Player Matchup

Ymir
Ymir
 
Ymir
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
LilEggPlantGoo
Kukulkan
Level 120
God Stats
3W - 2L
1,733 SR
Queue Stats
97W - 100L
1,522 Elo+
Solo
Susano
Susano
bholesniffer69
Susano
Level 148
God Stats
4W - 2L
1,749 SR
Queue Stats
276W - 249L
1,530 Elo+
Solo
Danzaburou
Danzaburou
localstreetcat
Danzaburou
Level 88
God Stats
27W - 17L
1,564 SR
Queue Stats
207W - 220L
1,466 Elo+
Solo
Athena
Athena
ºJayº
Athena
Level 66
God Stats
1W - 1L
1,529 SR
Queue Stats
61W - 60L
1,529 Elo+
Solo
Team Averages
Level 109
1,615 SR
1,509 Elo+

VS

Team Averages
Level 104
1,516 SR
1,492 Elo+
Loki
Loki
ReapReality
Loki
Level 127
God Stats
8W - 6L
1,653 SR
Queue Stats
197W - 194L
1,462 Elo+
Party 1
Athena
Athena
SEC9 DARKNIGHT
Athena
Level 88
God Stats
13W - 23L
1,472 SR
Queue Stats
92W - 102L
1,498 Elo+
Party 1
Zhong Kui
Zhong Kui
Skiyde6
Zhong Kui
Level 88
God Stats
1W - 3L
1,362 SR
Queue Stats
253W - 229L
1,491 Elo+
Solo
Charybdis
Charybdis
T00QuiiK
Charybdis
Level 129
God Stats
2W - 2L
1,593 SR
Queue Stats
123W - 118L
1,537 Elo+
Party 1
Mulan
Mulan
XatlasassassinX
Mulan
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 111L
1,473 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
16
4 / 2 / 3
9,039
646
6,663
8,382
5,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kukulkan
14
5 / 4 / 7
8,329
595
12,412
6,984
2,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
8 / 2 / 5
8,822
630
6,967
9,983
3,550
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
localstreetcat
Danzaburou
12
2 / 3 / 2
7,414
530
5,760
8,534
2,523
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Athena
ºJayº
Athena
11
2 / 0 / 12
7,569
541
4,676
11,138
10,268
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
5 / 4 / 4
7,878
563
7,000
9,308
3,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
2 / 4 / 3
6,995
500
4,374
11,729
7,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Zhong Kui
Skiyde6
Zhong Kui
13
3 / 3 / 1
7,786
556
5,264
10,753
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charybdis
T00QuiiK
Charybdis
10
0 / 6 / 2
6,130
438
5,818
9,625
2,168
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

10
1 / 4 / 1
6,139
439
4,590
9,812
4,402
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
22
21
Kills
11
11
Deaths
21
29
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
4
2
3
2.75
W
Kukulkan
5
4
7
2.13
L
5
4
4
1.75
L
2
4
3
0.88
L
Zhong Kui
Skiyde6
Zhong Kui
3
3
1
1.17
L
Charybdis
T00QuiiK
Charybdis
0
6
2
0.17
L
1
4
1
0.38
W
8
2
5
5.25
W
Danzaburou
localstreetcat
Danzaburou
2
3
2
1
W
Athena
ºJayº
Athena
2
0
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,478
Damage
27,046
45,021
Taken
51,227
24,963
Mitigated
24,154
14,223
Healing
13,895
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
6,663
2,044
0
2,677
8,382
5,796
809
122
8,260
52,371
3,566
W
Kukulkan
12,412
1,293
0
825
6,984
2,826
225
2,099
4,745
53,859
0
L
7,000
2,313
0
2,072
9,308
3,517
0
4,550
4,758
0
42,355
L
4,374
1,066
467
3,158
11,729
7,113
0
5,652
6,077
19,475
0
L
Zhong Kui
Skiyde6
Zhong Kui
5,264
611
0
4,607
10,753
6,954
29
4,253
6,500
45,532
0
L
Charybdis
T00QuiiK
Charybdis
5,818
3,953
0
1,809
9,625
2,168
0
2,244
7,381
0
37,684
L
4,590
1,157
0
1,782
9,812
4,402
0
6,740
3,072
0
21,083
W
6,967
2,369
0
4,536
9,983
3,550
231
3,196
6,613
0
49,450
W
Danzaburou
localstreetcat
Danzaburou
5,760
2,087
0
2,661
8,534
2,523
688
769
7,765
0
48,304
W
Athena
ºJayº
Athena
4,676
1,461
0
3,524
11,138
10,268
54
3,062
8,000
14,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,173
Gold Earned
34,928
393
Minions Killed
314
0
Camps Cleared
0
1,420,234
Distance Traveled
1,306,926
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,039
646
101
7
0
260,710
3
W
Kukulkan
8,329
595
80
6
0
265,133
4
L
Loki
7,878
563
63
5
0
277,000
0
L
Athena
6,995
500
37
3
0
281,795
3
L
Zhong Kui
7,786
556
106
8
0
267,357
4
L
Charybdis
6,130
438
66
5
0
233,218
5
L
Mulan
6,139
439
42
3
0
247,556
0
W
Susano
8,822
630
94
7
0
316,172
0
W
Danzaburou
7,414
530
90
6
0
264,124
3
W
Athena
7,569
541
28
2
0
314,095
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role