Player Matchup

Hou Yi
Hou Yi
AMIRKENPACHI
Hou Yi
Level 8
God Stats
4W - 5L
1,532 SR
Queue Stats
55W - 56L
1,603 Elo+
Party 2
Nu Wa
Nu Wa
MateoUwU
Nu Wa
Level 157
God Stats
1W - 1L
1,742 SR
Queue Stats
273W - 264L
1,567 Elo+
Party 2
Tiamat
Tiamat
SaveUS111
Tiamat
Level 27
God Stats
0W - 4L
1,176 SR
Queue Stats
102W - 95L
1,593 Elo+
Solo
Mulan
Mulan
TooMulan
Mulan
Level 23
God Stats
54W - 42L
1,718 SR
Queue Stats
57W - 46L
1,723 Elo+
Solo
Ra
Ra
ray1325
Ra
Level 25
God Stats
1W - 1L
1,354 SR
Queue Stats
6W - 5L
1,702 Elo+
Solo
Team Averages
Level 48
1,504 SR
1,638 Elo+

VS

Team Averages
Level 22
1,669 SR
1,851 Elo+
Neith
Neith
H0LL0wFaC3
Neith
Level 17
God Stats
9W - 5L
1,456 SR
Queue Stats
17W - 15L
1,508 Elo+
Solo
Ra
Ra
Mitixz1009
Ra
Level 18
God Stats
45W - 31L
1,658 SR
Queue Stats
51W - 34L
1,689 Elo+
Solo
Serqet
Serqet
ShieldRat
Serqet
Level 28
God Stats
51W - 9L
2,019 SR
Queue Stats
216W - 37L
2,068 Elo+
Party 1
Sylvanus
Sylvanus
ShieldsDaughter
Sylvanus
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
150W - 21L
2,103 Elo+
Party 1
Anhur
Anhur
perc30me
Anhur
Level 25
God Stats
3W - 0L
1,711 SR
Queue Stats
105W - 39L
1,889 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
15
4 / 2 / 0
8,725
545
5,925
10,124
2,734
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
MateoUwU
Nu Wa
13
2 / 6 / 1
7,697
481
10,536
9,713
1,801
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tiamat
SaveUS111
Tiamat
12
2 / 2 / 3
8,006
500
6,329
8,008
4,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mulan
TooMulan
Mulan
12
1 / 10 / 1
7,401
463
6,043
16,219
4,718
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
0 / 6 / 0
6,953
435
5,505
8,426
2,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
0 / 5 / 3
7,175
448
2,552
7,364
1,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
4 / 0 / 2
10,867
679
6,991
12,195
5,539
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
ShieldRat
Serqet
13
4 / 1 / 11
8,594
537
5,812
10,979
7,373
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sylvanus
14
5 / 2 / 8
8,867
554
9,914
13,583
6,554
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
perc30me
Anhur
17
13 / 1 / 2
10,630
664
12,136
10,541
3,555
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
52
9
Kills
26
26
Deaths
9
5
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
4
2
0
2
W
Neith
0
5
3
0.3
L
Nu Wa
MateoUwU
Nu Wa
2
6
1
0.42
W
4
0
2
5
L
Tiamat
SaveUS111
Tiamat
2
2
3
1.75
W
Serqet
ShieldRat
Serqet
4
1
11
9.5
W
Sylvanus
5
2
8
4.5
L
Mulan
TooMulan
Mulan
1
10
1
0.15
W
Anhur
perc30me
Anhur
13
1
2
14
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,338
Damage
37,405
52,490
Taken
54,662
16,033
Mitigated
25,016
12,678
Healing
25,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
5,925
3,783
0
3,561
10,124
2,734
0
567
9,557
0
66,531
W
Neith
2,552
1,116
0
1,281
7,364
1,995
165
2,553
4,723
0
28,210
L
Nu Wa
MateoUwU
Nu Wa
10,536
1,605
0
1,501
9,713
1,801
0
2,809
6,904
48,956
0
W
6,991
526
340
8,076
12,195
5,539
2,332
7,032
5,035
89,053
0
L
Tiamat
SaveUS111
Tiamat
6,329
1,044
0
3,129
8,008
4,029
266
2,656
5,242
32,441
0
W
Serqet
ShieldRat
Serqet
5,812
1,794
240
3,157
10,979
7,373
181
4,673
6,084
0
19,129
W
Sylvanus
9,914
4,157
1,730
5,372
13,583
6,554
681
4,923
8,328
51,875
11,798
L
Mulan
TooMulan
Mulan
6,043
596
0
3,190
16,219
4,718
0
5,713
10,344
0
44,101
W
Anhur
perc30me
Anhur
12,136
5,260
0
4,831
10,541
3,555
0
2,259
8,122
0
71,084
L
5,505
116
0
1,297
8,426
2,751
806
3,853
4,352
45,042
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,782
Gold Earned
46,133
424
Minions Killed
526
0
Camps Cleared
0
1,457,194
Distance Traveled
1,610,108
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,725
545
111
7
0
290,928
4
W
Neith
7,175
448
57
4
0
263,945
0
L
Nu Wa
7,697
481
92
6
0
297,674
3
W
Ra
10,867
679
212
13
0
327,534
5
L
Tiamat
8,006
500
60
4
0
292,585
2
W
Serqet
8,594
537
24
2
0
390,622
7
W
Sylvanus
8,867
554
111
7
0
282,677
5
L
Mulan
7,401
463
86
5
0
281,033
3
W
Anhur
10,630
664
122
8
0
345,330
4
L
Ra
6,953
435
75
5
0
294,974
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role