Player Matchup

Sylvanus
Sylvanus
CTRG
Sylvanus
Level 108
God Stats
4W - 6L
1,485 SR
Queue Stats
253W - 222L
1,584 Elo+
Party 1
Tyr
Tyr
Cubalicious
Tyr
Level 55
God Stats
1W - 1L
1,308 SR
Queue Stats
128W - 177L
1,364 Elo+
Solo
Hera
Hera
MythicTrebuchet
Hera
Level 104
God Stats
4W - 2L
1,588 SR
Queue Stats
249W - 230L
1,612 Elo+
Party 1
Artio
Artio
TrevorY123
Artio
Level 105
God Stats
15W - 11L
1,281 SR
Queue Stats
261W - 241L
1,545 Elo+
Party 1
Arachne
Arachne
bobo12500
Arachne
Level 71
God Stats
13W - 13L
1,457 SR
Queue Stats
218W - 200L
1,577 Elo+
Party 1
Team Averages
Level 89
1,424 SR
1,536 Elo+

VS

Team Averages
Level 86
1,534 SR
1,465 Elo+
Chang'e
Chang'e
 
Chang'e
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MasterMole96
Gilgamesh
Level 160
God Stats
34W - 30L
1,545 SR
Queue Stats
324W - 303L
1,502 Elo+
Solo
Medusa
Medusa
SpadeTheGOAT
Medusa
Level 85
God Stats
15W - 14L
1,637 SR
Queue Stats
367W - 317L
1,572 Elo+
Solo
Loki
Loki
TanoCR
Loki
Level 59
God Stats
17W - 18L
1,475 SR
Queue Stats
223W - 322L
1,383 Elo+
Party 2
Khepri
Khepri
psx25
Khepri
Level 59
God Stats
6W - 9L
1,514 SR
Queue Stats
161W - 277L
1,370 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CTRG
Sylvanus
11
4 / 2 / 5
6,925
630
6,174
7,031
3,143
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

11
0 / 3 / 1
6,414
583
2,346
8,671
5,293
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

12
2 / 4 / 4
7,427
675
4,674
6,011
1,602
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
10
4 / 2 / 6
7,172
652
5,342
11,203
9,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
bobo12500
Arachne
11
5 / 2 / 1
7,188
653
3,796
7,919
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
1 / 4 / 4
5,905
537
2,875
8,547
2,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
MasterMole96
Gilgamesh
10
4 / 1 / 1
6,174
561
7,597
7,999
6,433
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Medusa
10
3 / 4 / 5
6,179
562
6,597
7,893
2,038
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Loki
TanoCR
Loki
12
5 / 2 / 4
7,114
647
3,393
6,985
2,027
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
psx25
Khepri
6
0 / 4 / 3
4,708
428
1,650
7,495
2,101
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
30
15
Kills
13
13
Deaths
15
17
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
4
4
0.75
W
Sylvanus
CTRG
Sylvanus
4
2
5
3.25
W
0
3
1
0.17
L
Gilgamesh
MasterMole96
Gilgamesh
4
1
1
4.5
W
2
4
4
1
L
Medusa
3
4
5
1.38
L
Loki
TanoCR
Loki
5
2
4
3.5
W
Artio
4
2
6
3.5
W
Arachne
bobo12500
Arachne
5
2
1
2.75
L
Khepri
psx25
Khepri
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,332
Damage
22,112
40,835
Taken
38,919
22,835
Mitigated
14,928
17,671
Healing
12,233
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,875
166
422
2,980
8,547
2,329
0
3,090
5,307
30,114
0
W
Sylvanus
CTRG
Sylvanus
6,174
2,332
921
2,608
7,031
3,143
865
533
6,410
31,549
11,631
W
2,346
438
0
3,408
8,671
5,293
426
0
7,735
0
28,298
L
Gilgamesh
MasterMole96
Gilgamesh
7,597
1,837
0
2,378
7,999
6,433
0
1,018
6,981
0
25,287
W
4,674
694
0
987
6,011
1,602
402
1,774
4,237
48,514
0
L
Medusa
6,597
3,785
0
1,858
7,893
2,038
0
3,216
4,649
0
35,340
L
Loki
TanoCR
Loki
3,393
601
0
2,918
6,985
2,027
0
2,958
3,961
0
32,569
W
Artio
5,342
1,467
1,122
5,295
11,203
9,163
380
1,171
10,032
24,122
0
W
Arachne
bobo12500
Arachne
3,796
2,279
0
3,330
7,919
3,634
0
1,047
6,701
0
34,197
L
Khepri
psx25
Khepri
1,650
491
74
1,603
7,495
2,101
0
4,828
2,643
8,277
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,126
Gold Earned
30,080
347
Minions Killed
254
0
Camps Cleared
0
1,070,506
Distance Traveled
1,077,783
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
5,905
537
56
5
0
223,736
2
W
Sylvanus
6,925
630
85
8
0
189,078
3
W
Tyr
6,414
583
66
6
0
192,018
1
L
Gilgamesh
6,174
561
60
5
0
205,483
1
W
Hera
7,427
675
101
9
0
207,434
1
L
Medusa
6,179
562
43
4
0
217,500
0
L
Loki
7,114
647
73
7
0
259,579
4
W
Artio
7,172
652
31
3
0
216,694
5
W
Arachne
7,188
653
64
6
0
265,282
4
L
Khepri
4,708
428
22
2
0
171,485
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role