Player Matchup

Heimdallr
Heimdallr
Diamond I
 
Heimdallr
Diamond I
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Masters
 
Ares
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Masters
Daycurse
Morgan Le Fay
Masters
Level 160
God Stats
6W - 13L
1,453 SR
Queue Stats
367W - 344L
2,630 MMR
Party 1
Tsukuyomi
Tsukuyomi
Masters
ReggieCT
Tsukuyomi
Masters
Level 160
God Stats
22W - 23L
1,566 SR
Queue Stats
198W - 190L
2,212 MMR
Solo
Nike
Nike
Masters
SupersonicInc
Nike
Masters
Level 141
God Stats
19W - 7L
1,858 SR
Queue Stats
441W - 428L
2,618 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 154
1,575 SR
2,092 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 147
1,541 SR
2,456 MMR
Tyr
Tyr
Masters
Elуne
Tyr
Masters
Level 160
God Stats
76W - 45L
1,720 SR
Queue Stats
762W - 745L
2,679 MMR
Solo
Chiron
Chiron
Masters
Jorbatron
Chiron
Masters
Level 160
God Stats
0W - 5L
1,369 SR
Queue Stats
376W - 342L
2,672 MMR
Solo
Loki
Loki
Diamond V
KinkyKayleexD
Loki
Diamond V
Level 109
God Stats
1W - 2L
1,441 SR
Queue Stats
45W - 31L
2,266 MMR
Party 2
Kuzenbo
Kuzenbo
Diamond II
LokisC0okYummyYT
Kuzenbo
Diamond II
Level 156
God Stats
0W - 2L
1,616 SR
Queue Stats
44W - 35L
2,456 MMR
Party 2
Ravana
Ravana
Diamond IV
ONLYFАNS
Ravana
Diamond IV
Level 148
God Stats
2W - 2L
1,562 SR
Queue Stats
106W - 80L
2,210 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
1 / 0 / 5
12,060
603
10,045
8,451
3,297
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ares
 
Ares
17
4 / 0 / 7
10,395
520
10,045
10,570
13,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Morgan Le Fay
Daycurse
Morgan Le Fay
17
4 / 2 / 4
10,551
528
7,000
8,484
3,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ReggieCT
Tsukuyomi
18
5 / 6 / 5
10,989
549
12,084
14,037
6,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

18
3 / 1 / 2
11,120
556
16,984
14,288
15,279
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
SusanoTiamatThothPersephoneOdin

VS

Bans
UllrGebJanusArtioNu Wa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
Elуne
Tyr
16
0 / 3 / 3
10,125
506
9,065
22,811
19,384
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
Jorbatron
Chiron
17
0 / 4 / 1
10,102
505
3,634
12,180
3,155
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
3 / 3 / 3
9,138
457
6,408
13,398
6,151
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 4
8,948
447
5,577
13,802
17,441
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
ONLYFАNS
Ravana
17
5 / 5 / 2
9,917
496
8,970
13,845
5,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
22
17
Kills
9
9
Deaths
17
23
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
1
0
5
3.5
W
Ares
 
Ares
4
0
7
7.5
W
Morgan Le Fay
Daycurse
Morgan Le Fay
4
2
4
3
L
Tyr
Elуne
Tyr
0
3
3
0.5
L
Chiron
Jorbatron
Chiron
0
4
1
0.13
L
3
3
3
1.5
L
1
2
4
1.5
L
Ravana
ONLYFАNS
Ravana
5
5
2
1.2
W
Tsukuyomi
ReggieCT
Tsukuyomi
5
6
5
1.25
W
3
1
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,158
Damage
33,654
55,830
Taken
76,036
41,742
Mitigated
51,516
17,386
Healing
25,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
10,045
5,108
0
4,321
8,451
3,297
0
955
7,496
0
125,469
W
Ares
 
Ares
10,045
772
0
1,781
10,570
13,212
18
1,569
9,001
39,856
0
W
Morgan Le Fay
Daycurse
Morgan Le Fay
7,000
313
0
1,483
8,484
3,620
460
854
7,630
75,515
0
L
Tyr
Elуne
Tyr
9,065
1,809
0
11,356
22,811
19,384
0
3,460
17,785
0
75,480
L
Chiron
Jorbatron
Chiron
3,634
1,549
35
4,657
12,180
3,155
0
842
11,282
0
83,696
L
6,408
1,662
0
3,628
13,398
6,151
0
3,257
9,878
0
65,671
L
5,577
2,070
0
2,332
13,802
17,441
0
4,797
8,647
29,953
0
L
Ravana
ONLYFАNS
Ravana
8,970
2,710
0
3,708
13,845
5,385
0
4,341
9,287
0
63,816
W
Tsukuyomi
ReggieCT
Tsukuyomi
12,084
2,287
0
3,660
14,037
6,334
488
1,222
12,815
0
91,624
W
16,984
3,475
0
6,141
14,288
15,279
21
1,052
13,236
167
81,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,115
Gold Earned
48,230
750
Minions Killed
635
0
Camps Cleared
0
2,023,162
Distance Traveled
2,066,593
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,060
603
232
12
0
385,781
3
W
Ares
10,395
520
40
2
0
428,419
10
W
Morgan Le Fay
10,551
528
161
8
0
413,061
8
L
Tyr
10,125
506
177
9
0
442,528
3
L
Chiron
10,102
505
183
9
0
394,179
6
L
Loki
9,138
457
135
7
0
415,913
4
L
Kuzenbo
8,948
447
30
2
0
409,812
9
L
Ravana
9,917
496
110
6
0
404,161
9
W
Tsukuyomi
10,989
549
151
8
0
391,156
3
W
Nike
11,120
556
166
8
0
404,745
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role