Izanami
9,620
1,069
28
3
2
175,359
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role