Player Matchup

Neith
Neith
IncenDiaryFaTe4
Neith
Level 108
God Stats
19W - 22L
1,475 SR
Queue Stats
88W - 114L
1,347 Elo+
Solo
Nu Wa
Nu Wa
JoaoReynolds
Nu Wa
Level 96
God Stats
19W - 16L
1,502 SR
Queue Stats
243W - 276L
1,447 Elo+
Solo
Cerberus
Cerberus
KronicXecutioner
Cerberus
Level 29
God Stats
44W - 36L
1,496 SR
Queue Stats
83W - 90L
1,347 Elo+
Party 1
Ravana
Ravana
Revolyzer
Ravana
Level 61
God Stats
4W - 1L
1,388 SR
Queue Stats
98W - 105L
1,345 Elo+
Party 1
Achilles
Achilles
z0mbi3sh0t
Achilles
Level 64
God Stats
5W - 2L
1,599 SR
Queue Stats
136W - 137L
1,410 Elo+
Solo
Team Averages
Level 72
1,492 SR
1,379 Elo+

VS

Team Averages
Level 64
1,453 SR
1,391 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
FormulaHydra763
Ra
Level 69
God Stats
2W - 4L
1,629 SR
Queue Stats
105W - 113L
1,370 Elo+
Solo
Hachiman
Hachiman
MintMysticFox
Hachiman
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 44L
1,458 Elo+
Solo
Loki
Loki
QSA xAndre
Loki
Level 37
God Stats
0W - 3L
1,136 SR
Queue Stats
0W - 3L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,335
489
5,290
5,759
1,740
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 6
9,127
608
6,572
5,271
1,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
3 / 0 / 2
7,545
503
3,930
12,810
5,748
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ravana
Revolyzer
Ravana
17
12 / 0 / 3
10,537
702
11,169
5,693
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Achilles
z0mbi3sh0t
Achilles
13
2 / 1 / 6
7,893
526
6,599
13,196
10,887
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
0 / 5 / 1
7,052
470
2,525
8,253
1,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
 
Ymir
10
2 / 3 / 1
6,760
451
4,456
12,093
9,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 7 / 0
8,303
554
8,791
12,652
4,374
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
MintMysticFox
Hachiman
11
0 / 3 / 2
6,586
439
7,303
7,593
2,137
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

7
0 / 3 / 0
5,543
370
1,060
5,666
1,299
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
21
Kills
4
4
Deaths
21
22
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
0
5
1
0.1
L
Ymir
 
Ymir
2
3
1
0.83
L
2
7
0
0.29
W
1
2
5
1.75
W
3
1
6
6
W
3
0
2
4
L
Hachiman
MintMysticFox
Hachiman
0
3
2
0.33
L
0
3
0
0
W
Ravana
Revolyzer
Ravana
12
0
3
13.5
W
Achilles
z0mbi3sh0t
Achilles
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,560
Damage
24,135
42,729
Taken
46,257
23,547
Mitigated
18,793
15,914
Healing
10,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
2,525
0
0
1,350
8,253
1,672
0
3,739
4,514
40,650
0
L
Ymir
 
Ymir
4,456
793
328
2,296
12,093
9,311
0
3,562
8,531
23,021
0
L
8,791
942
0
5,119
12,652
4,374
659
1,173
11,479
51,123
0
W
5,290
1,762
0
1,087
5,759
1,740
2,917
1,604
4,155
0
41,429
W
6,572
3,382
0
2,464
5,271
1,938
1,954
3,543
1,728
44,694
0
W
3,930
554
1,070
4,208
12,810
5,748
485
2,043
10,767
20,576
0
L
Hachiman
MintMysticFox
Hachiman
7,303
2,493
0
1,094
7,593
2,137
245
2,319
5,274
0
46,200
L
1,060
210
0
559
5,666
1,299
323
247
5,419
0
18,636
W
Ravana
Revolyzer
Ravana
11,169
4,435
0
2,496
5,693
3,234
999
821
4,872
0
83,948
W
Achilles
z0mbi3sh0t
Achilles
6,599
810
0
4,589
13,196
10,887
351
7,761
5,435
0
31,951

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,437
Gold Earned
34,244
438
Minions Killed
332
0
Camps Cleared
0
1,412,345
Distance Traveled
1,311,975
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,052
470
80
5
0
265,661
3
L
Ymir
6,760
451
25
2
0
266,252
7
L
Ra
8,303
554
108
7
0
266,030
2
W
Neith
7,335
489
89
6
0
246,071
4
W
Nu Wa
9,127
608
91
6
0
233,522
2
W
Cerberus
7,545
503
57
4
0
298,946
6
L
Hachiman
6,586
439
82
5
0
286,581
4
L
Loki
5,543
370
37
2
0
227,451
0
W
Ravana
10,537
702
140
9
0
327,270
2
W
Achilles
7,893
526
61
4
0
306,536
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role