Player Matchup

Fenrir
Fenrir
Arestian
Fenrir
Level 124
God Stats
2W - 0L
1,290 SR
Queue Stats
67W - 52L
1,650 Elo+
Party 2
Kukulkan
Kukulkan
AvEnGeR_oF_M40A3
Kukulkan
Level 5
God Stats
1W - 0L
1,855 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Medusa
Medusa
Hip_Poh
Medusa
Level 108
God Stats
1W - 0L
1,339 SR
Queue Stats
32W - 28L
1,596 Elo+
Party 2
Team Averages
Level 79
1,495 SR
1,582 Elo+

VS

Team Averages
Level 70
1,604 SR
1,433 Elo+
Artemis
Artemis
Akwilson23
Artemis
Level 116
God Stats
29W - 22L
1,562 SR
Queue Stats
111W - 104L
1,476 Elo+
Solo
He Bo
He Bo
Bhlor
He Bo
Level 29
God Stats
0W - 1L
1,785 SR
Queue Stats
113W - 98L
1,454 Elo+
Party 1
Hercules
Hercules
Iil CF
Hercules
Level 64
God Stats
8W - 14L
1,465 SR
Queue Stats
188W - 202L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Arestian
Fenrir
20
12 / 6 / 8
17,106
778
21,947
28,060
29,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

16
1 / 12 / 13
13,426
610
9,347
17,618
6,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Hip_Poh
Medusa
19
8 / 8 / 10
15,749
716
27,256
20,991
8,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Akwilson23
Artemis
20
17 / 7 / 7
17,852
811
28,463
23,227
10,470
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

He Bo
Bhlor
He Bo
16
3 / 10 / 12
13,278
604
12,815
17,888
10,746
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Iil CF
Hercules
18
6 / 4 / 16
14,756
671
10,850
32,302
38,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
61
21
Kills
26
26
Deaths
21
31
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Artemis
Akwilson23
Artemis
17
7
7
2.93
W
Fenrir
Arestian
Fenrir
12
6
8
2.67
W
1
12
13
0.63
L
He Bo
Bhlor
He Bo
3
10
12
0.9
W
Medusa
Hip_Poh
Medusa
8
8
10
1.63
L
Hercules
Iil CF
Hercules
6
4
16
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,550
Damage
52,128
66,669
Taken
73,417
43,853
Mitigated
60,096
14,649
Healing
18,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Akwilson23
Artemis
28,463
14,473
0
9,343
23,227
10,470
1,452
4,007
19,220
0
89,110
W
Fenrir
Arestian
Fenrir
21,947
6,850
0
8,628
28,060
29,515
370
8,451
19,609
0
62,891
W
9,347
990
0
1,187
17,618
6,201
641
3,101
14,517
41,270
0
L
He Bo
Bhlor
He Bo
12,815
266
0
2,766
17,888
10,746
610
1,997
15,891
40,192
0
W
Medusa
Hip_Poh
Medusa
27,256
11,290
0
4,834
20,991
8,137
1,465
4,646
16,345
0
87,253
L
Hercules
Iil CF
Hercules
10,850
2,292
0
6,251
32,302
38,880
625
3,613
28,689
9,508
23,666

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,281
Gold Earned
45,886
244
Minions Killed
200
10
Camps Cleared
8
1,087,870
Distance Traveled
1,085,996
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
17,852
811
93
4
5
376,474
4
W
Fenrir
17,106
778
78
4
5
404,621
1
W
Kukulkan
13,426
610
81
4
0
322,880
0
L
He Bo
13,278
604
61
3
0
309,029
1
W
Medusa
15,749
716
85
4
5
360,369
5
L
Hercules
14,756
671
46
2
3
400,493
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role