Player Matchup

Chaac
Chaac
 
Chaac
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Doviann
Nemesis
Level 14
God Stats
8W - 7L
1,505 SR
Queue Stats
18W - 25L
1,549 Elo+
Solo
Bacchus
Bacchus
RiasGremory1996
Bacchus
Level 25
God Stats
8W - 10L
1,528 SR
Queue Stats
62W - 81L
1,510 Elo+
Solo
Heimdallr
Heimdallr
ThirstedFirst
Heimdallr
Level 17
God Stats
3W - 5L
1,327 SR
Queue Stats
75W - 69L
1,502 Elo+
Solo
Nu Wa
Nu Wa
xXshildXx1
Nu Wa
Level 17
God Stats
3W - 4L
1,368 SR
Queue Stats
37W - 41L
1,453 Elo+
Solo
Team Averages
Level 20
1,446 SR
1,503 Elo+

VS

Team Averages
Level 16
1,325 SR
1,591 Elo+
Bellona
Bellona
FenRahlEverbren
Bellona
Level 13
God Stats
1W - 1L
1,196 SR
Queue Stats
1W - 2L
1,666 Elo+
Party 1
Fenrir
Fenrir
KraydleTM
Fenrir
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 20L
1,500 Elo+
Solo
Nu Wa
Nu Wa
Tonksie444
Nu Wa
Level 14
God Stats
0W - 2L
1,276 SR
Queue Stats
2W - 3L
1,666 Elo+
Party 1
Kukulkan
Kukulkan
TonyKazimir
Kukulkan
Level 9
God Stats
1W - 2L
1,335 SR
Queue Stats
5W - 8L
1,666 Elo+
Party 1
Hercules
Hercules
iSrSparrow
Hercules
Level 27
God Stats
4W - 5L
1,316 SR
Queue Stats
130W - 163L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
10
5 / 2 / 1
6,550
655
5,622
7,356
4,736
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Nemesis
Doviann
Nemesis
7
2 / 2 / 1
5,033
503
800
3,603
1,007
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
3 / 0 / 5
6,112
611
2,094
5,578
5,656
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heimdallr
ThirstedFirst
Heimdallr
11
5 / 1 / 2
6,666
667
5,177
4,534
1,356
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nu Wa
10
4 / 5 / 5
6,064
606
6,924
6,463
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 8 / 3
4,668
467
2,126
9,686
4,712
Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Fenrir
KraydleTM
Fenrir
12
10 / 2 / 0
7,160
716
8,393
8,353
2,953
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nu Wa
5
0 / 6 / 0
3,993
399
1,262
5,176
1,293
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
TonyKazimir
Kukulkan
6
0 / 2 / 0
4,190
419
615
2,705
600
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hercules
iSrSparrow
Hercules
3
0 / 2 / 0
3,740
374
658
2,977
924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
19
Kills
10
10
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
5
2
1
2.75
W
Nemesis
Doviann
Nemesis
2
2
1
1.25
L
0
8
3
0.19
L
Fenrir
KraydleTM
Fenrir
10
2
0
5
W
3
0
5
5.5
W
Heimdallr
ThirstedFirst
Heimdallr
5
1
2
6
L
Nu Wa
0
6
0
0
L
Kukulkan
TonyKazimir
Kukulkan
0
2
0
0
L
Hercules
iSrSparrow
Hercules
0
2
0
0
W
Nu Wa
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,617
Damage
13,054
27,534
Taken
28,897
14,050
Mitigated
10,482
9,666
Healing
4,694
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
5,622
1,551
0
3,566
7,356
4,736
459
457
6,899
0
24,124
W
Nemesis
Doviann
Nemesis
800
390
0
1,266
3,603
1,007
167
246
3,357
0
12,686
L
2,126
749
0
525
9,686
4,712
0
1,719
7,669
0
12,756
L
Fenrir
KraydleTM
Fenrir
8,393
3,354
0
3,045
8,353
2,953
0
3,190
5,087
0
35,327
W
2,094
615
0
1,767
5,578
5,656
978
169
5,409
7,541
0
W
Heimdallr
ThirstedFirst
Heimdallr
5,177
2,772
0
2,054
4,534
1,356
787
299
4,235
0
36,876
L
Nu Wa
1,262
561
0
430
5,176
1,293
213
2,102
3,074
9,622
0
L
Kukulkan
TonyKazimir
Kukulkan
615
615
0
0
2,705
600
78
852
1,853
8,761
0
L
Hercules
iSrSparrow
Hercules
658
289
0
694
2,977
924
0
1,155
1,822
0
3,713
W
Nu Wa
6,924
1,456
9
1,004
6,463
1,295
1,387
706
5,757
32,880
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,425
Gold Earned
23,751
212
Minions Killed
124
0
Camps Cleared
0
842,097
Distance Traveled
721,573
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
6,550
655
55
6
0
176,051
3
W
Nemesis
5,033
503
39
4
0
176,868
1
L
Bellona
4,668
467
19
2
0
194,331
1
L
Fenrir
7,160
716
55
6
0
207,084
0
W
Bacchus
6,112
611
10
1
0
184,131
0
W
Heimdallr
6,666
667
63
6
0
155,016
2
L
Nu Wa
3,993
399
17
2
0
156,880
3
L
Kukulkan
4,190
419
23
2
0
109,797
0
L
Hercules
3,740
374
10
1
0
53,481
0
W
Nu Wa
6,064
606
45
5
0
150,031
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role