Player Matchup

Kukulkan
Kukulkan
AntooD
Kukulkan
Level 26
God Stats
85W - 73L
1,539 SR
Queue Stats
140W - 147L
1,469 Elo+
Solo
Nu Wa
Nu Wa
NewRabbitz
Nu Wa
Level 29
God Stats
7W - 6L
1,526 SR
Queue Stats
130W - 119L
1,529 Elo+
Solo
Vamana
Vamana
Vastohou
Vamana
Level 12
God Stats
9W - 3L
1,814 SR
Queue Stats
119W - 51L
1,679 Elo+
Solo
Thanatos
Thanatos
rhausen
Thanatos
Level 24
God Stats
6W - 2L
1,582 SR
Queue Stats
138W - 94L
1,499 Elo+
Party 1
Danzaburou
Danzaburou
sapozapo
Danzaburou
Level 26
God Stats
160W - 155L
1,517 SR
Queue Stats
322W - 321L
1,460 Elo+
Party 1
Team Averages
Level 23
1,596 SR
1,527 Elo+

VS

Team Averages
Level 17
1,554 SR
1,571 Elo+
Izanami
Izanami
Apoliomm
Izanami
Level 16
God Stats
4W - 3L
1,766 SR
Queue Stats
46W - 37L
1,477 Elo+
Solo
King Arthur
King Arthur
DarkWhithe
King Arthur
Level 28
God Stats
8W - 10L
1,560 SR
Queue Stats
137W - 78L
1,671 Elo+
Solo
Artemis
Artemis
E100malicia
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,720 Elo+
Solo
Arachne
Arachne
ericburo
Arachne
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,509 Elo+
Solo
Baron Samedi
Baron Samedi
jotapeyvale
Baron Samedi
Level 29
God Stats
6W - 9L
1,446 SR
Queue Stats
160W - 155L
1,480 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AntooD
Kukulkan
20
11 / 3 / 21
13,131
1,194
26,993
8,556
3,518
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nu Wa
19
3 / 6 / 26
11,373
1,034
21,864
12,641
4,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
Vastohou
Vamana
20
15 / 1 / 22
14,118
1,283
26,953
15,996
16,621
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
rhausen
Thanatos
19
13 / 3 / 13
13,070
1,188
16,154
9,985
3,770
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Danzaburou
sapozapo
Danzaburou
19
6 / 2 / 17
11,592
1,054
10,606
8,378
3,349
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

219

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Apoliomm
Izanami
17
3 / 8 / 10
10,993
999
11,127
20,703
7,764
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

King Arthur
DarkWhithe
King Arthur
17
7 / 5 / 6
12,005
1,091
15,505
21,877
17,429
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
E100malicia
Artemis
16
0 / 16 / 6
9,527
866
8,068
23,392
11,669
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Arachne
ericburo
Arachne
16
3 / 12 / 5
10,201
927
3,199
24,346
9,493
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
jotapeyvale
Baron Samedi
17
2 / 7 / 8
10,839
985
11,296
17,669
6,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

147
Kill Participation
50
48
Kills
15
15
Deaths
48
99
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AntooD
Kukulkan
11
3
21
7.17
L
Izanami
Apoliomm
Izanami
3
8
10
1
L
King Arthur
DarkWhithe
King Arthur
7
5
6
2
L
Artemis
E100malicia
Artemis
0
16
6
0.19
W
Nu Wa
3
6
26
2.67
W
Vamana
Vastohou
Vamana
15
1
22
26
L
Arachne
ericburo
Arachne
3
12
5
0.46
L
Baron Samedi
jotapeyvale
Baron Samedi
2
7
8
0.86
W
Thanatos
rhausen
Thanatos
13
3
13
6.5
W
Danzaburou
sapozapo
Danzaburou
6
2
17
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,570
Damage
49,195
55,556
Taken
107,987
31,542
Mitigated
53,241
15,919
Healing
6,803
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AntooD
Kukulkan
26,993
939
0
26
8,556
3,518
0
1,691
6,768
53,416
0
L
Izanami
Apoliomm
Izanami
11,127
5,707
0
1,966
20,703
7,764
0
11,794
8,771
0
36,737
L
King Arthur
DarkWhithe
King Arthur
15,505
1,257
0
120
21,877
17,429
0
8,626
12,844
0
35,535
L
Artemis
E100malicia
Artemis
8,068
2,981
0
0
23,392
11,669
0
10,502
12,675
0
19,373
W
Nu Wa
21,864
6,702
230
1,862
12,641
4,284
0
2,298
10,229
39,672
0
W
Vamana
Vastohou
Vamana
26,953
16,936
0
5,245
15,996
16,621
0
3,495
12,301
152
44,110
L
Arachne
ericburo
Arachne
3,199
1,920
0
1,575
24,346
9,493
0
9,560
14,654
0
14,113
L
Baron Samedi
jotapeyvale
Baron Samedi
11,296
1,066
1,909
1,233
17,669
6,886
0
7,433
10,055
41,179
0
W
Thanatos
rhausen
Thanatos
16,154
3,453
0
6,825
9,985
3,770
0
1,741
8,110
0
29,460
W
Danzaburou
sapozapo
Danzaburou
10,606
4,653
0
1,731
8,378
3,349
0
1,417
6,852
0
32,645

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,284
Gold Earned
53,565
218
Minions Killed
174
14
Camps Cleared
2
1,072,972
Distance Traveled
927,426
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,131
1,194
85
8
3
192,349
0
L
Izanami
10,993
999
62
6
2
196,922
1
L
King Arthur
12,005
1,091
25
2
0
184,675
0
L
Artemis
9,527
866
7
1
0
141,126
2
W
Nu Wa
11,373
1,034
42
4
0
164,772
0
W
Vamana
14,118
1,283
27
2
7
258,660
1
L
Arachne
10,201
927
19
2
0
214,451
0
L
Baron Samedi
10,839
985
61
6
0
190,252
1
W
Thanatos
13,070
1,188
23
2
3
254,391
1
W
Danzaburou
11,592
1,054
41
4
1
202,800
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role