Player Matchup

Tiamat
Tiamat
Gold III
ExpandedBison57
Tiamat
Gold III
Level 45
God Stats
2W - 3L
1,254 SR
Queue Stats
34W - 39L
1,484 MMR
Party 2
Chiron
Chiron
Gold V
LouisG789
Chiron
Gold V
Level 90
God Stats
2W - 3L
1,457 SR
Queue Stats
218W - 225L
1,209 MMR
Party 1
Cerberus
Cerberus
Gold IV
TCgamer29
Cerberus
Gold IV
Level 80
God Stats
25W - 16L
1,627 SR
Queue Stats
90W - 94L
1,436 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold V
YamSession
Cu Chulainn
Gold V
Level 52
God Stats
61W - 41L
1,593 SR
Queue Stats
78W - 85L
1,392 MMR
Solo
Gilgamesh
Gilgamesh
Gold V
joker290
Gilgamesh
Gold V
Level 114
God Stats
5W - 4L
1,609 SR
Queue Stats
30W - 34L
1,296 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 76
1,508 SR
1,363 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,591 SR
1,363 MMR
Aphrodite
Aphrodite
Gold V
Aoe Retro
Aphrodite
Gold V
Level 66
God Stats
2W - 3L
1,488 SR
Queue Stats
162W - 168L
1,354 MMR
Solo
Scylla
Scylla
Silver IV
DogeMX l SAd
Scylla
Silver IV
Level 62
God Stats
1W - 1L
1,727 SR
Queue Stats
34W - 38L
1,373 MMR
Solo
Bastet
Bastet
Gold V
PikeZ_5
Bastet
Gold V
Level 156
God Stats
4W - 8L
1,436 SR
Queue Stats
269W - 275L
1,353 MMR
Solo
Artemis
Artemis
Bronze III
Smoke191
Artemis
Bronze III
Level 69
God Stats
0W - 1L
1,781 SR
Queue Stats
1W - 9L
1,414 MMR
Solo
Guan Yu
Guan Yu
Gold III
xFDx Roy 10
Guan Yu
Gold III
Level 138
God Stats
1W - 6L
1,520 SR
Queue Stats
93W - 100L
1,321 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 1 / 5
9,884
549
10,977
10,028
5,981
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chiron
LouisG789
Chiron
17
2 / 0 / 4
9,640
536
7,587
9,313
3,001
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cerberus
TCgamer29
Cerberus
18
0 / 0 / 1
10,399
578
7,230
10,546
10,517
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
YamSession
Cu Chulainn
15
3 / 2 / 6
8,757
487
10,431
19,201
9,768
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
joker290
Gilgamesh
16
6 / 3 / 5
9,712
540
9,806
11,470
5,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bans
UllrMorgan Le FaySetAthenaGeb

VS

Bans
FenrirThe MorriganArtioRavanaAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aoe Retro
Aphrodite
14
3 / 2 / 2
8,998
500
7,842
15,118
11,045
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Scylla
13
1 / 6 / 1
7,782
432
4,897
11,121
3,291
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bastet
PikeZ_5
Bastet
15
0 / 3 / 3
8,344
464
8,434
14,129
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artemis
Smoke191
Artemis
13
1 / 4 / 0
7,481
416
7,050
12,465
3,891
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
xFDx Roy 10
Guan Yu
16
0 / 1 / 0
9,062
503
7,035
13,154
12,184
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
16
Kills
5
6
Deaths
16
21
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aoe Retro
Aphrodite
3
2
2
2
L
Scylla
1
6
1
0.25
W
5
1
5
7.5
W
Chiron
LouisG789
Chiron
2
0
4
4
L
Bastet
PikeZ_5
Bastet
0
3
3
0.5
L
Artemis
Smoke191
Artemis
1
4
0
0.25
W
Cerberus
TCgamer29
Cerberus
0
0
1
0.5
W
Cu Chulainn
YamSession
Cu Chulainn
3
2
6
3
W
Gilgamesh
joker290
Gilgamesh
6
3
5
2.83
L
Guan Yu
xFDx Roy 10
Guan Yu
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,031
Damage
35,258
60,558
Taken
65,987
34,956
Mitigated
34,967
19,808
Healing
24,075
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aoe Retro
Aphrodite
7,842
603
3,331
6,696
15,118
11,045
0
2,986
11,932
50,615
0
L
Scylla
4,897
590
0
754
11,121
3,291
0
3,308
7,498
42,531
0
W
10,977
298
0
3,501
10,028
5,981
23
2,719
7,128
62,528
0
W
Chiron
LouisG789
Chiron
7,587
3,210
363
5,389
9,313
3,001
3,448
2,437
6,796
0
76,243
L
Bastet
PikeZ_5
Bastet
8,434
2,124
0
4,776
14,129
4,556
0
3,406
10,387
0
70,137
L
Artemis
Smoke191
Artemis
7,050
2,819
0
3,532
12,465
3,891
24
1,423
10,974
0
42,304
W
Cerberus
TCgamer29
Cerberus
7,230
404
0
3,612
10,546
10,517
0
30
10,516
77,984
0
W
Cu Chulainn
YamSession
Cu Chulainn
10,431
1,068
0
5,218
19,201
9,768
96
4,579
14,554
2,686
49,168
W
Gilgamesh
joker290
Gilgamesh
9,806
1,506
0
1,725
11,470
5,689
433
2,677
8,647
0
60,411
L
Guan Yu
xFDx Roy 10
Guan Yu
7,035
1,403
0
4,986
13,154
12,184
0
5,752
6,171
774
63,489

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,392
Gold Earned
41,667
598
Minions Killed
515
0
Camps Cleared
0
1,840,713
Distance Traveled
1,697,759
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
8,998
500
79
4
0
338,764
1
L
Scylla
7,782
432
94
5
0
340,481
4
W
Tiamat
9,884
549
112
6
0
363,050
3
W
Chiron
9,640
536
134
7
0
355,400
4
L
Bastet
8,344
464
112
6
0
375,175
3
L
Artemis
7,481
416
87
5
0
279,226
2
W
Cerberus
10,399
578
182
10
0
341,541
2
W
Cu Chulainn
8,757
487
83
5
0
395,310
4
W
Gilgamesh
9,712
540
87
5
0
385,412
3
L
Guan Yu
9,062
503
143
8
0
364,113
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role