Player Matchup

Chaac
Chaac
Betuz880
Chaac
Level 41
God Stats
5W - 1L
1,644 SR
Queue Stats
77W - 84L
1,363 Elo+
Party 2
Baron Samedi
Baron Samedi
ImplacableBeast
Baron Samedi
Level 28
God Stats
3W - 2L
1,235 SR
Queue Stats
53W - 55L
1,299 Elo+
Party 2
Rama
Rama
Turnover490
Rama
Level 93
God Stats
2W - 2L
1,542 SR
Queue Stats
96W - 101L
1,392 Elo+
Party 2
Team Averages
Level 54
1,474 SR
1,351 Elo+

VS

Team Averages
Level 23
1,636 SR
1,262 Elo+
Cthulhu
Cthulhu
FeennekinTheFox
Cthulhu
Level 18
God Stats
11W - 7L
1,552 SR
Queue Stats
14W - 16L
1,239 Elo+
Party 1
Amaterasu
Amaterasu
JediFL
Amaterasu
Level 24
God Stats
0W - 2L
1,855 SR
Queue Stats
7W - 9L
1,341 Elo+
Party 1
He Bo
He Bo
WhyLokiWhy
He Bo
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 30L
1,206 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Betuz880
Chaac
17
5 / 0 / 15
13,037
686
13,359
19,889
28,150
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Baron Samedi
ImplacableBeast
Baron Samedi
14
4 / 12 / 14
12,844
676
17,763
17,542
8,349
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
12 / 4 / 9
14,676
772
25,398
18,463
7,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 5 / 11
11,770
619
14,751
25,433
30,772
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Amaterasu
JediFL
Amaterasu
15
6 / 6 / 6
12,048
634
12,159
26,264
14,739
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
15
7 / 10 / 9
12,774
672
18,071
20,070
6,625
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
42
21
Kills
16
16
Deaths
21
38
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Chaac
Betuz880
Chaac
5
0
15
12.5
L
3
5
11
1.7
W
Baron Samedi
ImplacableBeast
Baron Samedi
4
12
14
0.92
L
Amaterasu
JediFL
Amaterasu
6
6
6
1.5
W
12
4
9
4.13
L
He Bo
7
10
9
1.15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,520
Damage
44,981
55,894
Taken
71,767
44,195
Mitigated
52,136
21,508
Healing
8,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
Betuz880
Chaac
13,359
3,105
0
10,440
19,889
28,150
564
8,968
10,921
0
39,560
L
14,751
716
665
1,115
25,433
30,772
126
6,135
18,589
34,576
0
W
Baron Samedi
ImplacableBeast
Baron Samedi
17,763
2,267
1,506
3,350
17,542
8,349
240
11,758
5,784
34,813
0
L
Amaterasu
JediFL
Amaterasu
12,159
5,184
0
3,571
26,264
14,739
837
7,928
17,678
0
27,542
W
25,398
22,051
0
6,212
18,463
7,696
1,791
12,940
5,523
0
80,580
L
He Bo
18,071
1,299
0
3,540
20,070
6,625
150
4,656
15,079
51,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,557
Gold Earned
36,592
192
Minions Killed
158
9
Camps Cleared
5
933,451
Distance Traveled
1,003,094
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
13,037
686
46
2
0
364,031
4
L
Cthulhu
11,770
619
32
2
0
368,973
6
W
Baron Samedi
12,844
676
35
2
2
259,717
1
L
Amaterasu
12,048
634
35
2
3
359,386
1
W
Rama
14,676
772
111
6
7
309,703
0
L
He Bo
12,774
672
91
5
2
274,735
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role