Player Matchup

Apollo
Apollo
 
Apollo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Artio
Artio
Kairanji
Artio
Level 158
God Stats
3W - 4L
1,497 SR
Queue Stats
49W - 57L
1,530 Elo+
Party 2
Bacchus
Bacchus
ian_gk
Bacchus
Level 156
God Stats
3W - 3L
1,675 SR
Queue Stats
131W - 83L
1,703 Elo+
Party 2
Nu Wa
Nu Wa
lukristine
Nu Wa
Level 160
God Stats
1W - 0L
1,465 SR
Queue Stats
44W - 40L
1,549 Elo+
Party 2
Ravana
Ravana
oCorsaryio
Ravana
Level 69
God Stats
3W - 0L
1,766 SR
Queue Stats
80W - 45L
1,678 Elo+
Party 2
Team Averages
Level 141
1,580 SR
1,592 Elo+

VS

Team Averages
Level 112
1,558 SR
1,538 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
 
Ymir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
Clawford-_
Nu Wa
Level 99
God Stats
28W - 31L
1,589 SR
Queue Stats
101W - 106L
1,503 Elo+
Party 1
Artio
Artio
DarkZunit
Artio
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 16L
1,595 Elo+
Party 1
Charybdis
Charybdis
OOOIIOOO
Charybdis
Level 124
God Stats
17W - 13L
1,703 SR
Queue Stats
560W - 408L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
13
6 / 1 / 2
7,537
685
6,172
4,898
1,677
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Artio
Kairanji
Artio
12
3 / 1 / 2
6,769
615
7,101
11,599
7,525
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
ian_gk
Bacchus
10
3 / 0 / 6
6,269
570
3,050
4,747
4,891
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nu Wa
11
2 / 0 / 3
6,464
588
3,293
2,400
721
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ravana
oCorsaryio
Ravana
12
3 / 0 / 4
6,832
621
4,008
2,620
1,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
10
1 / 1 / 0
5,746
522
1,243
5,620
2,477
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ymir
 
Ymir
9
1 / 4 / 0
5,418
493
4,319
10,291
5,462
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
8
0 / 4 / 0
4,739
431
933
3,864
927
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Artio
DarkZunit
Artio
6
0 / 3 / 0
4,355
396
917
6,502
2,419
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Charybdis
OOOIIOOO
Charybdis
7
0 / 5 / 1
4,919
447
1,452
6,507
837
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
17
Kills
2
2
Deaths
17
17
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
6
1
2
7
L
Amaterasu
 
Amaterasu
1
1
0
1
L
Ymir
 
Ymir
1
4
0
0.25
L
Nu Wa
0
4
0
0
L
Artio
DarkZunit
Artio
0
3
0
0
W
Artio
Kairanji
Artio
3
1
2
4
L
Charybdis
OOOIIOOO
Charybdis
0
5
1
0.1
W
Bacchus
ian_gk
Bacchus
3
0
6
6
W
Nu Wa
2
0
3
3.5
W
Ravana
oCorsaryio
Ravana
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,624
Damage
8,864
26,264
Taken
32,784
16,263
Mitigated
12,122
12,128
Healing
7,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
6,172
3,400
0
1,941
4,898
1,677
917
341
4,557
0
51,260
L
Amaterasu
 
Amaterasu
1,243
413
0
2,305
5,620
2,477
0
1,878
3,699
0
27,047
L
Ymir
 
Ymir
4,319
2,209
0
3,032
10,291
5,462
0
6,021
4,224
28,530
0
L
Nu Wa
933
241
0
164
3,864
927
0
2,031
1,705
25,877
0
L
Artio
DarkZunit
Artio
917
154
30
1,082
6,502
2,419
0
2,544
3,830
6,189
0
W
Artio
Kairanji
Artio
7,101
1,219
0
6,755
11,599
7,525
0
4,133
7,466
37,728
0
L
Charybdis
OOOIIOOO
Charybdis
1,452
718
0
616
6,507
837
0
609
5,882
0
20,027
W
Bacchus
ian_gk
Bacchus
3,050
519
0
1,382
4,747
4,891
0
552
4,195
14,445
0
W
Nu Wa
3,293
739
0
750
2,400
721
0
734
1,666
42,536
0
W
Ravana
oCorsaryio
Ravana
4,008
1,410
0
1,300
2,620
1,449
1,323
409
2,211
0
50,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,871
Gold Earned
25,177
392
Minions Killed
244
0
Camps Cleared
0
1,110,611
Distance Traveled
1,010,783
17
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,537
685
109
10
0
220,309
2
L
Amaterasu
5,746
522
71
6
0
259,602
3
L
Ymir
5,418
493
54
5
0
181,511
3
L
Nu Wa
4,739
431
51
5
0
194,039
3
L
Artio
4,355
396
14
1
0
205,099
4
W
Artio
6,769
615
71
6
0
225,807
5
L
Charybdis
4,919
447
54
5
0
170,532
0
W
Bacchus
6,269
570
18
2
0
222,593
3
W
Nu Wa
6,464
588
105
10
0
206,184
3
W
Ravana
6,832
621
89
8
0
235,718
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role