Player Matchup

Olorun
Olorun
Daltonoomo
Olorun
Level 5
God Stats
0W - 1L
1,453 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Artio
Artio
Eerie Raven
Artio
Level 79
God Stats
2W - 1L
1,526 SR
Queue Stats
20W - 19L
1,470 Elo+
Party 1
Loki
Loki
piercetheland
Loki
Level 18
God Stats
0W - 1L
1,723 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Team Averages
Level 34
1,567 SR
1,490 Elo+

VS

Team Averages
Level 20
1,478 SR
1,319 Elo+
Merlin
Merlin
Crimsoneyerose
Merlin
Level 28
God Stats
24W - 24L
1,472 SR
Queue Stats
137W - 210L
1,340 Elo+
Solo
Bellona
Bellona
KiboNoTenshi
Bellona
Level 17
God Stats
5W - 2L
1,801 SR
Queue Stats
50W - 66L
1,395 Elo+
Solo
Charybdis
Charybdis
elder4568789
Charybdis
Level 15
God Stats
2W - 7L
1,162 SR
Queue Stats
10W - 18L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Daltonoomo
Olorun
9
0 / 10 / 1
6,262
569
3,232
9,825
3,410
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

9
1 / 6 / 1
6,570
597
2,961
13,410
15,401
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

10
2 / 7 / 1
7,042
640
5,278
9,074
4,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
8 / 1 / 11
9,444
859
10,816
5,949
2,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
KiboNoTenshi
Bellona
13
8 / 0 / 8
9,098
827
7,029
8,305
4,907
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Charybdis
elder4568789
Charybdis
12
6 / 3 / 9
8,499
773
7,071
5,087
1,954
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
3
Kills
22
23
Deaths
4
3
Assists
28
Player
Kills
Deaths
Assists
KDA
W
8
1
11
13.5
L
Olorun
Daltonoomo
Olorun
0
10
1
0.05
L
1
6
1
0.25
W
Bellona
KiboNoTenshi
Bellona
8
0
8
12
W
Charybdis
elder4568789
Charybdis
6
3
9
3.5
L
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,471
Damage
24,916
32,309
Taken
19,341
23,094
Mitigated
8,923
3,409
Healing
4,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,816
774
0
805
5,949
2,062
585
1,781
4,168
37,847
0
L
Olorun
Daltonoomo
Olorun
3,232
1,126
140
305
9,825
3,410
0
3,377
6,180
16,837
0
L
2,961
191
667
2,237
13,410
15,401
0
5,177
7,855
10,678
0
W
Bellona
KiboNoTenshi
Bellona
7,029
2,012
0
2,802
8,305
4,907
654
3,347
4,958
0
19,113
W
Charybdis
elder4568789
Charybdis
7,071
4,298
0
719
5,087
1,954
1,242
2,103
2,984
0
21,283
L
5,278
1,390
0
60
9,074
4,283
0
1,692
7,230
0
12,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,874
Gold Earned
27,041
64
Minions Killed
110
1
Camps Cleared
6
478,378
Distance Traveled
566,677
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
9,444
859
59
5
3
175,247
3
L
Olorun
6,262
569
35
3
1
113,072
2
L
Artio
6,570
597
11
1
0
181,176
0
W
Bellona
9,098
827
20
2
1
199,567
2
W
Charybdis
8,499
773
31
3
2
191,863
0
L
Loki
7,042
640
18
2
0
184,130
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role