Player Matchup

Scylla
Scylla
ItsFracture
Scylla
Level 28
God Stats
7W - 15L
1,316 SR
Queue Stats
9W - 20L
1,331 Elo+
Party 1
Ymir
Ymir
NamChiNguyen
Ymir
Level 37
God Stats
25W - 32L
1,438 SR
Queue Stats
29W - 40L
1,406 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Xaval
Cu Chulainn
Level 45
God Stats
14W - 10L
1,586 SR
Queue Stats
39W - 41L
1,470 Elo+
Party 1
Neith
Neith
dragoqt
Neith
Level 32
God Stats
9W - 7L
1,590 SR
Queue Stats
30W - 34L
1,448 Elo+
Party 1
Mercury
Mercury
pyralsprite
Mercury
Level 29
God Stats
1W - 6L
1,201 SR
Queue Stats
24W - 29L
1,443 Elo+
Party 1
Team Averages
Level 34
1,426 SR
1,420 Elo+

VS

Team Averages
Level 73
1,462 SR
1,517 Elo+
Bacchus
Bacchus
Baracus22
Bacchus
Level 43
God Stats
29W - 35L
1,493 SR
Queue Stats
176W - 219L
1,497 Elo+
Party 2
Osiris
Osiris
Darktale27
Osiris
Level 39
God Stats
16W - 19L
1,533 SR
Queue Stats
148W - 131L
1,547 Elo+
Solo
Cernunnos
Cernunnos
chuckz06
Cernunnos
Level 65
God Stats
60W - 47L
1,550 SR
Queue Stats
253W - 278L
1,504 Elo+
Party 2
Tsukuyomi
Tsukuyomi
gunsfire94
Tsukuyomi
Level 63
God Stats
2W - 3L
1,358 SR
Queue Stats
270W - 277L
1,516 Elo+
Party 2
Nu Wa
Nu Wa
xXGerard0oXx
Nu Wa
Level 157
God Stats
2W - 2L
1,375 SR
Queue Stats
232W - 251L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
10
0 / 9 / 1
6,070
405
3,739
11,274
3,028
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
2 / 4 / 4
7,325
488
4,896
11,774
8,507
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cu Chulainn
Xaval
Cu Chulainn
11
2 / 6 / 0
7,165
478
8,010
14,821
10,364
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
dragoqt
Neith
12
4 / 5 / 3
7,755
517
8,349
10,071
3,150
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Mercury
pyralsprite
Mercury
11
3 / 12 / 3
7,157
477
4,305
14,946
4,036
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Baracus22
Bacchus
12
2 / 2 / 12
7,711
514
4,363
11,009
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Osiris
Darktale27
Osiris
13
5 / 0 / 6
8,402
560
9,180
11,775
14,177
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cernunnos
chuckz06
Cernunnos
15
10 / 2 / 4
8,841
589
8,561
10,850
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Tsukuyomi
gunsfire94
Tsukuyomi
14
7 / 5 / 9
8,901
593
10,125
10,621
5,010
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
12 / 2 / 12
9,818
655
17,094
9,218
3,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
79
11
Kills
36
36
Deaths
11
11
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Baracus22
Bacchus
2
2
12
4
W
Osiris
Darktale27
Osiris
5
0
6
8
L
Scylla
0
9
1
0.06
L
2
4
4
1
L
Cu Chulainn
Xaval
Cu Chulainn
2
6
0
0.33
W
Cernunnos
chuckz06
Cernunnos
10
2
4
6
L
Neith
dragoqt
Neith
4
5
3
1.1
W
Tsukuyomi
gunsfire94
Tsukuyomi
7
5
9
2.3
L
Mercury
pyralsprite
Mercury
3
12
3
0.38
W
12
2
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
49,323
62,886
Taken
53,473
29,085
Mitigated
37,507
9,830
Healing
17,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Baracus22
Bacchus
4,363
551
0
1,460
11,009
11,277
62
2,848
8,161
14,194
0
W
Osiris
Darktale27
Osiris
9,180
1,820
0
3,821
11,775
14,177
588
1,128
9,709
10,254
34,405
L
Scylla
3,739
536
0
842
11,274
3,028
90
4,953
6,321
28,002
0
L
4,896
1,161
48
1,776
11,774
8,507
0
5,664
6,110
23,686
0
L
Cu Chulainn
Xaval
Cu Chulainn
8,010
1,415
0
3,875
14,821
10,364
269
2,908
11,864
3,091
32,071
W
Cernunnos
chuckz06
Cernunnos
8,561
4,357
619
5,913
10,850
3,874
553
1,932
8,827
0
59,975
L
Neith
dragoqt
Neith
8,349
3,869
0
3,039
10,071
3,150
0
4,211
5,860
0
33,400
W
Tsukuyomi
gunsfire94
Tsukuyomi
10,125
2,539
0
2,279
10,621
5,010
96
1,199
9,328
0
58,225
L
Mercury
pyralsprite
Mercury
4,305
2,284
0
250
14,946
4,036
0
5,817
9,129
0
17,619
W
17,094
2,959
0
2,938
9,218
3,169
8
2,457
6,761
63,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,472
Gold Earned
43,673
244
Minions Killed
363
0
Camps Cleared
0
1,389,569
Distance Traveled
1,457,345
11
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,711
514
28
2
0
280,047
6
W
Osiris
8,402
560
66
4
0
326,933
1
L
Scylla
6,070
405
52
3
0
257,918
1
L
Ymir
7,325
488
45
3
0
300,835
2
L
Cu Chulainn
7,165
478
67
4
0
259,332
3
W
Cernunnos
8,841
589
89
6
0
266,274
0
L
Neith
7,755
517
48
3
0
262,291
3
W
Tsukuyomi
8,901
593
91
6
0
311,277
2
L
Mercury
7,157
477
32
2
0
309,193
2
W
Nu Wa
9,818
655
89
6
0
272,814
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role