Player Matchup

Ullr
Ullr
 
Ullr
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
MyRo0mIsMoist
Gilgamesh
Level 157
God Stats
5W - 1L
1,708 SR
Queue Stats
190W - 191L
1,540 Elo+
Party 2
Ra
Ra
MyRoomIsCold
Ra
Level 140
God Stats
6W - 2L
1,535 SR
Queue Stats
225W - 237L
1,498 Elo+
Party 2
Team Averages
Level 141
1,581 SR
1,512 Elo+

VS

Team Averages
Level 33
1,598 SR
1,500 Elo+
Geb
Geb
Kannokan
Geb
Level 16
God Stats
1W - 3L
1,550 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Zeus
Zeus
Mystery6
Zeus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ironlars
Gilgamesh
Level 68
God Stats
1W - 1L
1,744 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
14
11 / 2 / 10
10,271
856
14,245
8,470
3,474
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
MyRo0mIsMoist
Gilgamesh
12
7 / 5 / 13
9,498
792
13,081
11,895
5,130
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
8 / 0 / 13
9,955
830
14,649
8,379
3,485
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 8 / 4
7,948
662
4,233
16,181
14,808
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zeus
9
0 / 14 / 3
6,986
582
5,333
13,975
3,945
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
ironlars
Gilgamesh
13
5 / 4 / 1
8,989
749
8,487
18,374
14,940
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
14
26
Kills
6
7
Deaths
26
36
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ullr
 
Ullr
11
2
10
8
L
1
8
4
0.38
W
Gilgamesh
MyRo0mIsMoist
Gilgamesh
7
5
13
2.7
W
8
0
13
14.5
L
Zeus
0
14
3
0.11
L
Gilgamesh
ironlars
Gilgamesh
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,975
Damage
18,053
28,744
Taken
48,530
12,089
Mitigated
33,693
6,417
Healing
1,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ullr
 
Ullr
14,245
5,413
0
918
8,470
3,474
1,358
3,360
5,110
0
40,091
L
4,233
439
0
100
16,181
14,808
0
5,739
10,010
15,106
0
W
Gilgamesh
MyRo0mIsMoist
Gilgamesh
13,081
5,238
0
1,654
11,895
5,130
240
4,027
7,868
0
30,090
W
14,649
1,220
959
2,886
8,379
3,485
289
2,778
5,601
41,074
0
L
Zeus
5,333
796
0
520
13,975
3,945
0
1,571
12,246
18,872
0
L
Gilgamesh
ironlars
Gilgamesh
8,487
2,237
0
402
18,374
14,940
0
6,395
11,543
0
20,264

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,724
Gold Earned
23,923
162
Minions Killed
74
11
Camps Cleared
0
651,811
Distance Traveled
615,880
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
10,271
856
67
6
5
225,098
0
L
Geb
7,948
662
10
1
0
216,711
0
W
Gilgamesh
9,498
792
29
2
5
202,360
1
W
Ra
9,955
830
66
6
1
224,353
1
L
Zeus
6,986
582
38
3
0
163,551
2
L
Gilgamesh
8,989
749
26
2
0
235,618
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role