Player Matchup

Gilgamesh
Gilgamesh
CONKER__01
Gilgamesh
Level 51
God Stats
7W - 12L
1,446 SR
Queue Stats
169W - 187L
1,385 Elo+
Solo
Khepri
Khepri
FortuneOne
Khepri
Level 56
God Stats
0W - 2L
1,406 SR
Queue Stats
43W - 45L
1,433 Elo+
Solo
Skadi
Skadi
Servant_of_Atum
Skadi
Level 127
God Stats
116W - 88L
1,621 SR
Queue Stats
248W - 237L
1,454 Elo+
Solo
Bastet
Bastet
TheCaptainK_95
Bastet
Level 109
God Stats
15W - 12L
1,414 SR
Queue Stats
382W - 351L
1,474 Elo+
Solo
Vulcan
Vulcan
xxxxKottonMouth
Vulcan
Level 157
God Stats
7W - 8L
1,667 SR
Queue Stats
928W - 877L
1,442 Elo+
Solo
Team Averages
Level 100
1,511 SR
1,437 Elo+

VS

Team Averages
Level 99
1,504 SR
1,438 Elo+
The Morrigan
The Morrigan
El_Impulsivo_PR
The Morrigan
Level 66
God Stats
9W - 3L
1,588 SR
Queue Stats
368W - 364L
1,393 Elo+
Party 1
Izanami
Izanami
TAURUS-555
Izanami
Level 129
God Stats
88W - 64L
1,543 SR
Queue Stats
340W - 287L
1,494 Elo+
Solo
Geb
Geb
TiMoThY_KIrBy
Geb
Level 119
God Stats
10W - 12L
1,469 SR
Queue Stats
172W - 150L
1,416 Elo+
Party 1
Serqet
Serqet
xRanoss
Serqet
Level 93
God Stats
2W - 1L
1,500 SR
Queue Stats
555W - 513L
1,481 Elo+
Solo
Athena
Athena
xXAlucard_PRXx
Athena
Level 88
God Stats
4W - 5L
1,419 SR
Queue Stats
414W - 389L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CONKER__01
Gilgamesh
15
1 / 4 / 5
9,300
443
5,983
15,065
13,190
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Khepri
FortuneOne
Khepri
12
1 / 9 / 5
8,382
399
8,620
18,913
18,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
2 / 2 / 3
9,931
473
9,417
10,732
3,294
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Morningstar

Morningstar

+7
Physical Power
+50
Mana

16
3 / 5 / 3
9,673
461
7,542
14,045
5,106
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 4 / 4
10,532
502
16,016
9,887
3,807
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
El_Impulsivo_PR
The Morrigan
17
7 / 2 / 7
11,328
539
11,873
8,664
2,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
TAURUS-555
Izanami
20
3 / 0 / 3
12,115
577
12,865
11,523
4,781
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

16
6 / 2 / 8
11,000
524
14,858
18,127
16,646
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Serqet
xRanoss
Serqet
17
6 / 3 / 4
10,783
513
5,527
16,858
7,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 3 / 13
10,675
508
6,600
22,004
25,836
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
10
Kills
24
24
Deaths
10
20
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CONKER__01
Gilgamesh
1
4
5
0.88
W
The Morrigan
El_Impulsivo_PR
The Morrigan
7
2
7
5.25
L
Khepri
FortuneOne
Khepri
1
9
5
0.39
L
2
2
3
1.75
W
Izanami
TAURUS-555
Izanami
3
0
3
4.5
L
3
5
3
0.9
W
6
2
8
5
W
Serqet
xRanoss
Serqet
6
3
4
2.67
W
2
3
13
2.83
L
3
4
4
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,578
Damage
51,723
68,642
Taken
77,176
43,743
Mitigated
57,839
14,044
Healing
20,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CONKER__01
Gilgamesh
5,983
1,148
0
2,773
15,065
13,190
378
10,417
4,648
0
41,420
W
The Morrigan
El_Impulsivo_PR
The Morrigan
11,873
2,317
0
1,176
8,664
2,850
86
4,663
3,265
74,459
3,785
L
Khepri
FortuneOne
Khepri
8,620
1,016
0
3,231
18,913
18,346
383
8,455
10,116
24,658
0
L
9,417
4,151
0
3,217
10,732
3,294
0
1,994
8,570
0
78,868
W
Izanami
TAURUS-555
Izanami
12,865
9,525
0
3,707
11,523
4,781
6,631
2,570
8,953
0
132,409
L
7,542
1,796
0
3,187
14,045
5,106
0
5,831
8,214
0
56,733
W
14,858
1,903
0
2,026
18,127
16,646
460
3,116
15,011
67,560
6,177
W
Serqet
xRanoss
Serqet
5,527
1,565
874
6,456
16,858
7,726
0
2,967
13,891
69
70,017
W
6,600
1,229
880
5,327
22,004
25,836
274
10,734
11,270
20,081
0
L
16,016
6,099
0
1,636
9,887
3,807
684
5,009
4,836
83,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,818
Gold Earned
55,901
523
Minions Killed
633
0
Camps Cleared
0
1,958,765
Distance Traveled
2,002,787
20
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
9,300
443
95
5
0
395,164
5
W
The Morrigan
11,328
539
159
8
0
361,071
2
L
Khepri
8,382
399
31
1
0
335,164
0
L
Skadi
9,931
473
141
7
0
403,900
8
W
Izanami
12,115
577
219
10
0
414,671
5
L
Bastet
9,673
461
86
4
0
416,510
6
W
Geb
11,000
524
125
6
0
395,029
4
W
Serqet
10,783
513
101
5
0
451,400
3
W
Athena
10,675
508
29
1
0
380,616
4
L
Vulcan
10,532
502
170
8
0
408,027
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role