Player Matchup

King Arthur
King Arthur
HeroOfTheSky
King Arthur
Level 144
God Stats
3W - 0L
1,887 SR
Queue Stats
61W - 46L
1,623 Elo+
Party 2
Eset
Eset
Ph0nomenal
Eset
Level 127
God Stats
12W - 2L
1,869 SR
Queue Stats
240W - 247L
1,636 Elo+
Party 4
Bellona
Bellona
RedZeiss
Bellona
Level 145
God Stats
4W - 6L
1,420 SR
Queue Stats
275W - 281L
1,626 Elo+
Party 4
Tiamat
Tiamat
d0ub13d
Tiamat
Level 144
God Stats
6W - 3L
1,597 SR
Queue Stats
254W - 235L
1,665 Elo+
Party 4
Hades
Hades
roflcopter616
Hades
Level 108
God Stats
2W - 0L
1,623 SR
Queue Stats
38W - 35L
1,578 Elo+
Party 2
Team Averages
Level 134
1,679 SR
1,626 Elo+

VS

Team Averages
Level 135
1,595 SR
1,586 Elo+
Zeus
Zeus
 
Zeus
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Fenrir
Fenrir
Dreadnoght
Fenrir
Level 141
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 81L
1,521 Elo+
Party 1
Hercules
Hercules
Qwiiky
Hercules
Level 122
God Stats
2W - 1L
1,901 SR
Queue Stats
116W - 82L
1,601 Elo+
Party 1
Heimdallr
Heimdallr
Zomnoah
Heimdallr
Level 114
God Stats
2W - 3L
1,168 SR
Queue Stats
341W - 237L
1,608 Elo+
Party 3
Jing Wei
Jing Wei
xDTacoCatDx
Jing Wei
Level 154
God Stats
0W - 1L
1,904 SR
Queue Stats
53W - 28L
1,699 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
HeroOfTheSky
King Arthur
17
5 / 2 / 14
10,106
777
11,868
17,594
19,692
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mace

Mace

+10
Physical Power

18
9 / 2 / 10
10,993
846
11,947
11,678
5,461
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bellona
RedZeiss
Bellona
17
4 / 1 / 15
10,426
802
11,221
19,627
16,490
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tiamat
d0ub13d
Tiamat
16
1 / 2 / 14
9,161
705
9,940
10,421
10,452
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
4 / 2 / 14
10,043
773
6,431
11,492
6,447
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
18
3 / 4 / 4
10,094
776
24,723
9,040
3,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
Dreadnoght
Fenrir
12
2 / 6 / 4
8,376
644
3,458
11,705
11,905
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Hercules
Qwiiky
Hercules
14
1 / 5 / 5
8,648
665
6,872
16,776
13,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Heimdallr
Zomnoah
Heimdallr
15
0 / 5 / 7
8,875
683
10,543
10,598
4,269
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jing Wei
xDTacoCatDx
Jing Wei
17
2 / 3 / 4
9,373
721
11,145
8,783
3,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
32
23
Kills
8
9
Deaths
23
67
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
3
4
4
1.25
L
Fenrir
Dreadnoght
Fenrir
2
6
4
0.67
W
King Arthur
HeroOfTheSky
King Arthur
5
2
14
6
W
9
2
10
7
L
Hercules
Qwiiky
Hercules
1
5
5
0.7
W
Bellona
RedZeiss
Bellona
4
1
15
11.5
L
Heimdallr
Zomnoah
Heimdallr
0
5
7
0.7
W
Tiamat
d0ub13d
Tiamat
1
2
14
4
W
4
2
14
5.5
L
Jing Wei
xDTacoCatDx
Jing Wei
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,407
Damage
56,741
70,812
Taken
56,902
58,542
Mitigated
36,907
30,998
Healing
14,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
24,723
2,811
67
1,238
9,040
3,843
649
2,831
6,145
49,455
0
L
Fenrir
Dreadnoght
Fenrir
3,458
735
2,113
2,111
11,705
11,905
66
5,568
5,949
313
4,639
W
King Arthur
HeroOfTheSky
King Arthur
11,868
921
1,179
1,923
17,594
19,692
661
5,804
11,790
321
21,847
W
11,947
969
2,780
3,044
11,678
5,461
1,464
4,800
6,878
36,533
0
L
Hercules
Qwiiky
Hercules
6,872
1,796
991
3,374
16,776
13,231
136
9,677
6,829
0
13,825
W
Bellona
RedZeiss
Bellona
11,221
1,845
4,558
9,362
19,627
16,490
1,484
5,166
14,461
0
18,254
L
Heimdallr
Zomnoah
Heimdallr
10,543
2,196
234
1,505
10,598
4,269
1,340
5,725
4,797
0
18,945
W
Tiamat
d0ub13d
Tiamat
9,940
328
0
2,512
10,421
10,452
426
3,910
6,511
23,352
0
W
6,431
293
1,686
3,954
11,492
6,447
1,422
5,284
6,208
16,762
0
L
Jing Wei
xDTacoCatDx
Jing Wei
11,145
7,699
1,014
1,931
8,783
3,659
1,488
3,795
4,864
0
26,347

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,729
Gold Earned
45,366
136
Minions Killed
142
0
Camps Cleared
0
1,396,726
Distance Traveled
1,070,860
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,094
776
61
5
0
200,533
2
L
Fenrir
8,376
644
1
0
0
216,946
0
W
King Arthur
10,106
777
13
1
0
299,359
0
W
Eset
10,993
846
64
5
0
255,229
2
L
Hercules
8,648
665
19
1
0
224,226
0
W
Bellona
10,426
802
8
1
0
326,093
1
L
Heimdallr
8,875
683
22
2
0
216,364
0
W
Tiamat
9,161
705
28
2
0
255,156
1
W
Hades
10,043
773
23
2
0
260,889
1
L
Jing Wei
9,373
721
39
3
0
212,791
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role