Player Matchup

Ra
Ra
Aid10151390
Ra
Level 36
God Stats
6W - 3L
1,336 SR
Queue Stats
116W - 99L
1,453 Elo+
Party 2
Bellona
Bellona
I Parcours I
Bellona
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
12W - 18L
1,249 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
I Wazir I
Ah Muzen Cab
Level 33
God Stats
5W - 2L
1,842 SR
Queue Stats
90W - 102L
1,388 Elo+
Party 2
Ravana
Ravana
ONLYwinners256
Ravana
Level 60
God Stats
4W - 3L
1,501 SR
Queue Stats
211W - 206L
1,429 Elo+
Party 2
Ymir
Ymir
l MlDD l
Ymir
Level 10
God Stats
9W - 0L
1,948 SR
Queue Stats
11W - 2L
1,731 Elo+
Party 2
Team Averages
Level 30
1,625 SR
1,450 Elo+

VS

Team Averages
Level 37
1,539 SR
1,462 Elo+
Cerberus
Cerberus
Bayillo_PR
Cerberus
Level 13
God Stats
1W - 2L
1,506 SR
Queue Stats
4W - 9L
1,595 Elo+
Party 3
Gilgamesh
Gilgamesh
SDG_Vell
Gilgamesh
Level 101
God Stats
6W - 10L
1,483 SR
Queue Stats
185W - 195L
1,409 Elo+
Party 1
Charybdis
Charybdis
SDG_king1
Charybdis
Level 30
God Stats
2W - 7L
1,740 SR
Queue Stats
81W - 94L
1,354 Elo+
Party 1
Anubis
Anubis
vWraxth
Anubis
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,673 Elo+
Party 1
Xing Tian
Xing Tian
zXzJonathanzXzPR
Xing Tian
Level 28
God Stats
3W - 2L
1,467 SR
Queue Stats
41W - 49L
1,278 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 1 / 4
9,626
566
9,684
5,890
1,882
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
I Parcours I
Bellona
14
5 / 3 / 3
8,907
524
6,012
8,167
6,759
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ah Muzen Cab
I Wazir I
Ah Muzen Cab
14
4 / 1 / 3
8,769
516
4,609
6,458
2,048
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
1 / 3 / 4
8,196
482
4,168
8,610
3,574
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
13
1 / 1 / 6
8,577
505
3,182
8,519
8,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Bayillo_PR
Cerberus
9
0 / 5 / 3
5,857
345
1,373
8,008
3,255
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
SDG_Vell
Gilgamesh
13
2 / 2 / 5
7,979
469
6,874
12,233
4,542
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charybdis
SDG_king1
Charybdis
12
1 / 3 / 3
7,362
433
1,981
7,865
2,053
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
vWraxth
Anubis
11
0 / 4 / 1
6,781
399
3,874
8,651
3,491
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xing Tian
13
6 / 2 / 0
8,288
488
4,406
8,014
3,413
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
21
16
Kills
9
9
Deaths
16
20
Assists
12
Player
Kills
Deaths
Assists
KDA
W
5
1
4
7
L
Cerberus
Bayillo_PR
Cerberus
0
5
3
0.3
W
Bellona
I Parcours I
Bellona
5
3
3
2.17
W
Ah Muzen Cab
I Wazir I
Ah Muzen Cab
4
1
3
5.5
W
1
3
4
1
L
Gilgamesh
SDG_Vell
Gilgamesh
2
2
5
2.25
L
Charybdis
SDG_king1
Charybdis
1
3
3
0.83
W
Ymir
1
1
6
4
L
Anubis
vWraxth
Anubis
0
4
1
0.13
L
Xing Tian
6
2
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,655
Damage
18,508
37,644
Taken
44,771
22,463
Mitigated
16,754
10,681
Healing
5,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,684
443
1,112
1,124
5,890
1,882
2,537
2,605
3,285
62,175
0
L
Cerberus
Bayillo_PR
Cerberus
1,373
143
0
364
8,008
3,255
0
2,142
5,834
14,441
0
W
Bellona
I Parcours I
Bellona
6,012
1,665
0
1,462
8,167
6,759
1,359
1,015
7,152
0
36,052
W
Ah Muzen Cab
I Wazir I
Ah Muzen Cab
4,609
1,671
0
2,160
6,458
2,048
3,779
679
5,779
0
70,381
W
4,168
961
0
3,642
8,610
3,574
246
3,324
5,286
0
48,047
L
Gilgamesh
SDG_Vell
Gilgamesh
6,874
1,383
0
1,184
12,233
4,542
844
2,697
9,402
0
46,325
L
Charybdis
SDG_king1
Charybdis
1,981
588
201
1,347
7,865
2,053
50
894
6,961
0
29,916
W
Ymir
3,182
559
0
1,181
8,519
8,200
1,312
2,291
6,228
17,330
0
L
Anubis
vWraxth
Anubis
3,874
332
57
2,072
8,651
3,491
540
4,286
4,069
39,157
0
L
Xing Tian
4,406
317
0
6
8,014
3,413
0
2,412
5,492
29,592
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,075
Gold Earned
36,267
445
Minions Killed
314
0
Camps Cleared
0
1,567,376
Distance Traveled
1,473,482
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,626
566
128
8
0
328,171
0
L
Cerberus
5,857
345
37
2
0
279,541
1
W
Bellona
8,907
524
76
4
0
315,438
0
W
Ah Muzen Cab
8,769
516
134
8
0
287,147
0
W
Ravana
8,196
482
80
5
0
341,306
2
L
Gilgamesh
7,979
469
85
5
0
337,779
3
L
Charybdis
7,362
433
66
4
0
232,691
0
W
Ymir
8,577
505
27
2
0
295,314
0
L
Anubis
6,781
399
76
4
0
284,405
4
L
Xing Tian
8,288
488
50
3
0
339,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role