Player Matchup

Olorun
Olorun
Diamond I
Takuache
Olorun
Diamond I
Level 48
God Stats
169W - 23L
2,045 SR
Queue Stats
258W - 84L
2,211 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 48
2,045 SR
2,211 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 157
1,585 SR
1,661 MMR
Scylla
Scylla
Gold III
nJoeyWinter
Scylla
Gold III
Level 157
God Stats
67W - 85L
1,585 SR
Queue Stats
68W - 85L
1,661 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Takuache
Olorun
17
3 / 0 / 0
11,012
847
9,135
9,022
4,967
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bans
ChronosAh Muzen CabUllrTiamatAnhur

VS

Bans
SkadiIzanamiHou YiSetBakasura
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
13
0 / 3 / 0
8,555
658
3,436
11,013
6,470
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
0
3
Kills
0
0
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Olorun
Takuache
Olorun
3
0
0
3
L
Scylla
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,135
Damage
3,436
9,022
Taken
11,013
4,967
Mitigated
6,470
6,878
Healing
1,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Takuache
Olorun
9,135
4,375
0
6,878
9,022
4,967
2,570
3,933
5,089
76,290
7,849
L
Scylla
3,436
268
0
1,636
11,013
6,470
0
7,838
3,175
41,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,012
Gold Earned
8,555
160
Minions Killed
97
7
Camps Cleared
3
251,416
Distance Traveled
283,437
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
11,012
847
160
12
7
251,416
4
L
Scylla
8,555
658
97
7
3
283,437
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role