Player Matchup

Neith
Neith
d4ek
Neith
Level 68
God Stats
1W - 15L
1,706 SR
Queue Stats
10W - 33L
1,500 Elo+
Party 1
Ymir
Ymir
folishgame
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Discordia
Discordia
servingbeans
Discordia
Level 23
God Stats
4W - 2L
1,593 SR
Queue Stats
132W - 183L
1,443 Elo+
Solo
Team Averages
Level 31
1,600 SR
1,481 Elo+

VS

Team Averages
Level 25
1,495 SR
1,266 Elo+
Danzaburou
Danzaburou
CrAftOvYoG
Danzaburou
Level 12
God Stats
24W - 26L
1,522 SR
Queue Stats
45W - 58L
1,315 Elo+
Party 2
Baron Samedi
Baron Samedi
MATTUS
Baron Samedi
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
27W - 75L
1,173 Elo+
Solo
Ares
Ares
TheLostCinder
Ares
Level 42
God Stats
6W - 8L
1,465 SR
Queue Stats
95W - 160L
1,312 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
d4ek
Neith
15
4 / 4 / 5
10,746
632
11,475
16,167
7,335
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
0 / 6 / 7
9,193
541
4,365
23,965
27,995
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Discordia
servingbeans
Discordia
14
6 / 7 / 3
10,659
627
24,976
14,476
6,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CrAftOvYoG
Danzaburou
15
4 / 3 / 7
12,186
717
14,318
11,813
3,753
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
MATTUS
Baron Samedi
16
9 / 6 / 4
12,532
737
23,575
22,111
7,672
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

15
4 / 1 / 6
11,863
698
8,807
19,201
20,499
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
34
10
Kills
17
17
Deaths
10
15
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CrAftOvYoG
Danzaburou
4
3
7
2.5
W
Baron Samedi
MATTUS
Baron Samedi
9
6
4
1.83
W
4
1
6
7
L
Neith
d4ek
Neith
4
4
5
1.63
L
0
6
7
0.58
L
Discordia
servingbeans
Discordia
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,816
Damage
46,700
54,608
Taken
53,125
41,451
Mitigated
31,924
6,368
Healing
18,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CrAftOvYoG
Danzaburou
14,318
5,147
0
2,054
11,813
3,753
600
7,295
4,129
0
37,631
W
Baron Samedi
MATTUS
Baron Samedi
23,575
3,228
1,801
9,063
22,111
7,672
400
14,231
7,284
53,051
0
W
8,807
744
464
5,456
19,201
20,499
1,337
7,321
11,395
34,658
0
L
Neith
d4ek
Neith
11,475
3,093
672
3,120
16,167
7,335
453
10,119
6,048
0
43,029
L
4,365
767
0
0
23,965
27,995
125
14,608
9,357
12,627
0
L
Discordia
servingbeans
Discordia
24,976
3,174
0
2,576
14,476
6,121
90
7,994
6,482
54,376
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,598
Gold Earned
36,581
183
Minions Killed
163
6
Camps Cleared
7
754,393
Distance Traveled
839,381
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,186
717
68
4
3
292,186
0
W
Baron Samedi
12,532
737
68
4
1
250,721
2
W
Ares
11,863
698
27
2
3
296,474
1
L
Neith
10,746
632
102
6
2
269,059
0
L
Ymir
9,193
541
14
1
0
238,999
1
L
Discordia
10,659
627
67
4
4
246,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role