Player Matchup

Izanami
Izanami
ArtemisKnox
Izanami
Level 89
God Stats
169W - 117L
1,620 SR
Queue Stats
540W - 568L
1,364 Elo+
Party 1
Erlang Shen
Erlang Shen
ChaseLite
Erlang Shen
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 15L
1,301 Elo+
Solo
Hera
Hera
Chord24
Hera
Level 102
God Stats
19W - 39L
1,330 SR
Queue Stats
497W - 585L
1,414 Elo+
Party 3
Cerberus
Cerberus
Lazy SoulReaper
Cerberus
Level 89
God Stats
2W - 3L
1,433 SR
Queue Stats
728W - 766L
1,406 Elo+
Party 1
Hercules
Hercules
Pro_Ian_
Hercules
Level 122
God Stats
16W - 10L
1,512 SR
Queue Stats
479W - 479L
1,481 Elo+
Party 3
Team Averages
Level 90
1,479 SR
1,393 Elo+

VS

Team Averages
Level 121
1,484 SR
1,424 Elo+
Kukulkan
Kukulkan
A Fat Swine
Kukulkan
Level 160
God Stats
4W - 3L
1,445 SR
Queue Stats
596W - 597L
1,462 Elo+
Party 2
Khepri
Khepri
PoggieLoggie420
Khepri
Level 158
God Stats
11W - 9L
1,559 SR
Queue Stats
94W - 110L
1,465 Elo+
Party 2
Artio
Artio
Q33nCinder22
Artio
Level 155
God Stats
3W - 6L
1,443 SR
Queue Stats
232W - 267L
1,384 Elo+
Party 2
Neith
Neith
RaiderHoncho
Neith
Level 72
God Stats
5W - 4L
1,498 SR
Queue Stats
107W - 137L
1,367 Elo+
Party 2
Pele
Pele
StarDust90964
Pele
Level 62
God Stats
19W - 22L
1,475 SR
Queue Stats
392W - 432L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ArtemisKnox
Izanami
16
0 / 3 / 0
9,565
416
4,990
12,078
4,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
ChaseLite
Erlang Shen
17
2 / 7 / 2
10,309
448
11,301
17,043
7,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hera
Chord24
Hera
17
1 / 5 / 2
10,615
462
11,745
14,518
5,164
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
16
1 / 4 / 0
9,120
397
7,132
21,856
19,082
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Hercules
Pro_Ian_
Hercules
16
2 / 6 / 1
10,029
436
8,571
17,617
6,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
A Fat Swine
Kukulkan
20
8 / 1 / 8
13,097
569
14,773
8,604
4,001
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
1 / 1 / 14
11,059
481
5,787
13,558
15,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 2 / 12
12,050
524
10,384
25,804
29,320
Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

18
5 / 0 / 12
11,366
494
14,229
8,600
3,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
6 / 2 / 5
11,876
516
10,445
15,243
5,838
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
6
Kills
25
25
Deaths
6
5
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
A Fat Swine
Kukulkan
8
1
8
12
L
Izanami
ArtemisKnox
Izanami
0
3
0
0
L
Erlang Shen
ChaseLite
Erlang Shen
2
7
2
0.43
L
Hera
Chord24
Hera
1
5
2
0.4
L
Cerberus
1
4
0
0.25
W
1
1
14
8
L
Hercules
Pro_Ian_
Hercules
2
6
1
0.42
W
5
2
12
5.5
W
5
0
12
11
W
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,739
Damage
55,618
83,112
Taken
71,809
42,704
Mitigated
58,053
23,061
Healing
30,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
A Fat Swine
Kukulkan
14,773
1,695
0
3,478
8,604
4,001
2,723
2,547
5,967
100,222
0
L
Izanami
ArtemisKnox
Izanami
4,990
3,682
82
2,117
12,078
4,154
2,063
4,351
7,689
0
82,723
L
Erlang Shen
ChaseLite
Erlang Shen
11,301
5,670
0
4,671
17,043
7,517
1,158
9,461
7,516
0
53,799
L
Hera
Chord24
Hera
11,745
3,633
52
2,037
14,518
5,164
92
4,698
9,744
77,214
0
L
Cerberus
7,132
289
428
8,102
21,856
19,082
0
6,723
15,009
48,700
0
W
5,787
48
0
3,764
13,558
15,579
211
3,030
10,488
32,352
0
L
Hercules
Pro_Ian_
Hercules
8,571
1,821
0
5,572
17,617
6,787
0
5,266
12,210
0
62,523
W
10,384
1,919
717
9,761
25,804
29,320
661
6,997
18,593
53,653
0
W
14,229
7,369
0
5,804
8,600
3,315
4,120
2,567
6,033
0
78,557
W
10,445
2,323
546
5,980
15,243
5,838
1,694
3,620
11,529
0
94,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,638
Gold Earned
59,448
628
Minions Killed
574
0
Camps Cleared
0
2,000,144
Distance Traveled
2,254,982
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,097
569
180
8
0
446,421
0
L
Izanami
9,565
416
179
8
0
356,757
0
L
Erlang Shen
10,309
448
105
5
0
408,160
6
L
Hera
10,615
462
159
7
0
421,843
11
L
Cerberus
9,120
397
88
4
0
406,501
3
W
Khepri
11,059
481
21
1
0
465,997
9
L
Hercules
10,029
436
97
4
0
406,883
1
W
Artio
12,050
524
98
4
0
450,614
1
W
Neith
11,366
494
148
6
0
386,024
2
W
Pele
11,876
516
127
6
0
505,926
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role