Player Matchup

Horus
Horus
Bronze III
AnniaIis
Horus
Bronze III
Level 103
God Stats
1W - 3L
1,597 SR
Queue Stats
2W - 3L
1,554 MMR
Party 1
Tyr
Tyr
Gold II
Botixz5
Tyr
Gold II
Level 124
God Stats
3W - 11L
1,410 SR
Queue Stats
453W - 450L
1,571 MMR
Solo
Chernobog
Chernobog
Bronze III
SodiumCl
Chernobog
Bronze III
Level 56
God Stats
1W - 3L
1,589 SR
Queue Stats
3W - 5L
1,532 MMR
Solo
Scylla
Scylla
Silver II
ZtotheERO
Scylla
Silver II
Level 141
God Stats
0W - 1L
1,684 SR
Queue Stats
4W - 5L
1,479 MMR
Party 1
Bastet
Bastet
Bronze III
claudiodz21
Bastet
Bronze III
Level 68
God Stats
1W - 2L
1,508 SR
Queue Stats
2W - 7L
1,600 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 98
1,557 SR
1,547 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 114
1,529 SR
1,532 MMR
Hou Yi
Hou Yi
Gold II
 
Hou Yi
Gold II
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold III
 
Janus
Gold III
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sylvanus
Sylvanus
Bronze III
AShinyGoldenGod
Sylvanus
Bronze III
Level 34
God Stats
1W - 0L
1,570 SR
Queue Stats
3W - 4L
1,554 MMR
Solo
Mercury
Mercury
Gold IV
Corn1nMyPP
Mercury
Gold IV
Level 116
God Stats
18W - 15L
1,644 SR
Queue Stats
38W - 36L
1,582 MMR
Solo
King Arthur
King Arthur
Gold II
KingGigantor
King Arthur
Gold II
Level 155
God Stats
10W - 14L
1,433 SR
Queue Stats
295W - 292L
1,525 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
AnniaIis
Horus
14
2 / 7 / 4
9,069
432
4,185
23,229
23,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyr
16
2 / 4 / 3
10,839
516
14,159
25,493
30,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Chernobog
SodiumCl
Chernobog
17
3 / 5 / 3
10,443
497
9,814
14,834
5,900
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Scylla
ZtotheERO
Scylla
16
3 / 6 / 2
9,742
464
12,730
12,762
5,513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bastet
16
5 / 9 / 6
10,514
501
11,435
21,020
7,316
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
AwilixTiamatAthenaGilgameshArtio

VS

Bans
Morgan Le FayGebDanzaburouRaijinHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
20
6 / 2 / 7
12,936
616
13,781
15,487
5,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
 
Janus
18
7 / 3 / 15
12,813
610
12,479
11,990
3,720
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
16
0 / 3 / 16
10,967
522
5,558
23,241
20,984
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Mercury
Corn1nMyPP
Mercury
20
15 / 3 / 8
13,948
664
21,817
16,302
8,131
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
KingGigantor
King Arthur
19
3 / 5 / 9
12,843
612
21,350
27,958
28,520
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
86
15
Kills
31
31
Deaths
16
18
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
6
2
7
4.75
W
Janus
 
Janus
7
3
15
4.83
W
Sylvanus
0
3
16
2.67
L
Horus
AnniaIis
Horus
2
7
4
0.57
L
Tyr
2
4
3
0.88
W
Mercury
Corn1nMyPP
Mercury
15
3
8
6.33
W
King Arthur
KingGigantor
King Arthur
3
5
9
1.5
L
Chernobog
SodiumCl
Chernobog
3
5
3
0.9
L
Scylla
ZtotheERO
Scylla
3
6
2
0.67
L
Bastet
5
9
6
0.89

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,323
Damage
74,985
97,338
Taken
94,978
72,514
Mitigated
67,196
24,512
Healing
32,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
13,781
8,344
0
5,175
15,487
5,841
5,473
3,095
12,392
0
115,253
W
Janus
 
Janus
12,479
811
0
3,039
11,990
3,720
1,529
2,966
9,024
79,896
0
W
Sylvanus
5,558
1,192
3,685
7,198
23,241
20,984
288
8,185
15,056
22,161
0
L
Horus
AnniaIis
Horus
4,185
1,396
1,280
5,837
23,229
23,474
0
4,751
18,352
0
15,247
L
Tyr
14,159
1,200
0
10,008
25,493
30,311
0
5,709
19,597
11,382
62,020
W
Mercury
Corn1nMyPP
Mercury
21,817
13,501
0
3,274
16,302
8,131
346
3,991
12,311
0
125,334
W
King Arthur
KingGigantor
King Arthur
21,350
1,756
0
9,770
27,958
28,520
74
4,111
22,738
17,525
81,415
L
Chernobog
SodiumCl
Chernobog
9,814
6,366
0
3,443
14,834
5,900
0
2,231
12,587
0
76,879
L
Scylla
ZtotheERO
Scylla
12,730
1,109
0
603
12,762
5,513
0
2,795
9,815
88,401
0
L
Bastet
11,435
2,654
0
3,341
21,020
7,316
0
6,821
13,986
0
64,541

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,607
Gold Earned
63,507
566
Minions Killed
640
0
Camps Cleared
0
1,917,568
Distance Traveled
2,110,992
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,936
616
150
7
0
376,921
2
W
Janus
12,813
610
143
7
0
447,397
5
W
Sylvanus
10,967
522
37
2
0
365,090
4
L
Horus
9,069
432
22
1
0
377,002
10
L
Tyr
10,839
516
155
7
0
407,429
3
W
Mercury
13,948
664
139
7
0
519,272
4
W
King Arthur
12,843
612
171
8
0
402,312
5
L
Chernobog
10,443
497
137
7
0
370,438
3
L
Scylla
9,742
464
147
7
0
372,690
3
L
Bastet
10,514
501
105
5
0
390,009
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role