Player Matchup

Ullr
Ullr
ARealKoolGuy
Ullr
Level 98
God Stats
4W - 5L
1,605 SR
Queue Stats
194W - 187L
1,407 Elo+
Solo
Guan Yu
Guan Yu
CompoundSugar34
Guan Yu
Level 15
God Stats
0W - 1L
1,743 SR
Queue Stats
0W - 8L
1,116 Elo+
Party 2
Apollo
Apollo
Eagle Eye 20
Apollo
Level 148
God Stats
0W - 3L
1,193 SR
Queue Stats
190W - 186L
1,434 Elo+
Solo
Tyr
Tyr
WinterW0lfy
Tyr
Level 47
God Stats
1W - 1L
1,623 SR
Queue Stats
26W - 36L
1,447 Elo+
Party 2
Chernobog
Chernobog
just-that-blonde
Chernobog
Level 52
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,305 Elo+
Party 2
Team Averages
Level 72
1,533 SR
1,342 Elo+

VS

Team Averages
Level 86
1,534 SR
1,607 Elo+
Chang'e
Chang'e
OddlyEven
Chang'e
Level 66
God Stats
1W - 0L
1,375 SR
Queue Stats
19W - 19L
1,567 Elo+
Party 1
Jormungandr
Jormungandr
PapaKrampus
Jormungandr
Level 86
God Stats
2W - 1L
1,545 SR
Queue Stats
148W - 118L
1,653 Elo+
Party 1
Ymir
Ymir
WildMaineiac
Ymir
Level 129
God Stats
2W - 0L
1,698 SR
Queue Stats
136W - 114L
1,647 Elo+
Party 1
Artio
Artio
aceface1220
Artio
Level 118
God Stats
5W - 2L
1,610 SR
Queue Stats
368W - 386L
1,469 Elo+
Solo
Geb
Geb
borderhopper619
Geb
Level 29
God Stats
2W - 0L
1,442 SR
Queue Stats
15W - 7L
1,700 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 4 / 2
7,932
610
6,360
10,589
4,032
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

14
0 / 6 / 7
8,526
656
6,601
13,580
21,954
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Apollo
17
2 / 7 / 4
10,607
816
9,738
12,393
5,190
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 7 / 3
9,552
735
8,884
18,112
24,283
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Chernobog
16
2 / 7 / 4
9,561
735
8,920
10,699
4,017
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
OddlyEven
Chang'e
17
2 / 2 / 22
10,023
771
10,387
13,675
10,348
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
PapaKrampus
Jormungandr
18
13 / 2 / 13
11,775
906
15,327
15,227
12,045
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
13 / 1 / 13
11,571
890
18,235
17,538
23,729
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

16
1 / 1 / 19
9,794
753
6,472
13,428
16,597
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
2 / 2 / 23
9,877
760
6,718
18,166
19,559
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
121
7
Kills
31
31
Deaths
8
20
Assists
90
Player
Kills
Deaths
Assists
KDA
L
0
4
2
0.25
L
0
6
7
0.58
L
Apollo
2
7
4
0.57
W
Chang'e
OddlyEven
Chang'e
2
2
22
6.5
W
Jormungandr
PapaKrampus
Jormungandr
13
2
13
9.75
W
13
1
13
19.5
L
3
7
3
0.64
W
1
1
19
10.5
W
2
2
23
6.75
L
Chernobog
2
7
4
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,503
Damage
57,139
65,373
Taken
78,034
59,476
Mitigated
82,278
16,193
Healing
37,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,360
2,924
588
2,258
10,589
4,032
756
9,931
658
0
18,625
L
6,601
316
3,859
3,269
13,580
21,954
136
12,141
1,439
0
11,229
L
Apollo
9,738
4,709
988
1,482
12,393
5,190
1,378
11,441
952
0
26,563
W
Chang'e
OddlyEven
Chang'e
10,387
1,667
13,341
6,100
13,675
10,348
1,593
0
13,675
22,642
0
W
Jormungandr
PapaKrampus
Jormungandr
15,327
2,776
1,987
2,079
15,227
12,045
1,153
0
15,227
41,412
0
W
18,235
2,561
981
1,595
17,538
23,729
785
0
17,538
32,502
0
L
8,884
1,591
1,029
1,941
18,112
24,283
47
13,617
4,495
0
12,652
W
6,472
157
3,640
4,080
13,428
16,597
721
0
13,428
17,397
0
W
6,718
731
1,568
2,477
18,166
19,559
230
0
18,166
10,507
0
L
Chernobog
8,920
3,998
533
246
10,699
4,017
1,008
10,009
690
0
26,374

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,178
Gold Earned
53,040
87
Minions Killed
131
0
Camps Cleared
0
1,126,592
Distance Traveled
1,279,962
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
7,932
610
17
1
0
188,965
1
L
Guan Yu
8,526
656
2
0
0
281,335
0
L
Apollo
10,607
816
34
3
0
217,085
2
W
Chang'e
10,023
771
22
2
0
252,022
1
W
Jormungandr
11,775
906
52
4
0
241,703
0
W
Ymir
11,571
890
30
2
0
242,207
0
L
Tyr
9,552
735
10
1
0
234,550
0
W
Artio
9,794
753
24
2
0
256,568
0
W
Geb
9,877
760
3
0
0
287,462
3
L
Chernobog
9,561
735
24
2
0
204,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role