Player Matchup

Terra
Terra
KillerKingZak
Terra
Level 85
God Stats
1W - 1L
1,783 SR
Queue Stats
237W - 244L
1,543 Elo+
Solo
Zhong Kui
Zhong Kui
Ligma Snatch
Zhong Kui
Level 88
God Stats
37W - 20L
1,611 SR
Queue Stats
205W - 196L
1,501 Elo+
Party 2
Tyr
Tyr
QSM RAMPAGE
Tyr
Level 140
God Stats
0W - 2L
1,795 SR
Queue Stats
465W - 511L
1,494 Elo+
Party 2
Loki
Loki
QSM THUNDER
Loki
Level 116
God Stats
15W - 16L
1,488 SR
Queue Stats
411W - 465L
1,410 Elo+
Party 2
Chiron
Chiron
SYB Hypno
Chiron
Level 65
God Stats
16W - 21L
1,467 SR
Queue Stats
129W - 126L
1,467 Elo+
Solo
Team Averages
Level 99
1,629 SR
1,483 Elo+

VS

Team Averages
Level 123
1,453 SR
1,505 Elo+
Fafnir
Fafnir
McPixel91
Fafnir
Level 107
God Stats
5W - 5L
1,281 SR
Queue Stats
392W - 386L
1,541 Elo+
Party 1
Cu Chulainn
Cu Chulainn
MillionKRONOS
Cu Chulainn
Level 114
God Stats
117W - 95L
1,577 SR
Queue Stats
341W - 340L
1,498 Elo+
Party 1
Sol
Sol
Stealsword
Sol
Level 156
God Stats
102W - 71L
1,604 SR
Queue Stats
366W - 351L
1,534 Elo+
Party 3
Arachne
Arachne
TeddysMoo
Arachne
Level 155
God Stats
37W - 19L
1,646 SR
Queue Stats
216W - 206L
1,450 Elo+
Party 3
Anhur
Anhur
karloz619
Anhur
Level 82
God Stats
1W - 3L
1,158 SR
Queue Stats
96W - 88L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 3
6,443
460
4,916
13,135
10,153
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Zhong Kui
Ligma Snatch
Zhong Kui
10
0 / 8 / 1
5,939
424
7,762
13,427
7,861
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 2 / 0
7,117
508
3,785
10,995
8,821
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

11
4 / 6 / 0
7,016
501
5,019
10,544
2,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
SYB Hypno
Chiron
8
2 / 5 / 2
5,442
389
9,113
9,422
2,578
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
McPixel91
Fafnir
10
1 / 1 / 6
7,253
518
5,650
11,071
9,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
MillionKRONOS
Cu Chulainn
15
2 / 0 / 2
9,027
645
7,301
9,313
6,381
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
10 / 0 / 8
9,513
680
17,809
13,835
5,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
TeddysMoo
Arachne
13
8 / 2 / 5
8,579
613
7,714
10,194
4,665
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Anhur
karloz619
Anhur
11
3 / 4 / 3
6,829
488
4,192
7,858
1,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
48
7
Kills
24
24
Deaths
7
6
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
3
3
0.83
L
Zhong Kui
Ligma Snatch
Zhong Kui
0
8
1
0.06
W
Fafnir
McPixel91
Fafnir
1
1
6
4
W
Cu Chulainn
MillionKRONOS
Cu Chulainn
2
0
2
3
L
0
2
0
0
L
4
6
0
0.67
L
Chiron
SYB Hypno
Chiron
2
5
2
0.6
W
10
0
8
14
W
Arachne
TeddysMoo
Arachne
8
2
5
5.25
W
Anhur
karloz619
Anhur
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,595
Damage
42,666
57,523
Taken
52,271
32,306
Mitigated
27,506
19,268
Healing
21,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,916
1,086
1,606
4,804
13,135
10,153
0
5,969
7,166
19,949
0
L
Zhong Kui
Ligma Snatch
Zhong Kui
7,762
825
132
4,460
13,427
7,861
660
7,690
5,737
37,422
0
W
Fafnir
McPixel91
Fafnir
5,650
1,450
639
4,685
11,071
9,522
13
2,553
8,518
25,523
0
W
Cu Chulainn
MillionKRONOS
Cu Chulainn
7,301
477
0
3,594
9,313
6,381
38
658
8,655
8,833
55,973
L
3,785
273
0
4,565
10,995
8,821
0
1,607
9,388
0
48,694
L
5,019
1,546
0
2,073
10,544
2,893
0
3,999
6,545
0
33,461
L
Chiron
SYB Hypno
Chiron
9,113
3,729
627
1,001
9,422
2,578
0
3,841
5,568
0
23,613
W
17,809
7,153
0
8,262
13,835
5,260
3,536
7,003
6,832
58,945
6,777
W
Arachne
TeddysMoo
Arachne
7,714
5,962
0
3,062
10,194
4,665
873
1,514
8,680
0
43,052
W
Anhur
karloz619
Anhur
4,192
2,266
0
1,744
7,858
1,678
465
950
6,908
0
30,047

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,957
Gold Earned
41,201
301
Minions Killed
426
0
Camps Cleared
0
1,242,354
Distance Traveled
1,261,938
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,443
460
29
2
0
265,814
4
L
Zhong Kui
5,939
424
57
4
0
222,519
3
W
Fafnir
7,253
518
46
3
0
238,093
0
W
Cu Chulainn
9,027
645
153
11
0
272,014
6
L
Tyr
7,117
508
117
8
0
257,717
1
L
Loki
7,016
501
64
5
0
250,941
3
L
Chiron
5,442
389
34
2
0
245,363
0
W
Sol
9,513
680
111
8
0
253,804
0
W
Arachne
8,579
613
71
5
0
266,208
3
W
Anhur
6,829
488
45
3
0
231,819
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role