Player Matchup

Da Ji
Da Ji
Duplexjam
Da Ji
Level 18
God Stats
1W - 5L
1,260 SR
Queue Stats
14W - 16L
1,088 Elo+
Party 1
Thor
Thor
Keizezr
Thor
Level 8
God Stats
26W - 22L
1,893 SR
Queue Stats
96W - 95L
1,865 Elo+
Solo
Izanami
Izanami
imbakaran
Izanami
Level 8
God Stats
16W - 11L
1,265 SR
Queue Stats
150W - 147L
1,606 Elo+
Solo
Geb
Geb
lospollos011
Geb
Level 21
God Stats
1W - 2L
1,826 SR
Queue Stats
56W - 30L
1,653 Elo+
Solo
Sol
Sol
scooter2342
Sol
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,088 Elo+
Party 1
Team Averages
Level 16
1,549 SR
1,460 Elo+

VS

Team Averages
Level 15
1,569 SR
1,505 Elo+
Tsukuyomi
Tsukuyomi
Arca_LaManteca
Tsukuyomi
Level 22
God Stats
2W - 1L
1,836 SR
Queue Stats
59W - 43L
1,645 Elo+
Solo
Gilgamesh
Gilgamesh
BranGotYoCheeks
Gilgamesh
Level 15
God Stats
4W - 2L
1,462 SR
Queue Stats
46W - 40L
1,574 Elo+
Solo
Neith
Neith
I Suck Burritos
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,757 Elo+
Solo
Susano
Susano
YousefAltaher
Susano
Level 6
God Stats
2W - 0L
1,500 SR
Queue Stats
545W - 574L
1,268 Elo+
Solo
Ares
Ares
mago533demente
Ares
Level 24
God Stats
2W - 1L
1,548 SR
Queue Stats
51W - 65L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Duplexjam
Da Ji
10
0 / 7 / 4
6,968
465
3,193
8,675
3,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Thor
Keizezr
Thor
15
5 / 4 / 2
9,230
615
7,445
12,078
3,790
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
imbakaran
Izanami
14
6 / 4 / 0
8,850
590
7,059
13,373
4,336
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
5 / 2 / 3
8,431
562
8,093
12,102
10,266
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
1 / 7 / 0
6,516
434
3,691
8,264
2,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Arca_LaManteca
Tsukuyomi
15
10 / 3 / 4
9,684
646
13,844
12,319
4,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
BranGotYoCheeks
Gilgamesh
14
5 / 1 / 1
8,474
565
7,081
9,791
6,464
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 1 / 2
9,091
606
12,986
8,843
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
0 / 9 / 4
6,092
406
1,881
9,666
3,798
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mace

Mace

+10
Physical Power

12
3 / 3 / 2
7,414
494
2,717
11,000
7,071
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
37
17
Kills
24
24
Deaths
17
9
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
Arca_LaManteca
Tsukuyomi
10
3
4
4
W
Gilgamesh
BranGotYoCheeks
Gilgamesh
5
1
1
5.5
L
Da Ji
Duplexjam
Da Ji
0
7
4
0.29
W
6
1
2
7
L
Thor
Keizezr
Thor
5
4
2
1.5
W
0
9
4
0.22
L
Izanami
imbakaran
Izanami
6
4
0
1.5
L
5
2
3
3.25
W
3
3
2
1.33
L
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,481
Damage
38,509
54,492
Taken
51,619
24,525
Mitigated
25,806
16,082
Healing
12,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
Arca_LaManteca
Tsukuyomi
13,844
5,367
0
4,170
12,319
4,436
0
3,222
9,097
0
58,036
W
Gilgamesh
BranGotYoCheeks
Gilgamesh
7,081
2,119
0
3,972
9,791
6,464
0
3,051
6,740
0
43,935
L
Da Ji
Duplexjam
Da Ji
3,193
1,042
0
651
8,675
3,337
474
571
8,104
0
23,831
W
12,986
3,843
0
3,629
8,843
4,037
43
1,074
7,769
0
76,442
L
Thor
Keizezr
Thor
7,445
1,330
0
2,910
12,078
3,790
0
0
12,078
0
44,135
W
1,881
518
0
567
9,666
3,798
122
1,918
7,748
0
18,211
L
Izanami
imbakaran
Izanami
7,059
5,611
0
5,590
13,373
4,336
3,136
1,500
11,873
0
72,623
L
8,093
1,026
191
4,795
12,102
10,266
0
752
11,350
33,300
0
W
2,717
27
0
2
11,000
7,071
161
2,206
8,794
23,684
0
L
3,691
1,012
0
1,945
8,264
2,796
395
0
8,264
21,016
2,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,995
Gold Earned
40,755
351
Minions Killed
360
0
Camps Cleared
0
1,336,389
Distance Traveled
1,490,621
13
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
9,684
646
103
7
0
326,961
0
W
Gilgamesh
8,474
565
81
5
0
300,013
7
L
Da Ji
6,968
465
49
3
0
260,402
0
W
Neith
9,091
606
127
8
0
301,839
7
L
Thor
9,230
615
81
5
0
300,748
0
W
Susano
6,092
406
22
1
0
266,702
1
L
Izanami
8,850
590
133
9
0
243,468
5
L
Geb
8,431
562
30
2
0
297,671
7
W
Ares
7,414
494
27
2
0
295,106
4
L
Sol
6,516
434
58
4
0
234,100
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role