Player Matchup

Bacchus
Bacchus
RiasGremory1996
Bacchus
Level 25
God Stats
8W - 10L
1,606 SR
Queue Stats
62W - 81L
1,522 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rodeo15
Tsukuyomi
Level 17
God Stats
1W - 1L
1,759 SR
Queue Stats
44W - 34L
1,572 Elo+
Solo
Tiamat
Tiamat
SaveUS111
Tiamat
Level 27
God Stats
0W - 4L
1,268 SR
Queue Stats
102W - 95L
1,606 Elo+
Solo
Bellona
Bellona
XXxSofixXx6161
Bellona
Level 29
God Stats
2W - 1L
1,841 SR
Queue Stats
123W - 117L
1,462 Elo+
Solo
Neith
Neith
xXshildXx1
Neith
Level 17
God Stats
2W - 2L
1,301 SR
Queue Stats
37W - 41L
1,467 Elo+
Solo
Team Averages
Level 23
1,555 SR
1,526 Elo+

VS

Team Averages
Level 23
1,447 SR
1,509 Elo+
Mercury
Mercury
 
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
KraydleTM
Apollo
Level 17
God Stats
1W - 1L
1,483 SR
Queue Stats
29W - 20L
1,487 Elo+
Solo
Hera
Hera
Seimich
Hera
Level 19
God Stats
1W - 2L
1,324 SR
Queue Stats
106W - 128L
1,395 Elo+
Solo
Mulan
Mulan
TooMulan
Mulan
Level 23
God Stats
54W - 42L
1,710 SR
Queue Stats
57W - 46L
1,717 Elo+
Solo
Hercules
Hercules
iSrSparrow
Hercules
Level 27
God Stats
4W - 5L
1,218 SR
Queue Stats
130W - 163L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 2
4,535
454
1,727
6,397
5,959
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
Rodeo15
Tsukuyomi
9
2 / 6 / 0
5,566
557
4,967
8,029
2,898
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Tiamat
SaveUS111
Tiamat
9
3 / 5 / 0
5,719
572
5,809
7,144
3,577
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

3
0 / 2 / 0
3,746
375
327
2,063
741
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Neith
7
1 / 6 / 0
4,446
445
3,031
5,201
900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
9
4 / 1 / 3
5,808
581
1,221
4,289
1,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
KraydleTM
Apollo
10
4 / 1 / 3
6,027
603
6,344
6,962
2,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hera
Seimich
Hera
10
3 / 3 / 2
5,866
587
2,439
5,596
1,530
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Mulan
TooMulan
Mulan
13
7 / 1 / 1
7,432
743
6,662
7,668
2,862
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hercules
iSrSparrow
Hercules
9
3 / 0 / 4
5,952
595
2,644
5,960
2,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
34
6
Kills
21
21
Deaths
6
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
4
1
3
5.5
W
Apollo
KraydleTM
Apollo
4
1
3
5.5
L
0
2
2
0.5
L
Tsukuyomi
Rodeo15
Tsukuyomi
2
6
0
0.33
L
Tiamat
SaveUS111
Tiamat
3
5
0
0.6
W
Hera
Seimich
Hera
3
3
2
1.33
W
Mulan
TooMulan
Mulan
7
1
1
7.5
L
0
2
0
0
W
Hercules
iSrSparrow
Hercules
3
0
4
5
L
Neith
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,861
Damage
19,310
28,834
Taken
30,475
14,075
Mitigated
10,654
5,556
Healing
12,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
1,221
369
0
1,650
4,289
1,304
65
748
3,457
0
18,860
W
Apollo
KraydleTM
Apollo
6,344
4,799
0
4,021
6,962
2,175
0
1,587
5,375
0
35,578
L
1,727
332
0
1,117
6,397
5,959
125
0
6,397
9,198
0
L
Tsukuyomi
Rodeo15
Tsukuyomi
4,967
1,757
0
1,392
8,029
2,898
0
556
7,457
0
27,864
L
Tiamat
SaveUS111
Tiamat
5,809
628
0
1,726
7,144
3,577
0
1,643
5,277
23,716
0
W
Hera
Seimich
Hera
2,439
750
0
2,430
5,596
1,530
923
2,822
2,458
18,191
0
W
Mulan
TooMulan
Mulan
6,662
1,187
0
2,676
7,668
2,862
1,034
418
7,194
0
44,092
L
327
0
0
467
2,063
741
0
0
2,063
0
5,322
W
Hercules
iSrSparrow
Hercules
2,644
506
0
1,588
5,960
2,783
258
1,421
4,455
0
19,731
L
Neith
3,031
1,926
0
854
5,201
900
233
0
5,201
0
18,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,012
Gold Earned
31,085
156
Minions Killed
273
0
Camps Cleared
0
751,631
Distance Traveled
897,353
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
5,808
581
49
5
0
180,670
3
W
Apollo
6,027
603
55
6
0
177,384
1
L
Bacchus
4,535
454
8
1
0
172,721
0
L
Tsukuyomi
5,566
557
55
6
0
175,861
1
L
Tiamat
5,719
572
50
5
0
172,984
2
W
Hera
5,866
587
40
4
0
169,097
4
W
Mulan
7,432
743
96
10
0
171,309
0
L
Bellona
3,746
375
10
1
0
63,927
2
W
Hercules
5,952
595
33
3
0
198,893
2
L
Neith
4,446
445
33
3
0
166,138
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role