Player Matchup

Ymir
Ymir
Gingerwolverine
Ymir
Level 148
God Stats
2W - 0L
1,654 SR
Queue Stats
40W - 6L
1,719 Elo+
Party 1
Raijin
Raijin
Okuuuu
Raijin
Level 129
God Stats
3W - 0L
1,671 SR
Queue Stats
58W - 6L
1,831 Elo+
Party 1
Danzaburou
Danzaburou
SuddenlyJosh
Danzaburou
Level 19
God Stats
15W - 1L
1,730 SR
Queue Stats
54W - 5L
1,702 Elo+
Party 1
Mulan
Mulan
evilslylex
Mulan
Level 142
God Stats
11W - 0L
1,769 SR
Queue Stats
60W - 7L
1,745 Elo+
Party 1
Team Averages
Level 110
1,706 SR
1,749 Elo+

VS

Team Averages
Level 78
1,582 SR
1,726 Elo+
Skadi
Skadi
Bradabetes
Skadi
Level 24
God Stats
0W - 1L
1,292 SR
Queue Stats
2W - 1L
1,790 Elo+
Party 2
Ullr
Ullr
Glargleshmargle
Ullr
Level 62
God Stats
0W - 1L
1,513 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 2
Merlin
Merlin
NyrBohy
Merlin
Level 108
God Stats
0W - 1L
1,749 SR
Queue Stats
4W - 1L
1,823 Elo+
Party 2
Sylvanus
Sylvanus
VineBohy
Sylvanus
Level 116
God Stats
0W - 1L
1,773 SR
Queue Stats
3W - 1L
1,790 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 1 / 13
10,608
884
4,398
11,876
15,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
Okuuuu
Raijin
17
10 / 1 / 5
11,596
966
12,818
8,310
3,462
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
SuddenlyJosh
Danzaburou
15
4 / 1 / 6
10,078
840
9,448
8,748
4,200
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mulan
16
5 / 1 / 10
10,757
896
11,042
12,281
12,923
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
14
0 / 4 / 1
8,251
688
4,433
7,850
2,708
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
3 / 4 / 1
9,979
832
7,680
11,498
4,453
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Merlin
NyrBohy
Merlin
14
1 / 5 / 1
8,899
742
6,063
10,002
3,829
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
VineBohy
Sylvanus
14
0 / 7 / 2
8,684
724
7,205
13,322
6,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
9
20
Kills
4
4
Deaths
20
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Skadi
0
4
1
0.13
W
1
1
13
7.5
L
3
4
1
0.88
L
Merlin
NyrBohy
Merlin
1
5
1
0.3
W
Raijin
Okuuuu
Raijin
10
1
5
12.5
W
Danzaburou
SuddenlyJosh
Danzaburou
4
1
6
7
L
Sylvanus
VineBohy
Sylvanus
0
7
2
0.14
W
Mulan
5
1
10
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,706
Damage
25,381
41,215
Taken
42,672
35,729
Mitigated
17,483
10,866
Healing
6,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
4,433
2,328
0
346
7,850
2,708
0
2,810
4,751
0
23,765
W
4,398
372
0
1,142
11,876
15,144
794
4,336
7,540
17,008
0
L
7,680
2,940
0
424
11,498
4,453
945
4,184
6,861
0
38,043
L
Merlin
NyrBohy
Merlin
6,063
207
0
1,309
10,002
3,829
744
3,575
6,147
34,945
0
W
Raijin
Okuuuu
Raijin
12,818
1,021
0
1,308
8,310
3,462
2,059
2,831
5,479
56,191
0
W
Danzaburou
SuddenlyJosh
Danzaburou
9,448
3,101
0
2,885
8,748
4,200
3,969
2,762
5,986
0
31,557
L
Sylvanus
VineBohy
Sylvanus
7,205
876
1,155
3,263
13,322
6,493
217
6,379
6,410
24,813
6,282
W
Mulan
11,042
2,047
0
5,531
12,281
12,923
1,444
3,512
8,769
0
27,556

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,039
Gold Earned
35,813
219
Minions Killed
220
13
Camps Cleared
11
950,731
Distance Traveled
829,168
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
8,251
688
46
4
0
230,885
0
W
Ymir
10,608
884
28
2
1
247,818
1
L
Ullr
9,979
832
76
6
4
213,696
1
L
Merlin
8,899
742
57
5
2
199,434
1
W
Raijin
11,596
966
101
8
4
213,633
4
W
Danzaburou
10,078
840
55
5
3
243,595
0
L
Sylvanus
8,684
724
41
3
5
185,153
4
W
Mulan
10,757
896
35
3
5
245,685
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role