Player Matchup

Discordia
Discordia
Silver I
Gushing B1ood
Discordia
Silver I
Level 94
God Stats
2W - 1L
1,710 SR
Queue Stats
49W - 48L
1,294 MMR
Solo
King Arthur
King Arthur
Gold V
LAFLAMESPONGE8
King Arthur
Gold V
Level 133
God Stats
126W - 94L
1,582 SR
Queue Stats
750W - 756L
1,300 MMR
Solo
Awilix
Awilix
Gold IV
Murda OmG
Awilix
Gold IV
Level 88
God Stats
38W - 28L
1,645 SR
Queue Stats
188W - 173L
1,300 MMR
Solo
Xbalanque
Xbalanque
Gold V
Stiebitz
Xbalanque
Gold V
Level 124
God Stats
2W - 6L
1,183 SR
Queue Stats
363W - 368L
1,281 MMR
Solo
Artio
Artio
Silver I
SxyFaceV8
Artio
Silver I
Level 106
God Stats
1W - 3L
1,476 SR
Queue Stats
50W - 55L
1,264 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 109
1,519 SR
1,288 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 108
1,553 SR
1,286 MMR
Erlang Shen
Erlang Shen
Silver V
Chuy DH
Erlang Shen
Silver V
Level 121
God Stats
0W - 1L
1,629 SR
Queue Stats
2W - 10L
1,282 MMR
Solo
Cabrakan
Cabrakan
Gold V
Javier MS1501
Cabrakan
Gold V
Level 105
God Stats
4W - 1L
1,663 SR
Queue Stats
43W - 49L
1,200 MMR
Party 2
Olorun
Olorun
Silver I
RTG_EsCaNoR_
Olorun
Silver I
Level 87
God Stats
4W - 4L
1,535 SR
Queue Stats
184W - 195L
1,188 MMR
Party 1
Da Ji
Da Ji
Gold V
SeRaPhG
Da Ji
Gold V
Level 100
God Stats
1W - 2L
1,557 SR
Queue Stats
193W - 203L
1,288 MMR
Party 1
Izanami
Izanami
Gold III
alvarezcuellar
Izanami
Gold III
Level 128
God Stats
1W - 5L
1,379 SR
Queue Stats
47W - 48L
1,471 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Gushing B1ood
Discordia
17
4 / 1 / 11
10,869
543
17,713
8,598
2,970
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

King Arthur
LAFLAMESPONGE8
King Arthur
18
5 / 1 / 6
11,620
581
10,963
18,522
13,783
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Awilix
Murda OmG
Awilix
19
9 / 1 / 10
12,302
615
12,269
11,548
4,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Xbalanque
Stiebitz
Xbalanque
17
4 / 2 / 9
10,556
528
8,715
13,055
4,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Artio
SxyFaceV8
Artio
17
4 / 0 / 9
10,265
513
6,775
19,058
21,995
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Bans
GilgameshTiamatAthenaCu ChulainnDanzaburou

VS

Bans
SetBaron SamediCthulhuMedusaHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Chuy DH
Erlang Shen
12
0 / 5 / 0
8,122
406
3,900
11,960
8,590
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cabrakan
Javier MS1501
Cabrakan
12
0 / 4 / 1
7,491
375
6,714
17,773
23,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
14
0 / 6 / 1
9,196
460
5,753
16,122
6,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
SeRaPhG
Da Ji
16
3 / 7 / 0
10,307
515
6,310
13,865
6,509
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
2 / 4 / 0
9,405
470
7,814
14,165
4,987
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
7
26
Kills
5
5
Deaths
26
45
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
Chuy DH
Erlang Shen
0
5
0
0
W
Discordia
Gushing B1ood
Discordia
4
1
11
9.5
L
Cabrakan
Javier MS1501
Cabrakan
0
4
1
0.13
W
King Arthur
LAFLAMESPONGE8
King Arthur
5
1
6
8
W
Awilix
Murda OmG
Awilix
9
1
10
14
L
Olorun
0
6
1
0.08
L
Da Ji
SeRaPhG
Da Ji
3
7
0
0.43
W
Xbalanque
Stiebitz
Xbalanque
4
2
9
4.25
W
Artio
SxyFaceV8
Artio
4
0
9
8.5
L
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,435
Damage
30,491
70,781
Taken
73,885
47,778
Mitigated
49,689
30,253
Healing
16,721
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
Chuy DH
Erlang Shen
3,900
964
0
3,067
11,960
8,590
78
1,833
10,089
0
37,553
W
Discordia
Gushing B1ood
Discordia
17,713
1,000
151
3,736
8,598
2,970
817
1,669
6,929
71,916
0
L
Cabrakan
Javier MS1501
Cabrakan
6,714
1,011
426
1,460
17,773
23,372
65
6,628
10,896
25,134
0
W
King Arthur
LAFLAMESPONGE8
King Arthur
10,963
605
0
7,967
18,522
13,783
0
4,215
14,176
0
69,329
W
Awilix
Murda OmG
Awilix
12,269
5,817
0
5,283
11,548
4,366
6,135
3,987
7,301
0
89,038
L
Olorun
5,753
3,686
450
6,094
16,122
6,231
654
7,023
8,602
54,132
0
L
Da Ji
SeRaPhG
Da Ji
6,310
750
0
1,388
13,865
6,509
0
3,656
10,071
0
55,223
W
Xbalanque
Stiebitz
Xbalanque
8,715
4,995
0
5,200
13,055
4,664
2,815
2,511
10,290
0
77,148
W
Artio
SxyFaceV8
Artio
6,775
1,167
746
7,170
19,058
21,995
462
3,304
15,467
48,048
0
L
7,814
5,408
0
3,836
14,165
4,987
1,969
4,362
9,688
0
77,258

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,612
Gold Earned
44,521
562
Minions Killed
450
0
Camps Cleared
0
2,003,065
Distance Traveled
1,719,770
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
8,122
406
76
4
0
256,679
7
W
Discordia
10,869
543
107
5
0
401,602
3
L
Cabrakan
7,491
375
32
2
0
377,777
4
W
King Arthur
11,620
581
137
7
0
386,705
2
W
Awilix
12,302
615
139
7
0
438,068
2
L
Olorun
9,196
460
116
6
0
357,396
3
L
Da Ji
10,307
515
90
5
0
372,664
5
W
Xbalanque
10,556
528
112
6
0
367,254
5
W
Artio
10,265
513
67
3
0
409,436
1
L
Izanami
9,405
470
136
7
0
355,254
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role