Player Matchup

Hel
Hel
Ka0rii
Hel
Level 102
God Stats
33W - 32L
1,560 SR
Queue Stats
390W - 528L
1,410 Elo+
Party 1
Odin
Odin
Namogod
Odin
Level 7
God Stats
0W - 3L
1,133 SR
Queue Stats
0W - 3L
1,263 Elo+
Solo
Bakasura
Bakasura
syzack98
Bakasura
Level 86
God Stats
0W - 1L
1,490 SR
Queue Stats
358W - 461L
1,400 Elo+
Party 1
Team Averages
Level 65
1,395 SR
1,357 Elo+

VS

Team Averages
Level 62
1,718 SR
1,429 Elo+
Skadi
Skadi
AlecDarrow
Skadi
Level 71
God Stats
2W - 0L
1,920 SR
Queue Stats
12W - 9L
1,512 Elo+
Party 2
Ymir
Ymir
Karthraxis
Ymir
Level 13
God Stats
13W - 7L
1,492 SR
Queue Stats
49W - 63L
1,310 Elo+
Solo
Tiamat
Tiamat
Shadowfire625
Tiamat
Level 103
God Stats
4W - 1L
1,741 SR
Queue Stats
29W - 29L
1,463 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
Ka0rii
Hel
10
0 / 1 / 1
5,888
589
2,126
3,252
1,231
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Odin
Namogod
Odin
9
0 / 1 / 1
5,771
577
1,907
4,354
2,866
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bakasura
syzack98
Bakasura
9
1 / 3 / 0
6,032
603
2,913
9,565
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
1 / 0 / 3
6,426
643
3,311
2,518
716
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

10
2 / 0 / 2
7,372
737
2,742
3,703
3,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

11
2 / 1 / 3
6,851
685
6,771
3,628
2,107
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
1
Kills
5
5
Deaths
1
2
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
3
2.5
L
Hel
Ka0rii
Hel
0
1
1
0.5
W
2
0
2
3
L
Odin
Namogod
Odin
0
1
1
0.5
W
2
1
3
3.5
L
Bakasura
syzack98
Bakasura
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,946
Damage
12,824
17,171
Taken
9,849
8,164
Mitigated
5,923
5,099
Healing
1,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
3,311
1,084
0
504
2,518
716
16
442
2,076
0
12,594
L
Hel
Ka0rii
Hel
2,126
205
1,696
1,399
3,252
1,231
0
2,130
1,066
15,358
0
W
2,742
838
0
566
3,703
3,100
0
1,284
2,343
17,800
0
L
Odin
Namogod
Odin
1,907
190
0
388
4,354
2,866
0
2,516
1,652
0
7,144
W
6,771
707
0
640
3,628
2,107
0
873
2,681
25,191
0
L
Bakasura
syzack98
Bakasura
2,913
1,580
0
1,616
9,565
4,067
0
4,561
4,728
0
15,589

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,691
Gold Earned
20,649
84
Minions Killed
110
3
Camps Cleared
7
563,957
Distance Traveled
556,968
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,426
643
27
3
1
192,093
0
L
Hel
5,888
589
35
4
1
163,937
4
W
Ymir
7,372
737
30
3
3
186,416
4
L
Odin
5,771
577
11
1
0
193,738
0
W
Tiamat
6,851
685
53
5
3
178,459
0
L
Bakasura
6,032
603
38
4
2
206,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role