Player Matchup

Neith
Neith
Colc11
Neith
Level 16
God Stats
17W - 15L
1,619 SR
Queue Stats
95W - 83L
1,374 Elo+
Solo
Sun Wukong
Sun Wukong
DinoMiester
Sun Wukong
Level 28
God Stats
6W - 8L
1,425 SR
Queue Stats
118W - 131L
1,347 Elo+
Solo
Scylla
Scylla
GodofMeatballs
Scylla
Level 29
God Stats
6W - 8L
1,491 SR
Queue Stats
66W - 76L
1,445 Elo+
Solo
Jormungandr
Jormungandr
SailedHarpy483
Jormungandr
Level 12
God Stats
0W - 4L
1,184 SR
Queue Stats
5W - 18L
1,204 Elo+
Party 2
Thanatos
Thanatos
TheGodCraft
Thanatos
Level 25
God Stats
2W - 5L
1,444 SR
Queue Stats
14W - 24L
1,324 Elo+
Party 2
Team Averages
Level 22
1,433 SR
1,339 Elo+

VS

Team Averages
Level 14
1,505 SR
1,370 Elo+
Morgan Le Fay
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
Level 26
God Stats
1W - 0L
1,786 SR
Queue Stats
29W - 12L
1,660 Elo+
Solo
Khepri
Khepri
Sharpbacca
Khepri
Level 15
God Stats
26W - 18L
1,500 SR
Queue Stats
77W - 86L
1,349 Elo+
Party 1
Apollo
Apollo
Zurotath
Apollo
Level 18
God Stats
2W - 4L
1,240 SR
Queue Stats
90W - 92L
1,371 Elo+
Party 1
Tsukuyomi
Tsukuyomi
anthonybettis420
Tsukuyomi
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 11L
1,181 Elo+
Party 1
Heimdallr
Heimdallr
rickywithahickey
Heimdallr
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,289 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Colc11
Neith
19
3 / 11 / 5
12,374
427
10,910
20,083
6,477
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Sun Wukong
DinoMiester
Sun Wukong
20
17 / 5 / 4
15,570
537
25,790
36,566
45,055
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
6 / 6 / 9
13,456
464
24,256
18,873
5,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Jormungandr
SailedHarpy483
Jormungandr
18
2 / 14 / 5
12,342
426
9,390
33,664
29,454
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thanatos
TheGodCraft
Thanatos
18
5 / 11 / 8
12,247
422
10,235
22,002
12,551
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
20
13 / 4 / 8
14,673
506
26,900
15,561
6,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Khepri
Sharpbacca
Khepri
18
1 / 4 / 29
14,385
496
8,040
27,615
40,911
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Apollo
Zurotath
Apollo
20
26 / 4 / 10
16,612
573
42,087
22,011
9,278
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tsukuyomi
20
4 / 9 / 11
13,781
475
12,828
25,621
11,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
20
3 / 12 / 6
13,694
472
14,700
22,332
6,983
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
111
33
Kills
47
47
Deaths
33
31
Assists
64
Player
Kills
Deaths
Assists
KDA
L
Neith
Colc11
Neith
3
11
5
0.5
L
Sun Wukong
DinoMiester
Sun Wukong
17
5
4
3.8
L
6
6
9
1.75
W
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
13
4
8
4.25
L
Jormungandr
SailedHarpy483
Jormungandr
2
14
5
0.32
W
Khepri
Sharpbacca
Khepri
1
4
29
3.88
L
Thanatos
TheGodCraft
Thanatos
5
11
8
0.82
W
Apollo
Zurotath
Apollo
26
4
10
7.75
W
Tsukuyomi
4
9
11
1.06
W
Heimdallr
3
12
6
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,581
Damage
104,555
131,188
Taken
113,140
99,020
Mitigated
75,752
20,914
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Colc11
Neith
10,910
4,815
0
1,413
20,083
6,477
354
5,224
14,859
0
84,722
L
Sun Wukong
DinoMiester
Sun Wukong
25,790
8,118
0
11,375
36,566
45,055
96
10,277
26,289
815
97,959
L
24,256
327
0
750
18,873
5,483
197
7,134
11,739
93,797
0
W
Morgan Le Fay
Nostalgiatron
Morgan Le Fay
26,900
3,009
0
2,493
15,561
6,600
3,727
4,415
10,596
88,420
0
L
Jormungandr
SailedHarpy483
Jormungandr
9,390
2,742
0
954
33,664
29,454
273
8,238
25,426
54,879
0
W
Khepri
Sharpbacca
Khepri
8,040
1,510
0
4,982
27,615
40,911
1,284
10,273
16,723
27,529
0
L
Thanatos
TheGodCraft
Thanatos
10,235
2,197
0
6,422
22,002
12,551
696
4,067
17,935
418
42,607
W
Apollo
Zurotath
Apollo
42,087
22,174
0
7,340
22,011
9,278
5,342
7,947
13,637
0
126,969
W
Tsukuyomi
12,828
4,890
0
5,675
25,621
11,980
1,578
5,876
19,194
0
95,075
W
Heimdallr
14,700
11,754
0
4,326
22,332
6,983
5,083
4,774
16,531
0
71,654

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,989
Gold Earned
73,145
567
Minions Killed
563
0
Camps Cleared
0
2,342,154
Distance Traveled
2,461,907
9
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,374
427
124
4
0
442,805
3
L
Sun Wukong
15,570
537
156
5
0
486,870
1
L
Scylla
13,456
464
147
5
0
502,737
4
W
Morgan Le Fay
14,673
506
128
4
0
509,761
6
L
Jormungandr
12,342
426
92
3
0
445,994
1
W
Khepri
14,385
496
24
1
0
554,330
5
L
Thanatos
12,247
422
48
2
0
463,748
0
W
Apollo
16,612
573
182
6
0
473,891
1
W
Tsukuyomi
13,781
475
105
4
0
503,435
3
W
Heimdallr
13,694
472
124
4
0
420,490
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role