Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sylvanus
Sylvanus
HarIequim
Sylvanus
Level 159
God Stats
2W - 0L
1,724 SR
Queue Stats
12W - 5L
1,917 Elo+
Party 1
Hou Yi
Hou Yi
SrBaha
Hou Yi
Level 160
God Stats
75W - 21L
1,795 SR
Queue Stats
203W - 61L
1,881 Elo+
Party 1
Team Averages
Level 155
1,673 SR
1,766 Elo+

VS

Team Averages
Level 95
1,500 SR
1,455 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thanatos
Thanatos
 
Thanatos
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
neoneo71
Ao Kuang
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
62W - 116L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
15
16 / 1 / 14
10,214
1,021
17,915
9,267
3,390
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sylvanus
HarIequim
Sylvanus
13
6 / 1 / 23
9,220
922
6,901
10,943
11,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hou Yi
SrBaha
Hou Yi
13
9 / 2 / 13
9,064
906
12,102
11,033
3,691
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 6 / 2
7,098
710
7,481
12,348
12,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Thanatos
 
Thanatos
8
1 / 15 / 2
6,417
642
10,478
14,577
4,532
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ao Kuang
neoneo71
Ao Kuang
10
2 / 10 / 2
7,878
788
3,956
15,325
4,516
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
10
31
Kills
4
4
Deaths
31
50
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
16
1
14
23
L
Cthulhu
 
Cthulhu
1
6
2
0.33
L
Thanatos
 
Thanatos
1
15
2
0.13
W
Sylvanus
HarIequim
Sylvanus
6
1
23
17.5
W
Hou Yi
SrBaha
Hou Yi
9
2
13
7.75
L
Ao Kuang
neoneo71
Ao Kuang
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,918
Damage
21,915
31,243
Taken
42,250
18,859
Mitigated
21,481
19,993
Healing
5,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
17,915
2,901
4,106
5,615
9,267
3,390
983
3,506
5,761
42,811
0
L
Cthulhu
 
Cthulhu
7,481
712
0
977
12,348
12,433
0
6,186
6,162
21,409
0
L
Thanatos
 
Thanatos
10,478
3,489
0
2,984
14,577
4,532
0
9,699
4,878
0
18,722
W
Sylvanus
HarIequim
Sylvanus
6,901
2,368
3,188
3,803
10,943
11,778
1,199
4,134
6,809
12,825
1,933
W
Hou Yi
SrBaha
Hou Yi
12,102
6,956
0
3,281
11,033
3,691
792
4,328
6,705
0
43,947
L
Ao Kuang
neoneo71
Ao Kuang
3,956
1,497
0
1,051
15,325
4,516
0
8,763
6,562
12,216
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,498
Gold Earned
21,393
133
Minions Killed
73
5
Camps Cleared
4
478,567
Distance Traveled
487,174
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,214
1,021
73
7
3
178,065
1
L
Cthulhu
7,098
710
30
3
0
177,337
1
L
Thanatos
6,417
642
20
2
2
145,331
2
W
Sylvanus
9,220
922
16
2
0
139,707
1
W
Hou Yi
9,064
906
44
4
2
160,795
3
L
Ao Kuang
7,878
788
23
2
2
164,506
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role