Player Matchup

Geb
Geb
Baba Reaper
Geb
Level 153
God Stats
17W - 12L
1,589 SR
Queue Stats
618W - 553L
1,577 Elo+
Party 3
Thanatos
Thanatos
Deadly Harpo
Thanatos
Level 139
God Stats
19W - 29L
1,478 SR
Queue Stats
871W - 814L
1,517 Elo+
Party 3
Chang'e
Chang'e
Lapezino
Chang'e
Level 106
God Stats
19W - 24L
1,478 SR
Queue Stats
32W - 42L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
POSEIDON_632
Cernunnos
Level 124
God Stats
11W - 11L
1,509 SR
Queue Stats
129W - 128L
1,544 Elo+
Party 2
Scylla
Scylla
PatientRevival
Scylla
Level 129
God Stats
2W - 3L
1,501 SR
Queue Stats
214W - 205L
1,561 Elo+
Party 2
Team Averages
Level 130
1,511 SR
1,526 Elo+

VS

Team Averages
Level 104
1,393 SR
1,531 Elo+
Ymir
Ymir
Argos44
Ymir
Level 82
God Stats
3W - 6L
1,313 SR
Queue Stats
144W - 119L
1,574 Elo+
Party 1
Cabrakan
Cabrakan
Desmozilla
Cabrakan
Level 124
God Stats
3W - 3L
1,466 SR
Queue Stats
141W - 118L
1,547 Elo+
Party 1
Tiamat
Tiamat
ItsGoobenstein
Tiamat
Level 120
God Stats
6W - 6L
1,340 SR
Queue Stats
147W - 125L
1,540 Elo+
Party 1
Amaterasu
Amaterasu
NotSubwayJared69
Amaterasu
Level 108
God Stats
8W - 5L
1,566 SR
Queue Stats
303W - 271L
1,495 Elo+
Party 1
Izanami
Izanami
mr_SkereXD-_-
Izanami
Level 86
God Stats
1W - 1L
1,278 SR
Queue Stats
574W - 538L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 1
5,849
487
3,931
7,338
5,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Thanatos
Deadly Harpo
Thanatos
11
4 / 3 / 1
6,507
542
2,072
7,868
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
Lapezino
Chang'e
12
1 / 1 / 2
6,463
539
4,912
7,203
2,856
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
POSEIDON_632
Cernunnos
10
2 / 2 / 3
5,882
490
3,923
6,171
2,078
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
1 / 2 / 0
6,914
576
1,374
5,677
1,666
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Argos44
Ymir
10
1 / 3 / 3
5,953
496
2,781
6,116
2,737
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cabrakan
Desmozilla
Cabrakan
11
4 / 2 / 3
7,228
602
6,267
6,887
3,642
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

13
3 / 0 / 1
7,995
666
3,618
2,317
1,114
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Amaterasu
12
0 / 2 / 1
6,455
538
2,949
9,221
6,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Izanami
11
1 / 3 / 2
6,464
539
5,275
6,553
1,847
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
19
10
Kills
9
9
Deaths
10
7
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ymir
Argos44
Ymir
1
3
3
0.83
L
2
1
1
2.5
L
Thanatos
Deadly Harpo
Thanatos
4
3
1
1.5
W
Cabrakan
Desmozilla
Cabrakan
4
2
3
2.75
W
3
0
1
3.5
L
Chang'e
Lapezino
Chang'e
1
1
2
2
W
Amaterasu
0
2
1
0.25
L
Cernunnos
POSEIDON_632
Cernunnos
2
2
3
1.75
L
1
2
0
0.5
W
Izanami
1
3
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,212
Damage
20,890
34,257
Taken
31,094
14,653
Mitigated
15,521
14,357
Healing
10,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Argos44
Ymir
2,781
721
0
1,117
6,116
2,737
0
2,191
3,925
19,669
1,340
L
3,931
395
146
2,049
7,338
5,235
0
2,133
5,143
25,736
0
L
Thanatos
Deadly Harpo
Thanatos
2,072
437
0
5,922
7,868
2,818
0
3,573
4,203
0
35,517
W
Cabrakan
Desmozilla
Cabrakan
6,267
1,495
0
2,590
6,887
3,642
0
1,294
5,496
34,417
0
W
3,618
230
0
1,369
2,317
1,114
525
283
2,006
46,349
0
L
Chang'e
Lapezino
Chang'e
4,912
274
64
3,383
7,203
2,856
275
1,487
5,716
33,412
0
W
Amaterasu
2,949
914
0
3,922
9,221
6,181
0
3,815
4,637
0
38,098
L
Cernunnos
POSEIDON_632
Cernunnos
3,923
1,941
234
1,120
6,171
2,078
464
1,611
4,560
0
26,754
L
1,374
243
0
1,439
5,677
1,666
0
3,415
2,062
49,189
0
W
Izanami
5,275
3,918
0
1,115
6,553
1,847
56
1,965
4,588
0
47,357

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,615
Gold Earned
34,095
328
Minions Killed
373
0
Camps Cleared
0
1,059,382
Distance Traveled
1,170,767
18
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,953
496
39
3
0
219,345
6
L
Geb
5,849
487
24
2
0
227,200
3
L
Thanatos
6,507
542
75
6
0
259,060
5
W
Cabrakan
7,228
602
72
6
0
247,501
2
W
Tiamat
7,995
666
106
9
0
243,833
4
L
Chang'e
6,463
539
56
5
0
142,904
0
W
Amaterasu
6,455
538
63
5
0
245,535
5
L
Cernunnos
5,882
490
57
5
0
208,880
6
L
Scylla
6,914
576
116
10
0
221,338
4
W
Izanami
6,464
539
93
8
0
214,553
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role