Player Matchup

Awilix
Awilix
Silver IV
AnubisKauntaKami
Awilix
Silver IV
Level 123
God Stats
11W - 5L
1,721 SR
Queue Stats
291W - 292L
884 MMR
Solo
King Arthur
King Arthur
Bronze III
BebeJ_Fire8
King Arthur
Bronze III
Level 82
God Stats
2W - 4L
1,426 SR
Queue Stats
7W - 22L
954 MMR
Party 1
Ymir
Ymir
Silver V
Jackie_Rocmon
Ymir
Silver V
Level 70
God Stats
0W - 1L
1,714 SR
Queue Stats
9W - 26L
837 MMR
Party 1
Tiamat
Tiamat
Silver III
SIMPLECOMPOSURE
Tiamat
Silver III
Level 46
God Stats
0W - 2L
1,500 SR
Queue Stats
57W - 73L
1,016 MMR
Solo
Medusa
Medusa
Silver III
Wheelduece6s
Medusa
Silver III
Level 57
God Stats
2W - 7L
1,565 SR
Queue Stats
33W - 50L
1,019 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 76
1,585 SR
942 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 91
1,479 SR
939 MMR
Bastet
Bastet
Silver III
Demon Son13
Bastet
Silver III
Level 105
God Stats
2W - 2L
1,500 SR
Queue Stats
161W - 181L
1,032 MMR
Solo
Danzaburou
Danzaburou
Silver V
Jwright889
Danzaburou
Silver V
Level 69
God Stats
43W - 31L
1,492 SR
Queue Stats
188W - 205L
715 MMR
Solo
Achilles
Achilles
Bronze I
Turb0 LegacY
Achilles
Bronze I
Level 37
God Stats
3W - 5L
1,351 SR
Queue Stats
6W - 21L
1,027 MMR
Solo
Ares
Ares
Silver V
destroyxa156
Ares
Silver V
Level 87
God Stats
2W - 1L
1,479 SR
Queue Stats
25W - 45L
946 MMR
Solo
Hera
Hera
Silver II
kenette
Hera
Silver II
Level 157
God Stats
54W - 38L
1,574 SR
Queue Stats
252W - 262L
973 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 13 / 1
14,939
453
18,677
29,108
9,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

King Arthur
BebeJ_Fire8
King Arthur
20
8 / 7 / 4
15,534
471
31,766
39,017
47,905
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

18
2 / 6 / 10
13,434
407
13,702
42,936
62,487
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

18
0 / 11 / 5
12,108
367
12,514
30,557
16,289
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
17
3 / 12 / 3
11,808
358
13,383
29,181
9,981
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AthenaArachneHeimdallrMorgan Le FayAnubis

VS

Bans
SetThanatosArtemisOsirisCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
20
14 / 2 / 15
21,963
666
39,354
31,978
17,456
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Jwright889
Danzaburou
20
13 / 4 / 13
17,987
545
32,553
28,963
16,393
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Achilles
Turb0 LegacY
Achilles
20
9 / 2 / 15
15,878
481
14,779
32,022
56,335
Infused Sigil

Infused Sigil

+35
Physical Power
+45
Magical Power
+40
Physical Protection
+40
Magical Protection

PASSIVE - When you are hit by an ability the Infused Sigil gains a stack. This can occur only once per ability cast. At 4 stacks it explodes after 0.5s, dealing 600 Physical Damage to enemies within 30 units of you.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
3 / 10 / 17
14,737
447
22,312
37,489
71,160
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hera
kenette
Hera
20
10 / 3 / 14
17,771
539
34,062
17,097
11,479
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
123
21
Kills
49
49
Deaths
21
23
Assists
74
Player
Kills
Deaths
Assists
KDA
L
8
13
1
0.65
L
King Arthur
BebeJ_Fire8
King Arthur
8
7
4
1.43
W
Bastet
14
2
15
10.75
L
2
6
10
1.17
W
Danzaburou
Jwright889
Danzaburou
13
4
13
4.88
L
0
11
5
0.23
W
Achilles
Turb0 LegacY
Achilles
9
2
15
8.25
L
Medusa
3
12
3
0.38
W
3
10
17
1.15
W
Hera
kenette
Hera
10
3
14
5.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,042
Damage
143,060
170,799
Taken
147,549
146,462
Mitigated
172,823
31,727
Healing
44,164
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,677
11,207
0
4,389
29,108
9,800
0
9,272
19,836
0
80,072
L
King Arthur
BebeJ_Fire8
King Arthur
31,766
4,288
0
4,162
39,017
47,905
220
10,790
28,150
0
104,145
W
Bastet
39,354
13,921
0
13,789
31,978
17,456
4,227
5,590
26,172
0
227,654
L
13,702
2,299
1,233
7,435
42,936
62,487
0
13,503
29,113
41,016
0
W
Danzaburou
Jwright889
Danzaburou
32,553
21,571
0
16,700
28,963
16,393
5,160
2,698
26,193
0
145,615
L
12,514
635
493
7,771
30,557
16,289
372
14,908
15,601
76,762
0
W
Achilles
Turb0 LegacY
Achilles
14,779
3,286
396
8,979
32,022
56,335
2,686
6,326
25,401
0
52,650
L
Medusa
13,383
7,276
0
6,244
29,181
9,981
0
8,197
20,984
0
87,475
W
22,312
1,056
0
1,874
37,489
71,160
803
8,068
29,007
39,039
0
W
Hera
kenette
Hera
34,062
9,683
0
2,426
17,097
11,479
4,827
2,537
14,438
163,377
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,823
Gold Earned
88,336
578
Minions Killed
726
0
Camps Cleared
0
2,725,328
Distance Traveled
3,179,783
21
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
14,939
453
121
4
0
484,728
2
L
King Arthur
15,534
471
153
5
0
598,370
3
W
Bastet
21,963
666
289
9
0
696,619
4
L
Ymir
13,434
407
46
1
0
569,703
2
W
Danzaburou
17,987
545
143
4
0
608,869
3
L
Tiamat
12,108
367
129
4
0
518,613
7
W
Achilles
15,878
481
63
2
0
662,819
2
L
Medusa
11,808
358
129
4
0
553,914
7
W
Ares
14,737
447
24
1
0
560,205
4
W
Hera
17,771
539
207
6
0
651,271
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role