Player Matchup

He Bo
He Bo
Cpt_SemiFriendly
He Bo
Level 120
God Stats
15W - 6L
1,699 SR
Queue Stats
154W - 84L
1,715 Elo+
Party 1
Fenrir
Fenrir
Solaire__Twin
Fenrir
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 68L
1,650 Elo+
Party 1
Odin
Odin
x6ft_under
Odin
Level 123
God Stats
89W - 54L
1,668 SR
Queue Stats
191W - 184L
1,562 Elo+
Party 1
Team Averages
Level 134
1,622 SR
1,642 Elo+

VS

Team Averages
Level 108
1,577 SR
1,493 Elo+
Hera
Hera
Aaron12536
Hera
Level 127
God Stats
2W - 1L
1,653 SR
Queue Stats
122W - 118L
1,441 Elo+
Solo
Artemis
Artemis
AttackSquad
Artemis
Level 160
God Stats
1W - 2L
1,577 SR
Queue Stats
105W - 110L
1,539 Elo+
Solo
Vamana
Vamana
Sloppynachos
Vamana
Level 37
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 3 / 6
8,005
801
6,572
6,441
2,095
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 4 / 10
7,702
770
6,683
10,815
8,667
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

12
5 / 0 / 11
8,156
816
7,523
7,642
5,918
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 5 / 4
6,531
653
5,572
6,151
1,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Artemis
AttackSquad
Artemis
11
4 / 5 / 3
7,455
746
5,935
7,920
2,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Vamana
10
2 / 6 / 3
7,063
706
3,841
9,761
4,413
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
17
16
Kills
7
7
Deaths
16
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
1
5
4
0.6
L
Artemis
AttackSquad
Artemis
4
5
3
1.1
W
7
3
6
3.33
L
Vamana
2
6
3
0.58
W
4
4
10
2.25
W
5
0
11
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,778
Damage
15,348
24,898
Taken
23,832
16,680
Mitigated
8,675
3,730
Healing
2,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,572
1,354
0
0
6,151
1,843
0
2,371
3,477
20,316
0
L
Artemis
AttackSquad
Artemis
5,935
2,330
0
354
7,920
2,419
0
2,714
4,802
0
14,756
W
6,572
129
0
0
6,441
2,095
513
1,838
4,603
26,952
0
L
Vamana
3,841
1,176
55
1,800
9,761
4,413
0
1,809
7,471
0
10,980
W
6,683
1,262
0
1,686
10,815
8,667
494
2,727
8,088
0
14,771
W
7,523
1,873
935
1,109
7,642
5,918
36
1,321
6,321
66
22,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,863
Gold Earned
21,049
111
Minions Killed
77
5
Camps Cleared
3
570,550
Distance Traveled
509,139
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
6,531
653
32
3
2
175,105
3
L
Artemis
7,455
746
28
3
0
142,271
0
W
He Bo
8,005
801
49
5
1
159,607
2
L
Vamana
7,063
706
17
2
1
191,763
2
W
Fenrir
7,702
770
23
2
1
205,058
1
W
Odin
8,156
816
39
4
3
205,885
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role