Player Matchup

Ymir
Ymir
 
Ymir
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
Lazewolf23
Artemis
Level 9
God Stats
4W - 4L
1,527 SR
Queue Stats
11W - 15L
1,528 Elo+
Solo
Cernunnos
Cernunnos
Safra1o1
Cernunnos
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 12L
1,508 Elo+
Party 1
Baron Samedi
Baron Samedi
Sutil1606
Baron Samedi
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,734 Elo+
Solo
Pele
Pele
TempestToast
Pele
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 20L
1,573 Elo+
Solo
Team Averages
Level 15
1,505 SR
1,569 Elo+

VS

Team Averages
Level 19
1,513 SR
1,630 Elo+
Artemis
Artemis
Canttouch44
Artemis
Level 23
God Stats
1W - 2L
1,500 SR
Queue Stats
47W - 42L
1,663 Elo+
Solo
Khepri
Khepri
KiraAwesomeness
Khepri
Level 24
God Stats
1W - 2L
1,540 SR
Queue Stats
36W - 32L
1,545 Elo+
Solo
Nemesis
Nemesis
SpitneyBrears
Nemesis
Level 21
God Stats
0W - 2L
1,357 SR
Queue Stats
53W - 38L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
agdyx
Baron Samedi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,707 Elo+
Solo
Geb
Geb
reebokin01
Geb
Level 24
God Stats
2W - 2L
1,669 SR
Queue Stats
60W - 45L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
11
1 / 2 / 8
7,171
512
3,556
9,119
5,245
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Artemis
Lazewolf23
Artemis
13
3 / 2 / 5
7,577
541
7,276
5,693
1,361
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cernunnos
Safra1o1
Cernunnos
13
1 / 2 / 0
7,803
557
7,091
10,007
3,477
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
Sutil1606
Baron Samedi
15
7 / 1 / 3
9,092
649
9,990
7,347
3,190
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
5 / 3 / 1
8,764
626
6,664
9,557
3,472
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Canttouch44
Artemis
14
5 / 5 / 0
8,178
584
8,987
11,195
3,467
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

9
0 / 4 / 3
6,203
443
2,379
8,023
5,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nemesis
13
2 / 1 / 1
7,416
530
5,635
12,143
4,719
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Baron Samedi
agdyx
Baron Samedi
7
1 / 7 / 1
5,728
409
1,592
6,253
2,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 0 / 1
7,726
552
7,589
10,350
8,526
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
16
17
Kills
10
10
Deaths
17
17
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
1
2
8
2.5
L
Artemis
Canttouch44
Artemis
5
5
0
1
L
0
4
3
0.38
W
Artemis
Lazewolf23
Artemis
3
2
5
2.75
W
Cernunnos
Safra1o1
Cernunnos
1
2
0
0.5
L
Nemesis
2
1
1
2.5
W
Baron Samedi
Sutil1606
Baron Samedi
7
1
3
8.5
W
5
3
1
1.83
L
Baron Samedi
agdyx
Baron Samedi
1
7
1
0.21
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,577
Damage
26,182
41,723
Taken
47,964
16,745
Mitigated
24,766
14,957
Healing
16,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
3,556
894
0
1,898
9,119
5,245
0
1,906
7,213
19,095
0
L
Artemis
Canttouch44
Artemis
8,987
5,725
0
4,660
11,195
3,467
585
2,475
8,720
0
66,987
L
2,379
263
0
1,264
8,023
5,665
215
3,065
4,958
7,682
0
W
Artemis
Lazewolf23
Artemis
7,276
4,417
0
1,747
5,693
1,361
379
994
4,699
0
38,231
W
Cernunnos
Safra1o1
Cernunnos
7,091
2,709
0
4,759
10,007
3,477
624
6,069
3,938
0
52,785
L
Nemesis
5,635
2,085
0
5,139
12,143
4,719
0
3,400
8,743
0
46,429
W
Baron Samedi
Sutil1606
Baron Samedi
9,990
1,173
570
3,718
7,347
3,190
350
1,748
5,599
65,313
0
W
6,664
1,576
0
2,265
9,557
3,472
0
907
8,650
0
61,638
L
Baron Samedi
agdyx
Baron Samedi
1,592
129
0
568
6,253
2,389
0
4,195
2,058
16,478
0
L
7,589
842
0
5,311
10,350
8,526
0
411
9,939
52,255
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,407
Gold Earned
35,251
442
Minions Killed
349
0
Camps Cleared
0
1,322,332
Distance Traveled
1,247,440
16
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,171
512
36
3
0
274,274
3
L
Artemis
8,178
584
124
9
0
248,610
4
L
Khepri
6,203
443
11
1
0
279,631
7
W
Artemis
7,577
541
72
5
0
275,564
2
W
Cernunnos
7,803
557
102
7
0
218,808
3
L
Nemesis
7,416
530
100
7
0
292,768
8
W
Baron Samedi
9,092
649
120
9
0
281,372
4
W
Pele
8,764
626
112
8
0
272,314
4
L
Baron Samedi
5,728
409
31
2
0
137,015
1
L
Geb
7,726
552
83
6
0
289,416
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role