Player Matchup

Tsukuyomi
Tsukuyomi
DeathByCups
Tsukuyomi
Level 55
God Stats
0W - 2L
1,500 SR
Queue Stats
15W - 22L
1,418 Elo+
Solo
Charybdis
Charybdis
Discomanx5O6O9
Charybdis
Level 129
God Stats
31W - 30L
1,554 SR
Queue Stats
605W - 586L
1,504 Elo+
Solo
Horus
Horus
JRA Viejo
Horus
Level 114
God Stats
21W - 21L
1,578 SR
Queue Stats
645W - 558L
1,494 Elo+
Party 2
Amaterasu
Amaterasu
Silmick2000
Amaterasu
Level 100
God Stats
7W - 9L
1,438 SR
Queue Stats
818W - 792L
1,543 Elo+
Solo
Medusa
Medusa
rayortiz
Medusa
Level 122
God Stats
1W - 5L
1,131 SR
Queue Stats
427W - 376L
1,495 Elo+
Party 2
Team Averages
Level 104
1,440 SR
1,491 Elo+

VS

Team Averages
Level 114
1,530 SR
1,490 Elo+
Bacchus
Bacchus
 
Bacchus
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
AskFatal
Arachne
Level 43
God Stats
3W - 0L
1,500 SR
Queue Stats
107W - 109L
1,407 Elo+
Solo
Kukulkan
Kukulkan
BloodedTank
Kukulkan
Level 144
God Stats
7W - 3L
1,657 SR
Queue Stats
474W - 464L
1,504 Elo+
Party 1
Chiron
Chiron
Tw1st3d_IceCr3am
Chiron
Level 128
God Stats
14W - 7L
1,600 SR
Queue Stats
453W - 448L
1,558 Elo+
Party 1
Sun Wukong
Sun Wukong
ct93
Sun Wukong
Level 110
God Stats
3W - 6L
1,394 SR
Queue Stats
204W - 210L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
DeathByCups
Tsukuyomi
14
3 / 2 / 0
8,361
465
4,442
7,833
3,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
Discomanx5O6O9
Charybdis
13
5 / 4 / 2
8,794
489
9,145
10,911
4,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Horus
JRA Viejo
Horus
12
1 / 3 / 7
8,424
468
4,347
16,663
15,115
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
Silmick2000
Amaterasu
14
5 / 1 / 0
9,179
510
2,570
6,006
4,396
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Medusa
rayortiz
Medusa
15
4 / 6 / 1
9,277
515
13,842
12,911
4,811
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
7 / 4 / 7
10,137
563
11,342
17,693
18,907
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
AskFatal
Arachne
13
0 / 6 / 0
7,789
433
2,030
9,024
2,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Kukulkan
BloodedTank
Kukulkan
11
1 / 4 / 5
7,748
430
5,180
6,516
2,105
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
6 / 4 / 4
9,575
532
14,174
11,829
3,828
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
ct93
Sun Wukong
16
2 / 1 / 2
9,293
516
4,498
8,714
4,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
34
18
Kills
16
16
Deaths
19
10
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
7
4
7
2.63
W
Arachne
AskFatal
Arachne
0
6
0
0
W
Kukulkan
BloodedTank
Kukulkan
1
4
5
0.88
L
Tsukuyomi
DeathByCups
Tsukuyomi
3
2
0
1.5
L
Charybdis
Discomanx5O6O9
Charybdis
5
4
2
1.5
L
Horus
JRA Viejo
Horus
1
3
7
1.5
L
Amaterasu
Silmick2000
Amaterasu
5
1
0
5
W
6
4
4
2
W
Sun Wukong
ct93
Sun Wukong
2
1
2
3
L
Medusa
rayortiz
Medusa
4
6
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,346
Damage
37,224
54,324
Taken
53,776
32,496
Mitigated
31,763
13,855
Healing
20,278
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
11,342
1,116
1,777
6,115
17,693
18,907
0
0
17,693
37,070
0
W
Arachne
AskFatal
Arachne
2,030
1,400
0
2,096
9,024
2,914
2,004
0
9,024
0
39,519
W
Kukulkan
BloodedTank
Kukulkan
5,180
288
0
452
6,516
2,105
0
0
6,516
27,755
0
L
Tsukuyomi
DeathByCups
Tsukuyomi
4,442
904
0
2,133
7,833
3,260
0
1,051
6,748
0
46,891
L
Charybdis
Discomanx5O6O9
Charybdis
9,145
5,199
0
1,730
10,911
4,914
1,189
4,448
6,299
0
52,230
L
Horus
JRA Viejo
Horus
4,347
2,487
2,363
4,682
16,663
15,115
96
4,910
11,597
0
16,376
L
Amaterasu
Silmick2000
Amaterasu
2,570
997
0
2,071
6,006
4,396
612
916
5,046
0
51,237
W
14,174
5,404
549
5,224
11,829
3,828
1,010
0
11,820
0
66,496
W
Sun Wukong
ct93
Sun Wukong
4,498
776
0
4,065
8,714
4,009
264
0
8,714
0
61,963
L
Medusa
rayortiz
Medusa
13,842
6,680
0
876
12,911
4,811
0
4,929
7,942
0
70,753

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
44,542
406
Minions Killed
422
0
Camps Cleared
0
1,553,219
Distance Traveled
1,456,618
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,137
563
45
3
0
321,518
2
W
Arachne
7,789
433
85
5
0
272,928
0
W
Kukulkan
7,748
430
54
3
0
255,379
1
L
Tsukuyomi
8,361
465
75
4
0
318,917
1
L
Charybdis
8,794
489
96
5
0
286,500
2
L
Horus
8,424
468
20
1
0
376,899
8
L
Amaterasu
9,179
510
108
6
0
253,923
1
W
Chiron
9,575
532
118
7
0
290,488
2
W
Sun Wukong
9,293
516
120
7
0
316,305
5
L
Medusa
9,277
515
107
6
0
316,980
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role