Player Matchup

Kukulkan
Kukulkan
DaddyDxD
Kukulkan
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,414 Elo+
Party 1
Cabrakan
Cabrakan
MakesSenseToMe
Cabrakan
Level 28
God Stats
3W - 1L
1,557 SR
Queue Stats
138W - 155L
1,499 Elo+
Solo
Sylvanus
Sylvanus
Odysseus357
Sylvanus
Level 24
God Stats
3W - 1L
1,641 SR
Queue Stats
10W - 8L
1,504 Elo+
Solo
Erlang Shen
Erlang Shen
TrippyTre
Erlang Shen
Level 21
God Stats
15W - 7L
1,672 SR
Queue Stats
100W - 127L
1,336 Elo+
Solo
Nemesis
Nemesis
maayy00
Nemesis
Level 7
God Stats
2W - 3L
1,315 SR
Queue Stats
2W - 7L
1,414 Elo+
Party 1
Team Averages
Level 28
1,537 SR
1,433 Elo+

VS

Team Averages
Level 13
1,541 SR
1,435 Elo+
Kukulkan
Kukulkan
Arekei
Kukulkan
Level 17
God Stats
29W - 17L
1,644 SR
Queue Stats
33W - 28L
1,521 Elo+
Solo
Bellona
Bellona
ChimeraLancer
Bellona
Level 10
God Stats
4W - 2L
1,435 SR
Queue Stats
32W - 19L
1,462 Elo+
Solo
Anubis
Anubis
Halannie
Anubis
Level 4
God Stats
1W - 5L
1,500 SR
Queue Stats
25W - 51L
1,285 Elo+
Solo
Athena
Athena
Nealium
Athena
Level 11
God Stats
3W - 3L
1,563 SR
Queue Stats
27W - 14L
1,432 Elo+
Solo
Artemis
Artemis
oSenz
Artemis
Level 22
God Stats
12W - 8L
1,562 SR
Queue Stats
43W - 39L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DaddyDxD
Kukulkan
20
6 / 10 / 13
14,137
1,087
29,245
19,395
8,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
20
11 / 4 / 8
15,886
1,222
22,609
23,141
20,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sylvanus
Odysseus357
Sylvanus
20
3 / 8 / 15
14,482
1,114
9,513
26,570
22,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Erlang Shen
TrippyTre
Erlang Shen
19
2 / 17 / 4
11,596
892
11,325
31,791
20,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
maayy00
Nemesis
19
0 / 13 / 14
12,041
926
10,291
25,041
10,665
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Arekei
Kukulkan
20
16 / 4 / 26
16,481
1,268
38,306
15,892
6,013
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Bellona
20
5 / 3 / 32
14,579
1,121
23,743
20,117
18,849
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Anubis
Halannie
Anubis
20
2 / 4 / 19
11,817
909
3,301
11,414
4,697
Athena
Nealium
Athena
20
5 / 6 / 26
13,360
1,028
7,458
21,639
26,906
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
oSenz
Artemis
20
24 / 5 / 22
16,064
1,236
42,843
18,311
6,633
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
177
22
Kills
52
52
Deaths
22
54
Assists
125
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Arekei
Kukulkan
16
4
26
7.25
W
Bellona
5
3
32
7
L
Kukulkan
DaddyDxD
Kukulkan
6
10
13
1.25
W
Anubis
Halannie
Anubis
2
4
19
2.88
L
Cabrakan
11
4
8
3.75
W
Athena
Nealium
Athena
5
6
26
3
L
Sylvanus
Odysseus357
Sylvanus
3
8
15
1.31
L
Erlang Shen
TrippyTre
Erlang Shen
2
17
4
0.24
L
Nemesis
maayy00
Nemesis
0
13
14
0.54
W
Artemis
oSenz
Artemis
24
5
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,983
Damage
115,651
125,938
Taken
87,373
82,803
Mitigated
63,098
20,235
Healing
13,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Arekei
Kukulkan
38,306
5,577
0
1,656
15,892
6,013
0
10,970
4,598
82,678
0
W
Bellona
23,743
9,669
2,230
2,818
20,117
18,849
0
13,659
5,885
385
35,155
L
Kukulkan
DaddyDxD
Kukulkan
29,245
5,099
0
601
19,395
8,533
0
8,062
11,329
65,825
0
W
Anubis
Halannie
Anubis
3,301
1,072
0
0
11,414
4,697
0
8,342
2,806
8,929
0
L
Cabrakan
22,609
2,763
0
1,671
23,141
20,767
0
8,574
14,550
45,646
0
W
Athena
Nealium
Athena
7,458
2,155
160
1,535
21,639
26,906
0
14,282
6,765
19,621
0
L
Sylvanus
Odysseus357
Sylvanus
9,513
3,498
8,463
6,868
26,570
22,426
0
11,711
14,797
32,302
0
L
Erlang Shen
TrippyTre
Erlang Shen
11,325
5,593
0
1,762
31,791
20,412
0
12,409
19,322
0
39,808
L
Nemesis
maayy00
Nemesis
10,291
5,287
0
870
25,041
10,665
0
8,541
16,490
0
29,468
W
Artemis
oSenz
Artemis
42,843
34,214
0
4,712
18,311
6,633
0
11,967
5,952
0
68,255

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,142
Gold Earned
72,301
255
Minions Killed
234
10
Camps Cleared
5
1,137,892
Distance Traveled
1,040,794
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
16,481
1,268
101
8
0
225,559
0
W
Bellona
14,579
1,121
32
2
1
261,580
1
L
Kukulkan
14,137
1,087
74
6
2
214,723
0
W
Anubis
11,817
909
17
1
0
168,051
1
L
Cabrakan
15,886
1,222
66
5
5
233,359
0
W
Athena
13,360
1,028
24
2
0
180,062
0
L
Sylvanus
14,482
1,114
32
2
0
222,433
1
L
Erlang Shen
11,596
892
51
4
3
243,957
4
L
Nemesis
12,041
926
32
2
0
223,420
0
W
Artemis
16,064
1,236
60
5
4
205,542
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role