Player Matchup

Geb
Geb
Bluballz44
Geb
Level 6
God Stats
41W - 33L
1,500 SR
Queue Stats
137W - 134L
1,394 Elo+
Party 1
Bellona
Bellona
Dads Swim Team
Bellona
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
GuerriereGod
Ne Zha
Level 7
God Stats
7W - 1L
1,675 SR
Queue Stats
36W - 17L
1,610 Elo+
Party 1
Rama
Rama
Moms Book Club
Rama
Level 16
God Stats
8W - 4L
1,500 SR
Queue Stats
127W - 125L
1,332 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
SlaminSalmonx
Morgan Le Fay
Level 18
God Stats
8W - 1L
1,687 SR
Queue Stats
139W - 144L
1,376 Elo+
Party 1
Team Averages
Level 10
1,572 SR
1,442 Elo+

VS

Team Averages
Level 19
1,417 SR
1,238 Elo+
Amaterasu
Amaterasu
BabyDaisy
Amaterasu
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 101L
1,234 Elo+
Solo
Cupid
Cupid
BenjCharger
Cupid
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,287 Elo+
Solo
Hera
Hera
Fonz-O-fonZ
Hera
Level 26
God Stats
29W - 38L
1,383 SR
Queue Stats
135W - 191L
1,247 Elo+
Solo
Chiron
Chiron
Runewindfalls
Chiron
Level 16
God Stats
9W - 6L
1,593 SR
Queue Stats
19W - 25L
1,109 Elo+
Solo
Mercury
Mercury
jmarlon_brandao
Mercury
Level 13
God Stats
0W - 2L
1,108 SR
Queue Stats
28W - 42L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 9
9,818
427
4,302
16,708
11,293
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
0 / 6 / 3
10,000
435
2,457
12,632
10,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ne Zha
20
23 / 0 / 4
16,022
697
27,708
18,640
9,840
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
4 / 2 / 6
10,743
467
10,901
15,097
4,804
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morgan Le Fay
SlaminSalmonx
Morgan Le Fay
18
8 / 0 / 8
12,054
524
13,370
8,394
3,216
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BabyDaisy
Amaterasu
12
0 / 8 / 1
8,359
363
3,320
21,121
8,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
2 / 7 / 2
7,873
342
7,886
19,144
8,222
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
4 / 8 / 1
9,731
423
7,829
14,633
3,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
3 / 11 / 1
8,914
388
11,108
19,315
4,618
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

2
0 / 2 / 0
6,063
264
0
2,232
294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
14
35
Kills
9
11
Deaths
36
30
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
BabyDaisy
Amaterasu
0
8
1
0.06
L
2
7
2
0.43
W
0
3
9
1.5
W
0
6
3
0.25
L
4
8
1
0.56
W
Ne Zha
23
0
4
25
W
4
2
6
3.5
L
3
11
1
0.32
W
Morgan Le Fay
SlaminSalmonx
Morgan Le Fay
8
0
8
12
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,738
Damage
30,143
71,471
Taken
76,445
39,940
Mitigated
25,685
25,019
Healing
13,090
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
BabyDaisy
Amaterasu
3,320
928
0
4,914
21,121
8,882
0
4,989
16,132
0
48,789
L
7,886
3,248
270
1,011
19,144
8,222
72
3,803
15,341
0
26,586
W
4,302
432
0
960
16,708
11,293
485
926
14,726
18,749
0
W
2,457
286
0
1,289
12,632
10,787
294
4,807
7,825
15,420
28,437
L
7,829
3,801
0
2,711
14,633
3,669
626
3,784
10,849
56,140
0
W
Ne Zha
27,708
12,004
0
12,615
18,640
9,840
3,997
1,358
17,016
0
169,216
W
10,901
8,366
0
6,874
15,097
4,804
1,429
741
13,303
0
65,707
L
11,108
4,454
736
3,448
19,315
4,618
534
5,993
13,322
0
58,428
W
Morgan Le Fay
SlaminSalmonx
Morgan Le Fay
13,370
1,471
252
3,029
8,394
3,216
1,739
881
5,995
64,163
0
L
0
0
0
0
2,232
294
0
573
1,659
0
902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,637
Gold Earned
40,940
556
Minions Killed
306
0
Camps Cleared
0
2,256,091
Distance Traveled
1,395,454
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
8,359
363
84
4
0
386,264
5
L
Cupid
7,873
342
33
1
0
279,267
3
W
Geb
9,818
427
20
1
0
467,782
0
W
Bellona
10,000
435
82
4
0
424,841
7
L
Hera
9,731
423
94
4
0
357,657
0
W
Ne Zha
16,022
697
244
11
0
531,074
6
W
Rama
10,743
467
109
5
0
385,402
2
L
Chiron
8,914
388
94
4
0
350,434
1
W
Morgan Le Fay
12,054
524
101
4
0
446,992
2
L
Mercury
6,063
264
1
0
0
21,832
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role